ClearAnims(playerid, forcesync = 0){ if(IsPlayerInAnyVehicle(playerid)) return ApplyAnimation(playerid,"PED","CAR_SIT",4.0,0,0,0,0,0,forcesync); return ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.1, 0, 0, 0, 0, 0);}