Which physics plugin is the best? - Printable Version
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Which physics plugin is the best? -
iWhite - 06.12.2015
Hey.
There are a lot of physics plugins out there like ColAndreas or cimulator, but which one is the best, fastest and uses less memory? Let's say I just want to make a soccer system with physics. Which one should I use? Or just stick with Peppe's physics include?
https://sampforum.blast.hk/showthread.php?tid=446286
Re: Which physics plugin is the best? -
TwinkiDaBoss - 07.12.2015
Quote:
Originally Posted by codectile
I think the new object creation(static) works quite well. I did the the test with cimulator using the same modelid for 10000 objects and the memory consumption was only 7mb.
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Id go with him
Re: Which physics plugin is the best? -
PrO.GameR - 07.12.2015
ColAndreas is not a physics plugin tho, it's only collision detector, I think Peppe's is faster but cimulator uses less memory, not sure, I would go for ColAndreas since it's way more powerful