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Which physics plugin is the best? - Printable Version

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Which physics plugin is the best? - iWhite - 06.12.2015

Hey.

There are a lot of physics plugins out there like ColAndreas or cimulator, but which one is the best, fastest and uses less memory? Let's say I just want to make a soccer system with physics. Which one should I use? Or just stick with Peppe's physics include? https://sampforum.blast.hk/showthread.php?tid=446286


Re: Which physics plugin is the best? - TwinkiDaBoss - 07.12.2015

Quote:
Originally Posted by codectile
Посмотреть сообщение
I think the new object creation(static) works quite well. I did the the test with cimulator using the same modelid for 10000 objects and the memory consumption was only 7mb.
Id go with him


Re: Which physics plugin is the best? - PrO.GameR - 07.12.2015

ColAndreas is not a physics plugin tho, it's only collision detector, I think Peppe's is faster but cimulator uses less memory, not sure, I would go for ColAndreas since it's way more powerful