C:\Users\samp037_svr_R2-1-1_win32\pawno\include\nex-ac.inc(2287) : warning 202: number of arguments does not match definition C:\Users\samp037_svr_R2-1-1_win32\pawno\include\nex-ac.inc(2301) : error 025: function heading differs from prototype C:\Users\samp037_svr_R2-1-1_win32\pawno\include\nex-ac.inc(4069) : warning 219: local variable "hitid" shadows a variable at a preceding level |
#include < a_samp > #include < streamer > #include < a_npc > #include < file > #include < Dini > #include < float > #include < time > #include < streamer > #include < nex-ac > #include < foreach > #include < sscanf2 > |
#endif |
{ AntiCheatInfo[playerid][acDeathRes] = true; #if !defined _inc_y_hooks && !defined _INC_y_hooks\ && defined ac_OnPlayerTakeDamage return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid, bodypart); #else return 1; #endif } |
} #if !defined _inc_y_hooks && !defined _INC_y_hooks #if defined _ALS_OnPlayerDeath #undef OnPlayerDeath #else #define _ALS_OnPlayerDeath #endif #define OnPlayerDeath ac_OnPlayerDeath #if defined ac_OnPlayerDeath forward ac_OnPlayerDeath(playerid, killerid, reason); #endif #endif #if defined _inc_y_hooks || defined _INC_y_hooks Hook:ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) #else public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) #endif { |
AntiCheatInfo[playerid][acCall][27] = AntiCheatInfo[playerid][acCall][11] = GetTickCount(); if(ac_ur) AntiCheatInfo[playerid][acGtc][10] = AntiCheatInfo[playerid][acCall][27]; #if !defined _inc_y_hooks && !defined _INC_y_hooks\ && defined ac_OnPlayerStateChange return ac_OnPlayerStateChange(playerid, newstate, oldstate); #else return 1; #endif } |