if(strcmp(cmd, "/acreatecar", true) == 0)
{
if(PlayerInfo[playerid][pLevel] < 4)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_WHITE, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_WHITE, " Color Number can't be below 0 or above 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_WHITE, " Color Number can't be below 0 or above 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
return 1;
}
new value;
value = strval(tmp);
new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z);
new thiscar = CreateVehicle(car,X,Y,Z,1,color1,color2,99999999);
format(CarInfo[thiscar][cLicense], 32 ,"ForSale");
SetVehicleNumberPlate(vehid,CarInfo[thiscar][cLicense]);
CarInfo[thiscar][cOwned] = 0; CarInfo[thiscar][cModel] = car; CarInfo[thiscar][cColorOne] = color1; CarInfo[thiscar][cColorTwo] = color2;
CarInfo[thiscar][cLocationx] = X; CarInfo[thiscar][cLocationy] = Y; CarInfo[thiscar][cLocationz] = Z; CarInfo[thiscar][cAngle] = 1;
CarInfo[thiscar][cValue] = value; CarInfo[thiscar][cLock] = 0; CarInfo[thiscar][paintjob] = -1; LoadComponents(thiscar);
PutPlayerInVehicle(playerid,thiscar,0);
strmid(CarInfo[vehid][cOwner], "Dealership", 0, strlen("Dealership"), 999);
format(CarInfo[thiscar][cDescription], 32, "%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
format(string, sizeof(string), " Masina %d a fost creata cu succes!.", thiscar);
SendClientMessage(playerid, COLOR_BLUE, string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}
}
|
in a short mode: how can i make this command only for players with lvl 3+ |
if(PlayerInfo[playerid][pLevel] < 4)
dcmd_acreatecar(playerid, params[]) {
if(PlayerInfo[playerid][pLevel] >= 3) {
new carid, culoare1, culoare2, pretul;
if(sscanf(params, "iiii", carid, culoare1, culoare2, pretul)) SendClientMessage(playerid, -1, "USAGE: /acreatecar [carid] [culoare1] [culoare2] [Pretul]");
if(carid >= 400 || carid <= 611) {
if(culoare1 >= 0 || culoare1 <= 126 && culoare2 >= 0 || culoare2 <= 126) {
new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z);
new thiscar = CreateVehicle(car,X,Y,Z,1,color1,color2,99999999);
format(CarInfo[thiscar][cLicense], 32 ,"ForSale");
SetVehicleNumberPlate(vehid,CarInfo[thiscar][cLicense]);
CarInfo[thiscar][cOwned] = 0; CarInfo[thiscar][cModel] = car; CarInfo[thiscar][cColorOne] = color1; CarInfo[thiscar][cColorTwo] = color2;
CarInfo[thiscar][cLocationx] = X; CarInfo[thiscar][cLocationy] = Y; CarInfo[thiscar][cLocationz] = Z; CarInfo[thiscar][cAngle] = 1;
CarInfo[thiscar][cValue] = value; CarInfo[thiscar][cLock] = 0; CarInfo[thiscar][paintjob] = -1; LoadComponents(thiscar);
PutPlayerInVehicle(playerid,thiscar,0);
strmid(CarInfo[vehid][cOwner], "Dealership", 0, strlen("Dealership"), 999);
format(CarInfo[thiscar][cDescription], 32, "%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
format(string, sizeof(string), " Masina %d a fost creata cu succes!.", thiscar);
SendClientMessage(playerid, COLOR_BLUE, string);
}
else SendClientMessage(playerid, COLOR_WHITE, " Color Number can't be below 0 or above 126 !");
}
else SendClientMessage(playerid, COLOR_WHITE, " Vehicle Number can't be below 400 or above 611 !");
}
else SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}