Creating Checkpoint entrances/exits -
yvoms - 25.11.2015
Hello guys,
Im creating a Cops and robbers server, however i have never worked with checkpoints before.
I'm going to add multiple checkpoints i think around 30-50 somewhat between them.
Some will have the same InteriorID so, im wondering how will i add the Virtualworld?
i'm trying to achieve something like the following checkpoints.
Entrance :
http://prntscr.com/96rjvb
Exit :
http://prntscr.com/96rk1d
also, how have they added the nice textdraw on top of the checkpoint?
Could someone please assist me with this, and possibly provide me with an example?
Re: Creating Checkpoint entrances/exits -
lucamsx - 25.11.2015
It's a 3DText, not a textdraw.
https://sampwiki.blast.hk/wiki/Create3DTextLabel
If you want to use many checkpoints, take a look at Incognito's streamer.
Re: Creating Checkpoint entrances/exits -
yvoms - 25.11.2015
Im already making use of the streamber by incognito.
Im wondering how can i name the checkpoints so i know which checkpoint im attaching to what teleportion
Re: Creating Checkpoint entrances/exits -
lucamsx - 25.11.2015
i'd call them something like Binco1Exit, Binco1Enter, Ammu1Exit, Ammu1Enter etc...
Re: Creating Checkpoint entrances/exits -
vassilis - 25.11.2015
Quote:
Originally Posted by yvoms
Im already making use of the streamber by incognito.
Im wondering how can i name the checkpoints so i know which checkpoint im attaching to what teleportion
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Noticing that you are begginer to PAWN, glad to have new people into that, i suggest you to start scripting something simple so you could understand the basics of the scripting language. Making a Cops N Robbers gamemode is not something simple it needs a lot effort and almost everything you know from scripting.
At the question you have done here. I would suggestion you to use an array.
Re: Creating Checkpoint entrances/exits -
yvoms - 25.11.2015
To be honest with you, i lack a bunch with programming languages.
But to my experience ; Doing something the hard way learns you the most.
I've been around for a while already, i figured starting to make a nice gamemode would be nice ^^
Re: Creating Checkpoint entrances/exits -
vassilis - 25.11.2015
Quote:
Originally Posted by yvoms
To be honest with you, i lack a bunch with programming languages.
But to my experience ; Doing something the hard way learns you the most.
I've been around for a while already, i figured starting to make a nice gamemode would be nice ^^
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Don't take it as offence and i apologise if you took it like that. I just came at that conclusion due to question about 3dText which is pretty basic. Good luck with the gamemode! As i said before you have to use an array for the checkpoints