public OnGameModeInit() { LoadHouses(); return 1; } { for(new i = 0; i < sizeof(CreatedCars); i++) { CreatedCars[i] = INVALID_VEHICLE_ID; } settime(); WeekDayg = TextDrawCreate(502.000000,11.000000,"----"); TextDrawAlignment(WeekDayg,0); TextDrawBackgroundColor(WeekDayg,0x000000ff); TextDrawFont(WeekDayg,3); TextDrawLetterSize(WeekDayg,0.700000,1.000000); TextDrawColor(WeekDayg,0xffff00cc); TextDrawSetOutline(WeekDayg,1); TextDrawSetProportional(WeekDayg,1); TextDrawSetShadow(WeekDayg,10); Clock = TextDrawCreate(547.0, 24.0, "--:--"); TextDrawLetterSize(Clock, 0.6, 1.8); TextDrawFont(Clock, 3); TextDrawSetOutline(Clock, 2);
public OnGameModeInit(){
{
for(new i = 0; i < sizeof(CreatedCars); i++){
CreatedCars[i] = INVALID_VEHICLE_ID;
}
settime();
WeekDayg = TextDrawCreate(502.000000,11.000000,"----");
TextDrawAlignment(WeekDayg,0);
TextDrawBackgroundColor(WeekDayg,0x000000ff);
TextDrawFont(WeekDayg,3);
TextDrawLetterSize(WeekDayg,0.700000,1.000000);
TextDrawColor(WeekDayg,0xffff00cc);
TextDrawSetOutline(WeekDayg,1);
TextDrawSetProportional(WeekDayg,1);
TextDrawSetShadow(WeekDayg,10);
Clock = TextDrawCreate(547.0, 24.0, "--:--");
TextDrawLetterSize(Clock, 0.6, 1.8);
TextDrawFont(Clock, 3);
TextDrawSetOutline(Clock, 2);
LoadHouses();
return 1;
}
wtf man
PHP Code:
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