CMD:givemoney(playerid, params[]) { new string[SOS]; new toplayerid, money, sendername[MAX_PLAYER_NAME], recievername[MAX_PLAYER_NAME]; if(sscanf(params,"ui", toplayerid, money)) return SendClientMessage(playerid, RED, "ERROR: /givemoney [Playerid] [Money]"); if(!IsPlayerConnected(toplayerid)) return SendClientMessage(playerid, RED, "ERROR: Player is not connected"); GetPlayerName(playerid, sendername, 24); GetPlayerName(toplayerid, recievername, 24); format(string, SOS, "You Have Sent %i $ To %s.", sendername); SendClientMessage(playerid, GREEN, string); format(string, SOS, "You Have Recieved %i $ From %s.", recievername); SendClientMessage(toplayerid, GREEN, string); GivePlayerMoney(playerid, -money); GivePlayerMoney(toplayerid, money); return 1; } |
CMD:givemoney(playerid, params[])
{
new string[SOS];
new toplayerid, money, sendername[MAX_PLAYER_NAME], recievername[MAX_PLAYER_NAME];
if(sscanf(params,"ui", toplayerid, money)) return SendClientMessage(playerid, RED, "ERROR: /givemoney [Playerid] [Money]");
if(!IsPlayerConnected(toplayerid)) return SendClientMessage(playerid, RED, "ERROR: Player is not connected");
GetPlayerName(playerid, sendername, 24);
GetPlayerName(toplayerid, recievername, 24);
format(string, SOS, "You Have Sent %i $ To %s.", money, sendername);
SendClientMessage(playerid, GREEN, string);
format(string, SOS, "You Have Recieved %i $ From %s.", money, recievername);
SendClientMessage(toplayerid, GREEN, string);
GivePlayerMoney(playerid, -money);
GivePlayerMoney(toplayerid, money);
return 1;
}