forward Level(playerid); public Level(playerid){ if(GetPlayerScore((playerid) > 999)){ SendClientMessage(playerid, COLOR_SERVE, "{FFFFFF}Voce nгo ganhou score porque ta no maximo de score"); }else{ SetPlayerScore(playerid, GetPlayerScore(playerid) + 1); SendClientMessage(playerid, COLOR_SERVE, "Voce passou 1 hora jogando e ganhou 1 score"); } return PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); } |
forward Level(playerid); public Level(playerid){ if(GetPlayerScore(playerid) >= 1000) return SendClientMessage(playerid, COLOR_SERVE, "{FFFFFF}Voce nгo ganhou score porque ta no maximo de score"); if(GetPlayerScore(playerid) <= 999){ SetPlayerScore(playerid, GetPlayerScore(playerid) + 1); SendClientMessage(playerid, COLOR_SERVE, "Voce passou 1 hora jogando e ganhou 1 score"); } return PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); }
forward Level(playerid); public Level(playerid){ if(IsPlayerConnected(playerid)){ if(GetPlayerScore(playerid) >= maximo_de_level){ SendClientMessage(playerid, COLOR_YELLOW, "[Info]: {FFFFFF}Voce nгo pode mas ganhar score por que esta no maxixo"); }else{ SetPlayerScore(playerid, GetPlayerScore(playerid) + 1); SendClientMessage(playerid, COLOR_YELLOW, "[Info]: {FFFFFF}Voce passou 1 hora jogando e ganhou 1 score"); }if(!IsPlayerConnected(playerid)){ } } return PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); } |
forward Level(playerid);
public Level(playerid)
{
if(GetPlayerScore(playerid) > 999)
return SendClientMessage(playerid, COLOR_SERVE, "{FFFFFF}Voce nгo ganhou score porque ta no maximo de score");
SetPlayerScore(playerid, GetPlayerScore(playerid) + 1);
SendClientMessage(playerid, COLOR_SERVE, "Voce passou 1 hora jogando e ganhou 1 score");
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
return 1;
}