#include <a_samp> #include <streamer> main() public OnGameModeInit() { SetGameModeText("Blank"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } forward Spawn(playerid); public OnPlayerRequestClass(playerid, classid) { SetTimerEx("Spawn",1,false,"i",playerid); } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } public Spawn(playerid) { SpawnPlayer(playerid); }
COMMAND:saveskin(playerid, params[])
{
new skinid, string[256];
if(sscanf(params, "i", skinid)) SendClientMessage(playerid, 0xFFFFFFAA,"usage: /saveskin[skinid]");
if(skinid > 299) return SendClientMessage(playerid,0xFF0000AA,"error: Available Skin: 0 - 299 !");
SetPlayerSkin(playerid,skinid);
format(string, sizeof(string), "You changed your Skin-ID succesful!");
SendClientMessage(playerid, 0xFF0000AA, string);
// Now we will save the Skin.
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"SkinID",skinid);
INI_Close(File);
return 1;
}
#include <YSI\y_ini>
For this,you need to make the choosen skin saved.
Add this /saveskin command and it should work : PHP код:
PHP код:
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#include <ZCMD>
OnPlayerCommandText
You need to include ZCMD like this :
PHP код:
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public OnPlayerConnect
public OnPlayerSpawn
public OnPlayerSpawn(playerid)
{
new rand=random(299);
SetPlayerSkin(playerid, rand);
return 1;
}
You should put your register dialog under
PHP код:
PHP код:
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