#include <a_samp>
#include <streamer>
main()
public OnGameModeInit()
{
SetGameModeText("Blank");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
forward Spawn(playerid);
public OnPlayerRequestClass(playerid, classid)
{
SetTimerEx("Spawn",1,false,"i",playerid);
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public Spawn(playerid)
{
SpawnPlayer(playerid);
}
COMMAND:saveskin(playerid, params[])
{
new skinid, string[256];
if(sscanf(params, "i", skinid)) SendClientMessage(playerid, 0xFFFFFFAA,"usage: /saveskin[skinid]");
if(skinid > 299) return SendClientMessage(playerid,0xFF0000AA,"error: Available Skin: 0 - 299 !");
SetPlayerSkin(playerid,skinid);
format(string, sizeof(string), "You changed your Skin-ID succesful!");
SendClientMessage(playerid, 0xFF0000AA, string);
// Now we will save the Skin.
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"SkinID",skinid);
INI_Close(File);
return 1;
}
#include <YSI\y_ini>
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For this,you need to make the choosen skin saved.
Add this /saveskin command and it should work : PHP код:
PHP код:
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#include <ZCMD>

OnPlayerCommandText
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You need to include ZCMD like this :
PHP код:
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public OnPlayerConnect
public OnPlayerSpawn
public OnPlayerSpawn(playerid)
{
new rand=random(299);
SetPlayerSkin(playerid, rand);
return 1;
}
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You should put your register dialog under
PHP код:
PHP код:
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