Code:
RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
CreateObject(869, 1547.77002, -1658.21997, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.66003, -1658.05005, 13.17000, 0.00000, 0.00000, 90.00000);
CreateObject(869, 1547.66003, -1661.12000, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1547.68005, -1664.53003, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1543.18005, -1648.93005, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.85999, -1661.52002, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(717, 1546.70996, -1661.19995, 12.93000, 0.00000, 0.00000, 0.00000);
CreateObject(869, 1547.85999, -1686.43994, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.76001, -1686.51001, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.69995, -1690.40002, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1547.95996, -1690.06995, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1547.92004, -1693.40002, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.68005, -1693.26001, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(717, 1546.70996, -1690.19995, 12.93000, 0.00000, 0.00000, 0.00000);
CreateObject(869, 1543.82996, -1702.27002, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.50000, -1702.18994, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1542.46997, -1706.03003, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1542.45996, -1709.54004, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1543.42004, -1713.44995, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.37000, -1713.41003, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.18994, -1710.32996, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1545.79004, -1664.69995, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(717, 1539.90002, -1707.73999, 12.93000, 0.00000, 0.00000, 0.00000);
CreateObject(869, 1542.46997, -1706.03003, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.18994, -1648.68994, 13.27000, 0.00000, 0.00000, 259.92999);
CreateObject(869, 1543.01001, -1645.31995, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1543.12000, -1641.96997, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.51001, -1638.63000, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1543.53003, -1638.18994, 13.27000, 0.00000, 0.00000, 990.00000);
CreateObject(869, 1541.31006, -1645.23999, 13.27000, 0.00000, 0.00000, 259.92999);
CreateObject(869, 1541.37000, -1642.02002, 13.27000, 0.00000, 0.00000, 259.92999);
CreateObject(717, 1539.90002, -1643.73999, 12.93000, 0.00000, 0.00000, 0.00000);
CreateObject(1280, 1543.36414, -1656.94336, 12.92920, 0.00000, 0.00000, 0.00000);
CreateObject(1280, 1543.36414, -1664.85828, 12.92920, 0.00000, 0.00000, 0.00000);
CreateObject(1280, 1543.36414, -1685.62573, 12.92920, 0.00000, 0.00000, 0.00000);
CreateObject(1280, 1543.36414, -1694.15308, 12.92920, 0.00000, 0.00000, 0.00000);
CreateObject(1359, 1545.65063, -1678.75586, 13.15180, 0.00000, 0.00000, 0.00000);
CreateObject(1345, 1538.78210, -1613.81079, 13.16700, 0.00000, 0.00000, -90.00000);
CreateObject(19430, 1534.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1533.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 153.48280, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1532.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1531.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1530.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1529.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1528.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1527.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1526.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1525.48279, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1524.66284, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1534.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1534.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1533.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1532.32275, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1531.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1530.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1529.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1525.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1528.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1527.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1526.30286, -1659.39502, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1534.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1533.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1533.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1532.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1532.32275, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1531.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1531.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1530.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1530.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1529.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1529.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1528.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1528.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1527.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1527.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1526.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1526.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1524.66284, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1525.48279, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(19430, 1525.30286, -1657.80347, 10.64590, 0.00000, 0.00000, 0.00000);
CreateObject(970, 1544.77966, -1620.35754, 13.05470, 0.00000, 0.00000, 90.00000);
CreateObject(970, 1546.25769, -1635.17529, 13.05470, 0.00000, 0.00000, 90.00000);
CreateObject(19893, 1581.39734, -1634.38794, 13.65930, 0.00000, 0.00000, -70.00000);
CreateObject(19893, 1580.44373, -1633.39929, 13.65930, 0.00000, 0.00000, -40.00000);
CreateObject(19868, 1542.69409, -1617.68384, 13.48560, 0.00000, 0.00000, 0.00000);
CreateObject(19868, 1539.66907, -1614.66675, 13.48560, 0.00000, 0.00000, -90.00000);
CreateObject(19868, 1539.64697, -1609.46326, 13.48560, 0.00000, 0.00000, -90.00000);
CreateObject(19868, 1539.67224, -1605.36279, 13.48560, 0.00000, 0.00000, -90.00000);
CreateObject(19868, 1542.70923, -1602.34363, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1547.89087, -1602.34363, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1553.06897, -1602.34363, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1558.26465, -1602.34363, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1563.43542, -1602.34363, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1568.59668, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1573.76172, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1578.93616, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1584.11084, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1589.29517, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1594.48108, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1599.66016, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1604.86145, -1602.36365, 13.48560, 0.00000, 0.00000, 180.00000);
CreateObject(19868, 1607.91931, -1605.35535, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1607.91931, -1610.53760, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1607.91931, -1615.71570, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1607.91931, -1620.88440, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1607.91931, -1626.05396, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1607.91931, -1631.21863, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(970, 1605.89990, -1637.92468, 15.92560, 0.00000, 0.00000, 0.00000);
CreateObject(19868, 1607.91406, -1634.72729, 13.48560, 0.00000, 0.00000, 90.00000);
CreateObject(19868, 1546.21655, -1617.69751, 13.48560, 0.00000, 0.00000, 0.00000);
Barriere fermйe = CreateObject(2920, 1544.66882, -1630.96191, 13.10220, 90.00000, 90.00000, 90.00000);
Barriиre ouverte = CreateObject(2920, 1544.69641, -1630.75806, 13.10220, 0.00000, 0.00000, 0.00000);
Code:
RemoveBuildingForPlayer(playerid, 1408, 2099.8516, -1813.9063, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8594, -1819.3594, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8594, -1799.4219, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2102.6016, -1822.0781, 13.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8516, -1793.9766, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 712, 2100.8125, -1764.3750, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2102.6641, -1791.3281, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2105.0859, -1765.6094, 10.8047, 0.25);
CreateObject(673, 2103.15210, -1765.23096, 12.65048, 0.00000, 0.00000, 0.00000);
CreateObject(1359, 2100.10620, -1767.34998, 13.19060, 0.00000, 0.00000, 0.00000);
CreateObject(673, 2095.70679, -1782.63037, 12.65048, 0.00000, 0.00000, 0.00000);
CreateObject(1280, 2097.98315, -1771.40442, 12.88080, 0.00000, 0.00000, 346.73807);
CreateObject(1280, 2096.26758, -1778.38794, 12.88080, 0.00000, 0.00000, 337.56235);
CreateObject(1359, 2097.35815, -1789.96729, 13.26890, 0.00000, 0.00000, 0.00000);
CreateObject(1345, 2115.50366, -1790.27991, 13.31730, 0.00000, 0.00000, 180.00000);
CreateObject(1438, 2112.27319, -1789.64575, 12.54620, 0.00000, 0.00000, 180.00000);
CreateObject(1338, 2120.75220, -1790.19763, 13.22770, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2121.86499, -1782.09021, 10.63780, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2121.86499, -1779.09021, 10.63980, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2121.86499, -1776.09021, 10.64380, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2121.86499, -1773.09021, 10.64380, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2121.86499, -1770.09021, 10.64780, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2119.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2116.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2113.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2110.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2107.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 2104.68872, -1784.15210, 10.63780, 0.00000, 0.00000, 0.00000);
CreateObject(983, 2099.24023, -1794.19482, 13.19510, 0.00000, 0.00000, 0.00000);
CreateObject(983, 2099.24023, -1798.96375, 13.19510, 0.00000, 0.00000, 0.00000);
CreateObject(983, 2099.24023, -1814.94373, 13.19510, 0.00000, 0.00000, 0.00000);
CreateObject(983, 2099.24023, -1819.71069, 13.19510, 0.00000, 0.00000, 0.00000);
CreateObject(983, 2120.84253, -1786.15515, 13.19510, 0.00000, 0.00000, 90.00000);
CreateObject(983, 2114.44653, -1786.15515, 13.19510, 0.00000, 0.00000, 90.00000);
CreateObject(983, 2108.07642, -1786.15515, 13.19510, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2101.58765, -1777.08044, 10.65180, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2101.97681, -1774.12622, 10.65180, 0.00000, 0.00000, 90.00000);
CreateObject(19357, 2102.36157, -1771.11230, 10.65180, 0.00000, 0.00000, 90.00000);
Du simple, rajouts lйgers qui vient complйter la carte d'origine, gj :) (par contre, pense а mettre des images plus grande ;) )
Oui, je pars du principe que pour qu'un mapping extйrieur soit beau, il faut qu'il rentre dans le paysage original de samp et qu'il ne dйnaturalise pas ls
C'est vue et revue les mappings de ce genre, mais bon c'est quand mкme bien mappй +rep
Trиs basique mais je salue ta participation.
Je vais pas faire un truc complexe pour dйnaturaliser Los Santos et le mapping date je viens de le retrouver donc je partage
Je t'ai rien reprochй, on t'a rien reprochй, c'est juste que je vois pas la diffйrence entre Los Santos et Los Santos avec ton mapping car la prйsence de changements est minime. Mais c'est trиs sympathique de ta part car le partage c'est toujours un bon acte ;)
Exactement, trиs bon travail, merci pour ce partage mais maintenant que c'est partagй, personne va l'utiliser je pense :') +1 ! :)
@Buthers : Je me suis surement exprimй d'une faзons oщ je l'ai mal pris et ce n'est pas le cas t'inquiиte ^^'