else if(IsPlayerInRangeOfPoint(playerid, 5.0,1567.3102,-2167.7603,13.9169) || IsPlayerInRangeOfPoint(playerid, 5.0, 1567.3102,-2167.7603,13.9169)) { SetPlayerVirtualWorld(giveplayerid, 4); PlayerInfo[giveplayerid][pVW] = 4; }
CreatePickup(1240, 23, 1567.3102,-2167.7603,13.9169, -1);
CreateDynamic3DTextLabel("/deliverpt",COLOR_LIGHTRED,1567.3102,-2167.7603,13.9169+0.6,4.0);
CMD:deliverpt(playerid, params[]) { if(gTeam[playerid] == TEAM_CYAN||PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4 || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 3)) { if(IsPlayerInAnyVehicle(playerid)) { new string[128], giveplayerid; if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /deliverpt [playerid]"); new carid = GetPlayerVehicleID(playerid); new caridex = GetPlayerVehicleID(giveplayerid); if(IsAnAmbulance(carid) || IsATierraESCar(carid)) { if(carid == caridex) { if(IsAtDeliverPatientPoint(playerid)) { if(playerid == giveplayerid) { SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot deliver yourself to the hospital!"); return 1; } if(GetPVarInt(giveplayerid, "Injured") == 0) { return SendClientMessageEx(playerid, COLOR_GRAD2, "That player is not injured!"); } if(playerTabbed[giveplayerid] == 1) { SendClientMessageEx(playerid, COLOR_GRAD2, "That player is paused, you can't currently deliver him!"); return 1; } SetPlayerHealth(giveplayerid, 100); if(STDPlayer[giveplayerid] > 0) { STDPlayer[giveplayerid] = 0; SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, "* You are no longer infected with a STD anymore because of the hospital's help!"); } GivePlayerCash(giveplayerid, -1000); Tax += 1000; GivePlayerCash(playerid,2500); KillEMSQueue(giveplayerid); SetPVarInt(giveplayerid, "MedicBill", 0); SendClientMessageEx(giveplayerid, TEAM_CYAN_COLOR, "Doc: Your medical bill comes in at $1000. Have a nice day!"); format(string,sizeof(string),"You received $2500 for successfully delivering the patient!"); SendClientMessageEx(playerid, TEAM_CYAN_COLOR, string); SetPlayerPos(giveplayerid, 1169.7588,-1351.5490,2423.0461); Streamer_UpdateEx(giveplayerid, 1169.7588,-1351.5490,2423.0461); SetPlayerInterior(giveplayerid, 1); PlayerInfo[giveplayerid][pInt] = 1; TogglePlayerControllable(giveplayerid, 0); GameTextForPlayer(giveplayerid, "Objects loading...", 4000, 5); SetPVarInt(giveplayerid, "LoadingObjects", 1); SetTimerEx("SafeLoadObjects", 4000, 0, "d", giveplayerid); PlayerInfo[playerid][pPatientsDelivered]++; format(string, sizeof(string), "EMS Driver %s has successfully delivered Patient %s to the hospital.",GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid)); SendRadioMessage(4, TEAM_MED_COLOR, string); new Float:X, Float:Y, Float:Z; GetObjectPos(Carrier[0], X, Y, Z); if(IsPlayerInRangeOfPoint(playerid, 5.0,1142.4733,-1326.3633,13.6259) || IsPlayerInRangeOfPoint(playerid, 5.0, 1165.1564,-1368.8240,26.6502)) { SetPlayerVirtualWorld(giveplayerid, 2); PlayerInfo[giveplayerid][pVW] = 2; } else if(IsPlayerInRangeOfPoint(playerid, 5.0,2027.0599,-1410.6870,16.9922) || IsPlayerInRangeOfPoint(playerid, 5.0, 2024.5742,-1382.7844,48.3359)) { SetPlayerVirtualWorld(giveplayerid, 1); PlayerInfo[giveplayerid][pVW] = 1; } else if(IsPlayerInRangeOfPoint(playerid, 5.0,1227.2339,306.4730,19.7028) || IsPlayerInRangeOfPoint(playerid, 5.0, 1233.3384,316.4022,24.7578)) { SetPlayerVirtualWorld(giveplayerid, 5); PlayerInfo[giveplayerid][pVW] = 5; } else if(IsPlayerInRangeOfPoint(playerid, 5.0,1567.3102,-2167.7603,13.9169) || IsPlayerInRangeOfPoint(playerid, 5.0, 1567.3102,-2167.7603,13.9169)) { SetPlayerVirtualWorld(giveplayerid, 4); PlayerInfo[giveplayerid][pVW] = 4; } else if(IsPlayerInRangeOfPoint(playerid, 5.0,-2695.5725,639.4147,14.4531) || IsPlayerInRangeOfPoint(playerid, 5.0, -2656.0339,615.2567,66.0938)) { SetPlayerVirtualWorld(giveplayerid, 6); PlayerInfo[giveplayerid][pVW] = 6; } else if(IsPlayerInRangeOfPoint(playerid, 250,X, Y, Z)) { SetPlayerVirtualWorld(giveplayerid, 7); PlayerInfo[giveplayerid][pVW] = 7; } else if(IsPlayerInRangeOfPoint(playerid, 5.0,-1528.814331, 2540.706054, 55.835937)) { SetPlayerVirtualWorld(giveplayerid, 99); PlayerInfo[giveplayerid][pVW] = 99; } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "You are not near a deliver point - look out near the hospitals."); } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "Patient must be in your car in order to deliver him."); } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in an FDSA vehicle."); } } } return 1; }
if(IsAtDeliverPatientPoint(playerid))
{
// not important what's in here because it doesn't get executed, anway
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You are not near a deliver point - look out near the hospitals.");
}
How to dissect code, for beginners. Step 1: locate the message that gets sent. Step 2: locate the corresponding if-else block.
PHP код:
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