|
1 [join] Ramon_Mendezzs has joined the server (1:198.144.105.179) SAMP:Cuentas guardadas correctamente. [debug] Server crashed while executing VZRP.amx [debug] AMX backtrace: [debug] #0 00000033 in INI_AddToBuffer (INI:file=57, name[]=@0x00000000 "", data[]=@0x0143ca40 "0000001659309359") at <unknown file>:0 [debug] #1 0001aacc in ?? (... <13 arguments>) at E:\F CRISTOPER\Cristoper 2015\2015 SAMP\GAMEMODES 2016\MI SERVER 2017 COPIA DE SEGURIDAD 2\MiserverRoleplay\pawno\include\YSI\y_ini.inc:107 3 [debug] #2 00000033 in public S@@_OnDialogResponse () at <unknown file>:0 |
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new sendername[MAX_PLAYER_NAME],giveplayer[MAX_PLAYER_NAME];
new idcar = GetPlayerVehicleID(playerid),string[256];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!isnull(inputtext))
{
if(strfind(inputtext, "%s", true) != -1)
{
format(string, sizeof(string), " %s (ID %d) es un posible dialog-exploiting, intenta enviar string en blanco mediante diбlogos.", GetPlayerNameEx(playerid), playerid);
ABroadCast(COLOR_ORANGE, string, 2);
format(string, sizeof(string), "%s a intentado insertar un falso string en un diбlogo. [Exploit]", GetPlayerNameEx(playerid));
Log("logs/reportbug.log", string);
Kick(playerid);
return 1;
}
}
if(dialogid == MPSPAYTICKETS)
{
if(response)
{
new
szMessage[128];
if(Info[playerid][pWantedLevel] != 0)
{
format(szMessage, sizeof(szMessage), "%s intenta pagar multas y es buscado por la policнa - Nivel de bъsqueda: %i.", GetPlayerNameEx(playerid), Info[playerid][pWantedLevel]);
SendRadioMessage(1, TEAM_RADIO_COLOR, szMessage);
SendRadioMessage(2, TEAM_RADIO_COLOR, szMessage);
return SendClientMessageEx(playerid, COLOR_YELLOW, "La policнa ha dado comunicado que usted estб buscado, y estбn en camino.");
}
if(PlayerVehicleInfo[playerid][listitem][pvTicket])
{
if(GetPlayerCash(playerid) < PlayerVehicleInfo[playerid][listitem][pvTicket])
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "No tienes suficiente dinero para pagar la multa.");
}
GivePlayerCash(playerid, -PlayerVehicleInfo[playerid][listitem][pvTicket]);
Tax += PlayerVehicleInfo[playerid][listitem][pvTicket];
format(szMessage, sizeof(szMessage), "Pagaste la multa de $%d de tu %s.", PlayerVehicleInfo[playerid][listitem][pvTicket], VehicleName[PlayerVehicleInfo[playerid][listitem][pvModelId] - 400]);
SendClientMessageEx(playerid, COLOR_GRAD2, szMessage);
PlayerVehicleInfo[playerid][listitem][pvTicket] = 0;
}
else if(PlayerVehicleInfo[playerid][listitem][pvImpounded])
{
new
iCost = (PlayerVehicleInfo[playerid][listitem][pvPrice] / 20) + PlayerVehicleInfo[playerid][listitem][pvTicket] + (Info[playerid][pLevel] * 2);
if(GetPlayerCash(playerid) < iCost)
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "No tienes suficiente dinero para pagar la multa.");
}
format(szMessage, sizeof(szMessage), "Liberaste tu %s por $%i.", VehicleName[PlayerVehicleInfo[playerid][listitem][pvModelId] - 400], iCost);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
SendClientMessageEx(playerid, COLOR_GRAD2, "Tu auto se encuentra en el depуsito municipal, puedes abrir la reja usando /deposito.");
GivePlayerCash(playerid, -iCost);
Tax += iCost;
PlayerVehicleInfo[playerid][listitem][pvImpounded] = 0;
PlayerVehicleInfo[playerid][listitem][pvPosX] = 1655.4379;
PlayerVehicleInfo[playerid][listitem][pvPosY] = -1829.5668;
PlayerVehicleInfo[playerid][listitem][pvPosZ] = 13.2677;
PlayerVehicleInfo[playerid][listitem][pvPosAngle] = 91.6165;
PlayerVehicleInfo[playerid][listitem][pvTicket] = 0;
PlayerVehicleInfo[playerid][listitem][pvVW] = 0;
++PlayerCars;
PlayerVehicleInfo[playerid][listitem][pvId] = CreateVehicle(PlayerVehicleInfo[playerid][listitem][pvModelId], PlayerVehicleInfo[playerid][listitem][pvPosX], PlayerVehicleInfo[playerid][listitem][pvPosY], PlayerVehicleInfo[playerid][listitem][pvPosZ], PlayerVehicleInfo[playerid][listitem][pvPosAngle],PlayerVehicleInfo[playerid][listitem][pvColor1], PlayerVehicleInfo[playerid][listitem][pvColor2], -1);
SetPlayerVirtualWorld(PlayerVehicleInfo[playerid][listitem][pvId], PlayerVehicleInfo[playerid][listitem][pvVW]);
VehicleFuel[PlayerVehicleInfo[playerid][listitem][pvId]] = PlayerVehicleInfo[playerid][listitem][pvFuel];
if(PlayerVehicleInfo[playerid][listitem][pvLocked] == 1) LockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][listitem][pvId], PlayerVehicleInfo[playerid][listitem][pvLock]);
LoadPlayerVehicleMods(playerid, listitem);
}
else SendClientMessageEx(playerid, COLOR_GRAD2, "Este coche, o bien no existe, o no es necesario liberar o tiene sus multas pagadas.");
}
return 1;
}
case DIALOG_REG_MSN:
{
if(response == 1)
{
new rt[] = "{FFFFFF}Gracias por confirmar los datos de tu personaje,\nahora podrбs empezar a jugar.\n\nRecuerda leйr las {6E9AFF}/reglas{FFFFFF}.\nSuerte! Gracias por preferirnos\n\nїPreparado?";
SafeDialogEx(playerid,DIALOG_REG_TUT,DIALOG_STYLE_MSGBOX,"{00A1FF}Fin del registro", rt,"Empezar","");
}
else
{
SetTimerEx("FreezePlayer", 1000, false, "i", playerid);
ClearChatbox(playerid);
gNewbie[playerid]=1; gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
SetPosEx(playerid,1649.5704,-2286.4312,-1.2097,271.8517,0,playerid);
SetPlayerCameraPos(playerid,423.3802,-2067.7915,29.8605);
SetPlayerCameraLookAt(playerid,370.0804,-2087.8767,7.8359);
Info[playerid][pAge] = 30; Info[playerid][pSex] = 1;
new sex[]= "{FFFFFF}їDe quй sexo serб tu personaje?:\n";
SafeDialogEx(playerid,REG_SEX,DIALOG_STYLE_MSGBOX, "Sexo", sex, "Hombre", "Mujer");
}
}
case DLOGIN:
{
if(response == 1)
{
if(udb_hash(inputtext) == Info[playerid][pKey])
{
InsideMainMenu[playerid] = false;
INI_ParseFile(UserPath(playerid), "LoadUser_data", .bExtra = true, .extra = playerid);
KillTimer(LoginTimer[playerid]);
OnPlayerLogin(playerid);
}
else
{
new ip[32];
new titlestring[64];
GetPlayerIp(playerid, ip, 32);
format(titlestring, sizeof(titlestring), "{FFFFFF}%s", GetPlayerNameEx(playerid));
format(string, sizeof(string), "{FFFFFF}Ingresa tu contraseсa para conectarte\n\n{0197D7}Contraseсa:", ip);
SafeDialogEx(playerid,DLOGIN,DIALOG_STYLE_PASSWORD ,titlestring,string,"Entrar","Salir");
SetPlayerVirtualWorld(playerid, 20);
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GENERAL, "Fuiste expulsado del servidor automбticamente.");
Kick(playerid);
}
return 1;
}
case DREGISTER:
{
if (response == 1)
{
if(strlen(inputtext) > 24)
{
new ip[32];
new titlestring[64];
GetPlayerIp(playerid, ip, 32);
format(titlestring, sizeof(titlestring), "{FF8000}Error: {FFFFFF}%s", GetPlayerNameEx(playerid));
format(string, sizeof(string), "{FFFFFF}Contraseсa con un mбximo de 24 carбcteres!\n\n%s Ingresa una contraseсa valida para registrarte en el servidor:\n\n{FF8000}Contraseсa:", GetPlayerNameEx(playerid));
SafeDialogEx(playerid,DREGISTER,DIALOG_STYLE_PASSWORD ,titlestring,string,"Registrar","Salir");
SetPlayerVirtualWorld(playerid, 20);
return 1;
}
if(isnull(inputtext))
{
new ip[32];
new titlestring[64];
GetPlayerIp(playerid, ip, 32);
format(titlestring, sizeof(titlestring), "{FF8000}Registro: {FFFFFF}%s", GetPlayerNameEx(playerid));
format(string, sizeof(string), "{FFFFFF}Direccion IP: %s\nBienvenido a America United RolePlay\nIngresa una contraseсa para registrarte en el servidor.\n\n{FF8000}Contraseсa.", ip);
SafeDialogEx(playerid,DREGISTER,DIALOG_STYLE_PASSWORD,titlestring,string,"Registrar","Salir");
return 1;
}
InsideMainMenu[playerid] = false;
OnPlayerRegister(playerid,inputtext);
KillTimer(LoginTimer[playerid]);
return 1;
}
else
{
SendClientMessageEx(playerid, COLOR_GENERAL, "Fuiste expulsado del servidor automбticamente.");
Kick(playerid);
}
return 1;
}
case CARSPAWN:
{
if (response == 1)
{
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] == 1) return SendClientMessageEx(playerid,COLOR_WHITE,"El auto que intenta spawnear estб embargado.");
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] >= 2) PlayerVehicleInfo[playerid][listitem][pvImpounded] = 0;
if(PlayerVehicleInfo[playerid][listitem][pvModelId] != 0 && PlayerVehicleInfo[playerid][listitem][pvImpounded] == 0 && PlayerVehicleInfo[playerid][listitem][pvSpawned]== 0)
{
if(carsforplayer[playerid] == 8) return SendClientMessageEx(playerid,COLOR_WHITE,"* Sуlo puedes tener 8 coches spawneados.");
PlayerCars++;
carsforplayer[playerid]++;
new carcreated = CreateVehicle(PlayerVehicleInfo[playerid][listitem][pvModelId], PlayerVehicleInfo[playerid][listitem][pvPosX], PlayerVehicleInfo[playerid][listitem][pvPosY], PlayerVehicleInfo[playerid][listitem][pvPosZ], PlayerVehicleInfo[playerid][listitem][pvPosAngle],PlayerVehicleInfo[playerid][listitem][pvColor1], PlayerVehicleInfo[playerid][listitem][pvColor2], -1);
PlayerVehicleInfo[playerid][listitem][pvId] = carcreated;
VehicleFuel[carcreated] = PlayerVehicleInfo[playerid][listitem][pvFuel];
SetVehicleHealth(carcreated, PlayerVehicleInfo[playerid][listitem][pvHealth]);
SetVehicleVirtualWorld(carcreated, PlayerVehicleInfo[playerid][listitem][pvVW]);
PlayerVehicleInfo[playerid][listitem][pvSpawned] = 1;
SendClientMessageEx(playerid,COLOR_WHITE,"Vehiculo spawneado correctamente, en la ъltima posiciуn que lo estacionaste. (/localizar)");
if(PlayerVehicleInfo[playerid][listitem][pvLocked] == 1)
LockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][listitem][pvId], PlayerVehicleInfo[playerid][listitem][pvLock]);
LoadPlayerVehicleMods(playerid, listitem);
return 1;
}
else if(PlayerVehicleInfo[playerid][listitem][pvSpawned] == 1)
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
//printf(" Unloading %s's vehicles.", playername);
new Float:health;
GetVehicleHealth(PlayerVehicleInfo[playerid][listitem][pvId], health);
if(health < 500) return SendClientMessageEx(playerid, COLOR_GREY, " El vehiculo estб muy daсado para ser guardado.");
if(IsVehicleBusy(PlayerVehicleInfo[playerid][listitem][pvId])) return SendClientMessageEx(playerid, COLOR_GREY, " El vehiculo estб ocupado por otra persona y no puede ser guardado.");
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] >= 2) PlayerVehicleInfo[playerid][listitem][pvImpounded] = 0;
if(PlayerVehicleInfo[playerid][listitem][pvId] != INVALID_PLAYER_VEHICLE_ID && PlayerVehicleInfo[playerid][listitem][pvImpounded] == 0 && PlayerVehicleInfo[playerid][listitem][pvSpawned]== 1)
{
PlayerCars--;
carsforplayer[playerid]--;
if(LockStatus[PlayerVehicleInfo[playerid][listitem][pvId]] != 0) LockStatus[PlayerVehicleInfo[playerid][listitem][pvId]] = 0;
UpdatePlayerVehicleMods(playerid, listitem);
DestroyVehicle(PlayerVehicleInfo[playerid][listitem][pvId]);
VehicleFuel[PlayerVehicleInfo[playerid][listitem][pvId]] = 1000;
PlayerVehicleInfo[playerid][listitem][pvId] = INVALID_PLAYER_VEHICLE_ID;
PlayerVehicleInfo[playerid][listitem][pvSpawned] = 0;
SendClientMessageEx(playerid,COLOR_WHITE,"Tu vehнculo fue guardado correctamente.");
if(PlayerVehicleInfo[playerid][listitem][pvAllowedPlayerId] != INVALID_PLAYER_ID)
{
Info[PlayerVehicleInfo[playerid][listitem][pvAllowedPlayerId]][pVehicleKeys] = INVALID_PLAYER_VEHICLE_ID;
Info[PlayerVehicleInfo[playerid][listitem][pvAllowedPlayerId]][pVehicleKeysFrom] = INVALID_PLAYER_ID;
PlayerVehicleInfo[playerid][listitem][pvAllowedPlayerId] = INVALID_PLAYER_ID;
}
}
}
}
}
}
return 1;
}
|
pwn(2683) : warning 213: tag mismatch pwn(20961) : warning 204: symbol is assigned a value that is never used: "Distance" pwn(20981) : warning 204: symbol is assigned a value that is never used: "Distance" pwn(35826) : warning 202: number of arguments does not match definition pwn(40349) : warning 219: local variable "YSI_timer" shadows a variable at a preceding level .pwn(42364) : warning 203: symbol is never used: "carcreated" .pwn(42360) : warning 204: symbol is assigned a value that is never used: "oldfuel" .pwn(42344) : warning 203: symbol is never used: "health" .pwn(43836) : warning 204: symbol is assigned a value that is never used: "Distance" .pwn(4387 : warning 204: symbol is assigned a value that is never used: "Distance".pwn(44094) : warning 203: symbol is never used: "Chocones" .pwn(44094) : warning 203: symbol is never used: "PlayerPos" .pwn(44094) : warning 203: symbol is never used: "Presidente" .pwn(43853) : warning 204: symbol is assigned a value that is never used: "PuertaRobo" .pwn(43895) : warning 204: symbol is assigned a value that is never used: "PuertaRobo1" .pwn(1236 : warning 204: symbol is assigned a value that is never used: "gTime".pwn(12423) : warning 204: symbol is assigned a value that is never used: "gWeather" .pwn(12423 -- 44094) : warning 203: symbol is never used: "strinmode" |
public OnPlayerConnect(playerid)
{
// PlayAudioStreamForPlayer(playerid,"http://ciavarro.com/music/random/12_-Toxicity.mp3"); // XTR MUSICA INICIO
PlayAudioStreamForPlayer(playerid,"https://dl.dropbox.com/u/100949615/eve%20w%20gwen%20stefani%20-%20scorpion%20-%20let%20me%20blow%20your%20mind.mp3"); // XTR MUSICA INICIO
if(IsPlayerNPC(playerid)) return 1;
new playerIP[16];
GetPlayerIp(playerid, playerIP, sizeof(playerIP));
SetPlayerColor(playerid,COLOR_GRAD2);
if (CheckBan(playerIP) == 1)
{
SetPlayerName(playerid, "BannedPlayer");
SendClientMessage(playerid, COLOR_ORANGE, " Lo sentimos, te encuentras baneado de este servidor.");
Kick(playerid);
return 1;
}
TotalConnect++;
resetPlayerVariables(playerid);
MapsRemoveForPlayer(playerid);
ClearMarriage(playerid);
SyncPlayerTime(playerid);
SetPVarInt(playerid,"Trabajando",0);
SetPVarInt(playerid,"TomoCarpintero",0);
SetPVarInt(playerid,"MueblesCreados",0);
ShowMenuLogin(playerid);
if(Iter_Count(Player) > MaxPlayersConnected)
{
MaxPlayersConnected = Iter_Count(Player);
gettime(MPHour,MPMinute);
getdate(MPYear,MPMonth,MPDay);
}
if(MaxPlayersConnected > 400) MaxPlayersConnected = 400; // Temp good fix
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
if(!INI_Exist(playername)) // If exists in Y_ini
{
if(doesAccountExist(playername)) // If exists in .ini
{
ConvertAccount(playerid); // Convert Account to y_ini
return 1;
}
}
SetTimerEx("SafeLogin", 4000, 0, "d", playerid);
return 1;
}
function SafeLogin(playerid)
{
/// XTR ELIMINO ESTO INICIO
/*
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
SendClientMessageEx(playerid, COLOR_NEGRO, "");
*/
/// XTR ELIMINO ESTO FIN
ClearChatbox(playerid); // XTR AUMENTE TAMBIEN AKI ( BORRRAR SI NO DA )
TextDrawHideForPlayer(playerid, cargando);
TextDrawHideForPlayer(playerid, looking);
TextDrawHideForPlayer(playerid, box);
SetPlayerJoinCamera(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
//LoginTimer[playerid] = SetTimerEx("TimerLogin",30000000,0,"d",playerid);
if(INI_Exist(playername))
{
gPlayerAccount[playerid] = 1;
ShowMainMenuDialog(playerid, 1);
return 1;
}
else
{
if(strcmp(playername, "Zerox", false) == 0) return 1; // https://sampwiki.blast.hk/wiki/Strcmp
if(strfind( playername, "_", true) == -1)
{
SetPlayerName(playerid, "InvalidNick");
SendClientMessageEx(playerid, COLOR_WHITE, "Porfavor usa el formato correcto: Nombre_Apellido");
SendClientMessageEx(playerid, COLOR_WHITE, "Vuelve a entrar con el formato indicado." );
Kick(playerid);
}
else
{
gPlayerAccount[playerid] = 0;
ShowMainMenuDialog(playerid, 2);
}
return 1;
}
}
ShowMainMenuDialog(playerid, frame)
{
new titlestring[28];
new string[256];
InsideMainMenu[playerid] = true;
switch(frame)
{
case 1:
{
INI_ParseFile(UserPath(playerid), "LoadUser_pass", .bExtra = true, .extra = playerid);
new ip[32];
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
GetPlayerIp(playerid, ip, 32);
format(titlestring, sizeof(titlestring), "{0197D7}%s", GetPlayerNameEx(playerid));
format(string, sizeof(string), "{FFFFFF}Ingresa tu contraseсa para conectarte\n\n{0197D7}Contraseсa:", ip);
SafeDialogEx(playerid,DLOGIN,DIALOG_STYLE_PASSWORD ,titlestring,string,"Entrar","Salir");
SetPlayerVirtualWorld(playerid, 20);
}
case 2:
{
new ip[32];
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
GetPlayerIp(playerid, ip, 32);
format(titlestring, sizeof(titlestring), "{0197D7}%s", GetPlayerNameEx(playerid));
format(string, sizeof(string), "{FFFFFF}Bienvenido a America United Roleplay\nIngresa una contraseсa para registrarte en el servidor.\n\n{0197D7}Contraseсa:", ip);
SafeDialogEx(playerid,DREGISTER,DIALOG_STYLE_INPUT ,titlestring,string,"Registrar","Salir");
SetPlayerVirtualWorld(playerid, 20);
}
}
}
ShowMenuLogin(playerid)
{
ClearChatbox(playerid);
new string[128];
for(new i = 0; i < 9; i++)
{
TextDrawShowForPlayer(playerid, LoginMenu[i]);
}
TextDrawShowForPlayer(playerid, cargando);
TextDrawShowForPlayer(playerid, looking);
TextDrawShowForPlayer(playerid, box);
TextDrawHideForPlayer(playerid, VortexZone);
TextDrawSetString(MOTD, string);
TextDrawShowForPlayer(playerid, MOTD);
TextDrawSetString(LoginMenu[8], string);
return 1;
}
HideMenuLogin(playerid)
{
TextDrawHideForPlayer(playerid, MOTD);
for(new i = 0; i < 9; i++) { TextDrawHideForPlayer(playerid, LoginMenu[i]); }
TextDrawShowForPlayer(playerid, VortexZone);
return 1;
}
//function TimerLogin(playerid)
//{
// SendClientMessage(playerid,COLOR_GENERAL,"*Fuiste expulsado, por no entrar..");
// SetPlayerName(playerid,"InvalidNick");
// Kick(playerid);
//}
|
Bбjala a 12 - 15 caracteres como mбximo.
Porque Escribe 25 caracteres sнmbolos como estos |||||||| y eso crashea el Server. Tambiйn te recomiendo que arregles los warnings. |
if(strlen(inputtext) > 12)
{
SendClientMessage(playerid, COLOR_GRAD2, "Contraseсa con un mбximo de 12 carбcteres!");
//Tu dialog de login
}
if(strfind(inputtext, "|", true) != -1)//Solo cambia el | por otro caracter.
{
format(string, sizeof(string), " %s (ID %d) es un posible dialog-exploiting, intenta enviar string en blanco mediante diбlogos.", GetPlayerNameEx(playerid), playerid);
ABroadCast(COLOR_ORANGE, string, 2);
format(string, sizeof(string), "%s a intentado insertar un falso string en un diбlogo. [Exploit]", GetPlayerNameEx(playerid));
Log("logs/reportbug.log", string);
Kick(playerid);
return 1;
}
printf("%s", inputtext);
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
printf("%s", inputtext);
//demбs cуdigo
return 1;
}
|
El problema de usar un gm descargado es que mucha gente tiene acceso al cуdigo interno del gamemode y una vez descubren un fallo van jodiendo a los demбs servidores.
Primero: pawn Код:
pawn Код:
pawn Код:
pawn Код:
No he probado ninguna pero supongo que te podrбn ayudar. |