[FilterScript] Map Revealing - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (
https://sampforum.blast.hk/forumdisplay.php?fid=17)
+--- Thread: [FilterScript] Map Revealing (
/showthread.php?tid=591407)
Map Revealing -
rootcause - 11.10.2015
This is an experimental script so there might be bugs or performance issues. If you find any, feel free to post them.
This filterscript hides the San Andreas map using gangzones. If you want your map back, you must unlock all areas by spending time in them. (Default: 300 seconds, you can configure it from
#define UNLOCK_TIME.)
Commands
/lockarea - Hides the area you're in.
/unlockarea - Shows the area you're in.
/hidemap - Hides all areas.
/showmap - Shows all areas/reveals the map.
All commands are RCON admins only.
Notes
- You can change how much time someone needs to spend inside an area to unlock/reveal it using
#define UNLOCK_TIME.
- You have to create a directory called
mapunlock to scriptfiles.
Downloads
Re: Map Revealing -
hoonz - 11.10.2015
That's sick m8 xd Well done
Re: Map Revealing -
rootcause - 12.10.2015
Quote:
Originally Posted by hoonz
That's sick m8 xd Well done
|
thanks m8
Re: Map Revealing -
chneubeul - 12.10.2015
nice job, could be good with dynamic area and "physical gate" to see the limit of the area.
If you have any problems or question, send me a pm
Re: Map Revealing -
Jakwob - 22.10.2015
Good job mate +rep
Re: Map Revealing -
HaRdiiZin - 22.10.2015
Nice
+rep
Re: Map Revealing -
Wizzy951 - 22.10.2015
This is great! Could be useful for survival gamemodes.
Re: Map Revealing -
Crayder - 22.10.2015
It's actually a really good idea. Rep4U.