public OnPlayerModelSelection(playerid, response, listid, modelid) { //Lista de veiculos if(listid == ListaDeVeiculos) { if(response) { ShowModelSelectionMenu(playerid, ListaDeAvioes, "Selecione um aviao"); } else PlayerPlaySound(playerid,1085,0.0,0.0,0.0); return 1; } //Lista de aviхes if(listid == ListaDeAvioes) { if(response) { SendClientMessage(playerid, 0xFF0000FF, "Veiculos spawnado"); new Float ![]() CreateVehicle(modelid, pos[0] + 2.5, pos[1], pos[2] + 2.5, 0.0, random(12 ![]() ![]() } else PlayerPlaySound(playerid,1085,0.0,0.0,0.0); return 1; } //Lista de helicopteros if(listid == ListaDeHelicopteros) { if(response) { ShowModelSelectionMenu(playerid, ListaDeHelicopteros, "Selecione um helicoptero"); } else PlayerPlaySound(playerid,1085,0.0,0.0,0.0); return 1; } etc... return 0; } |