CMD:veh(playerid, params[]) { new model[32], color1, color2, VehicleID, string[128]; if(PlayerInfo[playerid][pAdmin] >= 4) { if(sscanf(params, "sii", model, color1, color2)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [ID/NAME] || Optional: [Color1] [Color2]"); VehicleID = GetVehicleModelIDFromName(model); if(VehicleID == -1 ) { VehicleID = strval(model); if(VehicleID < 400 || VehicleID > 611 ) { return SendClientMessage(playerid, COLOR_WHITE, "SERVER: You entered an invalid vehicle name or ID!"); } } if(IsPlayerInAnyVehicle(playerid)) { new vehicle = GetPlayerVehicleID(playerid); RemovePlayerFromVehicle(playerid); DestroyVehicle(vehicle); } if(AdmVeh[playerid] != 0){ DestroyVehicle(AdmVeh[playerid]);} new Float:X, Float:Y, Float:Z, Float:A; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,A); new carid = CreateVehicle(VehicleID, X,Y,Z,A, color1, color2, -1); PutPlayerInVehicle(playerid,carid, 0); LinkVehicleToInterior(carid,GetPlayerInterior(playerid)); format(string, sizeof(string), "{FFFFFF}SERVER: You've spawned the selected vehicle."); SendClientMessage(playerid, COLOR_WHITE, string); AdmVeh[playerid] = carid; } else return SendClientMessage(playerid, COLOR_GRAD2, NOTADMIN); return 1; }
[11:27:32] sscanf warning: Strings without a length are deprecated, please add a destination size. [11:27:32] sscanf warning: Format specifier does not match parameter count.
if(!strcmp(cmd, "pass", true)) { new password[128]; if(sscanf(cmd, "s", password))return print("USEAGE = 'pass [TEXT]'"); print("\n'pass' performed - Password HASHED: %s ====== %s\n", udb_hash(password), password); print("\nPassword generated.\n"); return 1; }
if(sscanf(params, "sii[100]", pID, text)) |
CMD:veh(playerid, params[])
{
new model[32], color1, color2, VehicleID, string[128];
if(PlayerInfo[playerid][pAdmin] >= 4)
{
if(sscanf(params, "s[32]ii", model, color1, color2)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [ID/NAME] || Optional: [Color1] [Color2]");
VehicleID = GetVehicleModelIDFromName(model);
if(VehicleID == -1 )
{
VehicleID = strval(model);
if(VehicleID < 400 || VehicleID > 611 )
{
return SendClientMessage(playerid, COLOR_WHITE, "SERVER: You entered an invalid vehicle name or ID!");
}
}
if(IsPlayerInAnyVehicle(playerid))
{
new vehicle = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(playerid);
DestroyVehicle(vehicle);
}
if(AdmVeh[playerid] != 0){
DestroyVehicle(AdmVeh[playerid]);}
new Float:X, Float:Y, Float:Z, Float:A;
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,A);
new carid = CreateVehicle(VehicleID, X,Y,Z,A, color1, color2, -1);
PutPlayerInVehicle(playerid,carid, 0);
LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
format(string, sizeof(string), "{FFFFFF}SERVER: You've spawned the selected vehicle.");
SendClientMessage(playerid, COLOR_WHITE, string);
AdmVeh[playerid] = carid;
}
else return SendClientMessage(playerid, COLOR_GRAD2, NOTADMIN);
return 1;
}