CMD:hidename(playerid, params[])
{
if(PlayerInfo[playerid][VipLevel] == 1) return SendClientMessage(playerid, COLOR_RED, "Error: You must be an V.I.P player level 2!");
if(PlayerInfo[playerid][VipLevel] < 2) return SendClientMessage(playerid, COLOR_RED, "Error: You must be a V.I.P player!");
for(new i = 0; i < MAX_PLAYERS; i++)
{
IsPlayerConnected(i);
{
ShowPlayerNameTagForPlayer(playerid, i, 0);
GameTextForPlayer(playerid, "You have hidden your name for others", 4000, 3);
}
}
return 1;
}
CMD:hidename(playerid, params[])
{
if(PlayerInfo[playerid][VipLevel] == 1) return SendClientMessage(playerid, COLOR_RED, "Error: You must be an V.I.P player level 2!");
if(PlayerInfo[playerid][VipLevel] < 2) return SendClientMessage(playerid, COLOR_RED, "Error: You must be a V.I.P player!");
for(new i = 0; i < MAX_PLAYERS; i++)
{
// IsPlayerConnected(i); This should give an error.
if (IsPlayerConnected(i))
{
ShowPlayerNameTagForPlayer(i, playerid, 0); // I and playerid should be changed check the wiki!
GameTextForPlayer(playerid, "You have hidden your name for others", 4000, 3);
}
}
return 1;
}
ShowPlayerNameTagForPlayer( i, playerid, 0);
ShowPlayerNameTagForPlayer(forplayerid, playerid, 0)
try:
pawn Код:
Код:
ShowPlayerNameTagForPlayer(forplayerid, playerid, 0) |
How would this possible work? He didn't define forplayerid, don't use this..
|