C:\Users\faiz\Desktop\robtest.pwn(60) : warning 213: tag mismatch C:\Users\faiz\Desktop\robtest.pwn(60) : warning 213: tag mismatch C:\Users\faiz\Desktop\robtest.pwn(60) : warning 202: number of arguments does not match definition C:\Users\faiz\Desktop\robtest.pwn(60) : warning 202: number of arguments does not match definition C:\Users\faiz\Desktop\robtest.pwn(313) : warning 202: number of arguments does not match definition C:\Users\faiz\Desktop\robtest.pwn(313) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Warnings.
#include <a_samp> #include <zcmd> #define COLOR_LOCALMSG 0xEC5413AA #define COLOR_BLUE 0x0000FFAA #define COLOR_AQUA 0x00FFFFAA #define COLOR_ADMINCMD 0xF97804FF #define COLOR_ADMINDUTY 0x007E96F6 #define COLOR_NOTLOGGED 0x00000000 #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_MONEYBAR 0x005800FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_DARKRED 0xCD000000 #define COLOR_ANTICHEAT 0xAA3333AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTBLUE2 0x0080FFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_LIGHTORANGE 0xFF8000FF #define COLOR_DARKBROWN 0xB36C42FF #define COLOR_MEDIUMBLUE 0x1ED5C7FF #define COLOR_LIGHTYELLOW 0xE0E377AA #define COLOR_LIGHTYELLOW2 0xE0EA64AA #define COLOR_LIGHTYELLOW3 0xFF6347AA #define COLOR_DARKPURPLE 0x5F56F8AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_DBLUE 0x2641FEAA #define COLOR_ALLDEPT 0xFF8282AA #define COLOR_NEWS 0xFFA500AA #define COLOR_OOC 0xE0FFFFAA #define COLOR_NEWOOC 0x0080FFAA #define COLOR_RED 0xFF0000FF public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Simple Robbing System by rumen98"); print("--------------------------------------\n"); Create3DTextLabel("/robbank",COLOR_WHITE,2309.6543,-8.5004,26.7422,15.0,0,1); Create3DTextLabel("/robammu",COLOR_WHITE,1367.3114,-1280.8257,13.5469,15.0,0,1); Create3DTextLabel("/robcityhall",COLOR_WHITE,1481.0194,-1771.5581,18.7958,15.0,0,1); Create3DTextLabel("/robgasstation",COLOR_WHITE,1929.1865,-1776.2770,13.1186,15.0,0,1); Create3DTextLabel("/robpizza",COLOR_WHITE,2104.8455,-1806.5627,13.1193,15.0,0,1); Create3DTextLabel("/robgym",COLOR_WHITE,2228.6638,-1722.2960,13.1336,15.0,0,1); Create3DTextLabel("/robatm",COLOR_WHITE,248,2079.1548,1608.6855,10.8203,89.3780,15.0,0,1); Create3DTextLabel("/robatm",COLOR_WHITE,2107.4668,-1789.6288,13.1291,15.0,0,1); Create3DTextLabel("/robatm",COLOR_WHITE,2476.2017,-1747.2950,13.1127,15.0,0,1); CreateObject(2942, 2475.4091796875, -1747.2602539063, 13.189774513245, 0.000000, 0.000000, 92.780029296875); //object (kmb_atm1) (1) CreateObject(2942, 2107.5859375, -1790.6883544922, 13.197587013245, 0.000000, 0.000000, 185.85498046875); //object (kmb_atm1) (2) CreateObject(2942, 1919.0524902344, -1765.8768310547, 13.189774513245, 0.000000, 0.000000, 179.10003662109); //object (kmb_atm1) (3) return 1; } new timer1,timer2,timer3,timer4,timer5,timer6,timer7; new Robbank[MAX_PLAYERS]; new Robammu[MAX_PLAYERS]; new Robcityhall[MAX_PLAYERS]; new Robgasstation[MAX_PLAYERS]; new Robpizza[MAX_PLAYERS]; new Robgym[MAX_PLAYERS]; new Robatm[MAX_PLAYERS]; CMD:robbank(playerid, params[]) { if (Robbank[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,2309.6543,-8.5004,26.7422)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing bank!"); Robbank[playerid] = 1; SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); timer1 = SetTimerEx("RobBank", 10000, false, "i", playerid); SetTimerEx("after1", 50000, false, "i", playerid); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward RobBank(playerid); public RobBank(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the bank and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robammu(playerid, params[]) { if (Robammu[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,1367.3114,-1280.8257,13.5469)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing Ammu-Nation!"); Robammu[playerid] = 1; timer2 = SetTimerEx("RobAmmu", 10000, false, "i", playerid); SetTimerEx("after2", 50000, false, "i", playerid); SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward RobAmmu(playerid); public RobAmmu(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the amuu-nation and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robcityhall(playerid, params[]) { if (Robcityhall[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,1481.0194,-1771.5581,18.7958)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing City Hall!"); Robcityhall[playerid] = 1; SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); timer3 = SetTimerEx("Robcity", 10000, false, "i", playerid); SetTimerEx("after3", 50000, false, "i", playerid); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward Robcity(playerid); public Robcity(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the city hall and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robgasstation(playerid, params[]) { if (Robgasstation[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,1929.1865,-1776.2770,13.1186)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing Gas Station!"); Robgasstation[playerid] = 1; timer4 = SetTimerEx("Robgas", 10000, false, "i", playerid); SetTimerEx("after4", 50000, false, "i", playerid); SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward Robgas(playerid); public Robgas(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the gas station and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robpizza(playerid, params[]) { if (Robpizza[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,2104.8455,-1806.5627,13.1193)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing Pizza!"); Robpizza[playerid] = 1; SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); timer5 = SetTimerEx("RobPizza", 10000, false, "i", playerid); SetTimerEx("after5", 50000, false, "i", playerid); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward RobPizza(playerid); public RobPizza(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the pizza and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robgym(playerid, params[]) { if (Robgym[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,2228.6638,-1722.2960,13.1336)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing Gym!"); Robgym[playerid] = 1; SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); timer6 = SetTimerEx("RobGym", 10000, false, "i", playerid); SetTimerEx("after6", 50000, false, "i", playerid); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward RobGym(playerid); public RobGym(playerid) { if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000); SendClientMessage(playerid, COLOR_GREEN, "You Rob the gym and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } CMD:robatm(playerid, params[]) { if (Robatm[playerid] == 0 ) if(IsPlayerInRangeOfPoint(playerid,2.0,248,2079.1548,1608.6855,10.8203,89.3780) || IsPlayerInRangeOfPoint(playerid,2.0,2476.2017,-1747.2950,13.1127) || IsPlayerInRangeOfPoint(playerid,2.0,2107.4668,-1789.6288,13.1291)) { SendClientMessage(playerid, COLOR_GREEN, "You start robbing atm!"); Robatm[playerid] = 1; SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3); timer7 = SetTimerEx("RobAtm", 10000, false, "i", playerid); SetTimerEx("after7", 50000, false, "i", playerid); } else { SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!"); } return 1; } forward RobAtm(playerid); public RobAtm(playerid) { new rand = random(50000); if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,rand); if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,rand); SendClientMessage(playerid, COLOR_GREEN, "You Rob the bank and now have 3 wanted level!"); TogglePlayerControllable(playerid,1); return 1; } forward after1(playerid); public after1(playerid) { Robbank[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob bank again!"); return 1; } forward after2(playerid); public after2(playerid) { Robammu[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob ammu-nation again!"); return 1; } forward after3(playerid); public after3(playerid) { Robcityhall[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob city hall again!"); return 1; } forward after4(playerid); public after4(playerid) { Robgasstation[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob gas station again!"); return 1; } forward after5(playerid); public after5(playerid) { Robpizza[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob pizza again!"); return 1; } forward after6(playerid); public after6(playerid) { Robgym[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob gym again!"); return 1; } forward after7(playerid); public after7(playerid) { Robatm[playerid] = 0; SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob atm again!"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { KillTimer(timer1); KillTimer(timer2); KillTimer(timer3); KillTimer(timer4); KillTimer(timer5); KillTimer(timer6); KillTimer(timer7); return 1; } CMD:robhelp(playerid, params[]) { SendClientMessage(playerid, COLOR_GREEN, "Robing System by Rumen98"); SendClientMessage(playerid, COLOR_GREEN, "You can rob every 30 minutes"); SendClientMessage(playerid, COLOR_GREEN, "CMDS:"); SendClientMessage(playerid, COLOR_GREEN, "/robbank , /robammu , /robcity , /robgas"); SendClientMessage(playerid, COLOR_GREEN, "/robpizza , /robgym , /robatm"); return 1; }
#include <a_samp>
#include <zcmd>
#define COLOR_LOCALMSG 0xEC5413AA
#define COLOR_BLUE 0x0000FFAA
#define COLOR_AQUA 0x00FFFFAA
#define COLOR_ADMINCMD 0xF97804FF
#define COLOR_ADMINDUTY 0x007E96F6
#define COLOR_NOTLOGGED 0x00000000
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_MONEYBAR 0x005800FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_DARKRED 0xCD000000
#define COLOR_ANTICHEAT 0xAA3333AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTBLUE2 0x0080FFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTORANGE 0xFF8000FF
#define COLOR_DARKBROWN 0xB36C42FF
#define COLOR_MEDIUMBLUE 0x1ED5C7FF
#define COLOR_LIGHTYELLOW 0xE0E377AA
#define COLOR_LIGHTYELLOW2 0xE0EA64AA
#define COLOR_LIGHTYELLOW3 0xFF6347AA
#define COLOR_DARKPURPLE 0x5F56F8AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_OOC 0xE0FFFFAA
#define COLOR_NEWOOC 0x0080FFAA
#define COLOR_RED 0xFF0000FF
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Simple Robbing System by rumen98");
print("--------------------------------------\n");
Create3DTextLabel("/robbank",COLOR_WHITE,2309.6543,-8.5004,26.7422,15.0,0,1);
Create3DTextLabel("/robammu",COLOR_WHITE,1367.3114,-1280.8257,13.5469,15.0,0,1);
Create3DTextLabel("/robcityhall",COLOR_WHITE,1481.0194,-1771.5581,18.7958,15.0,0,1);
Create3DTextLabel("/robgasstation",COLOR_WHITE,1929.1865,-1776.2770,13.1186,15.0,0,1);
Create3DTextLabel("/robpizza",COLOR_WHITE,2104.8455,-1806.5627,13.1193,15.0,0,1);
Create3DTextLabel("/robgym",COLOR_WHITE,2228.6638,-1722.2960,13.1336,15.0,0,1);
Create3DTextLabel("/robatm",COLOR_WHITE,2079.1548,1608.6855,10.8203,15.0,0,1);
Create3DTextLabel("/robatm",COLOR_WHITE,2107.4668,-1789.6288,13.1291,15.0,0,1);
Create3DTextLabel("/robatm",COLOR_WHITE,2476.2017,-1747.2950,13.1127,15.0,0,1);
CreateObject(2942, 2475.4091796875, -1747.2602539063, 13.189774513245, 0.000000, 0.000000, 92.780029296875); //object (kmb_atm1) (1)
CreateObject(2942, 2107.5859375, -1790.6883544922, 13.197587013245, 0.000000, 0.000000, 185.85498046875); //object (kmb_atm1) (2)
CreateObject(2942, 1919.0524902344, -1765.8768310547, 13.189774513245, 0.000000, 0.000000, 179.10003662109); //object (kmb_atm1) (3)
return 1;
}
new timer1,timer2,timer3,timer4,timer5,timer6,timer7;
new Robbank[MAX_PLAYERS];
new Robammu[MAX_PLAYERS];
new Robcityhall[MAX_PLAYERS];
new Robgasstation[MAX_PLAYERS];
new Robpizza[MAX_PLAYERS];
new Robgym[MAX_PLAYERS];
new Robatm[MAX_PLAYERS];
CMD:robbank(playerid, params[])
{
if (Robbank[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,2309.6543,-8.5004,26.7422))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing bank!");
Robbank[playerid] = 1;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
timer1 = SetTimerEx("RobBank", 10000, false, "i", playerid);
SetTimerEx("after1", 50000, false, "i", playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward RobBank(playerid);
public RobBank(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the bank and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robammu(playerid, params[])
{
if (Robammu[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,1367.3114,-1280.8257,13.5469))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing Ammu-Nation!");
Robammu[playerid] = 1;
timer2 = SetTimerEx("RobAmmu", 10000, false, "i", playerid);
SetTimerEx("after2", 50000, false, "i", playerid);
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward RobAmmu(playerid);
public RobAmmu(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the amuu-nation and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robcityhall(playerid, params[])
{
if (Robcityhall[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,1481.0194,-1771.5581,18.7958))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing City Hall!");
Robcityhall[playerid] = 1;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
timer3 = SetTimerEx("Robcity", 10000, false, "i", playerid);
SetTimerEx("after3", 50000, false, "i", playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward Robcity(playerid);
public Robcity(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the city hall and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robgasstation(playerid, params[])
{
if (Robgasstation[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,1929.1865,-1776.2770,13.1186))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing Gas Station!");
Robgasstation[playerid] = 1;
timer4 = SetTimerEx("Robgas", 10000, false, "i", playerid);
SetTimerEx("after4", 50000, false, "i", playerid);
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward Robgas(playerid);
public Robgas(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the gas station and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robpizza(playerid, params[])
{
if (Robpizza[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,2104.8455,-1806.5627,13.1193))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing Pizza!");
Robpizza[playerid] = 1;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
timer5 = SetTimerEx("RobPizza", 10000, false, "i", playerid);
SetTimerEx("after5", 50000, false, "i", playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward RobPizza(playerid);
public RobPizza(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the pizza and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robgym(playerid, params[])
{
if (Robgym[playerid] == 0 )
if(IsPlayerInRangeOfPoint(playerid,2.0,2228.6638,-1722.2960,13.1336))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing Gym!");
Robgym[playerid] = 1;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
timer6 = SetTimerEx("RobGym", 10000, false, "i", playerid);
SetTimerEx("after6", 50000, false, "i", playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward RobGym(playerid);
public RobGym(playerid)
{
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the gym and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
CMD:robatm(playerid, params[])
{
if (Robatm[playerid] ) return 1;
if(IsPlayerInRangeOfPoint(playerid,2.0,2079.1548,1608.6855,10.8203) || IsPlayerInRangeOfPoint(playerid,2.0,2476.2017,-1747.2950,13.1127) || IsPlayerInRangeOfPoint(playerid,2.0,2107.4668,-1789.6288,13.1291))
{
SendClientMessage(playerid, COLOR_GREEN, "You start robbing atm!");
Robatm[playerid] = 1;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
timer7 = SetTimerEx("RobAtm", 10000, false, "i", playerid);
SetTimerEx("after7", 50000, false, "i", playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are no in rob checkpoint!");
}
return 1;
}
forward RobAtm(playerid);
public RobAtm(playerid)
{
new rand = random(50000);
if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,rand);
if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,rand);
SendClientMessage(playerid, COLOR_GREEN, "You Rob the bank and now have 3 wanted level!");
TogglePlayerControllable(playerid,1);
return 1;
}
forward after1(playerid);
public after1(playerid)
{
Robbank[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob bank again!");
return 1;
}
forward after2(playerid);
public after2(playerid)
{
Robammu[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob ammu-nation again!");
return 1;
}
forward after3(playerid);
public after3(playerid)
{
Robcityhall[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob city hall again!");
return 1;
}
forward after4(playerid);
public after4(playerid)
{
Robgasstation[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob gas station again!");
return 1;
}
forward after5(playerid);
public after5(playerid)
{
Robpizza[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob pizza again!");
return 1;
}
forward after6(playerid);
public after6(playerid)
{
Robgym[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob gym again!");
return 1;
}
forward after7(playerid);
public after7(playerid)
{
Robatm[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "[ERROR:]You can rob atm again!");
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
KillTimer(timer1);
KillTimer(timer2);
KillTimer(timer3);
KillTimer(timer4);
KillTimer(timer5);
KillTimer(timer6);
KillTimer(timer7);
return 1;
}
CMD:robhelp(playerid, params[])
{
SendClientMessage(playerid, COLOR_GREEN, "Robing System by Rumen98");
SendClientMessage(playerid, COLOR_GREEN, "You can rob every 30 minutes");
SendClientMessage(playerid, COLOR_GREEN, "CMDS:");
SendClientMessage(playerid, COLOR_GREEN, "/robbank , /robammu , /robcity , /robgas");
SendClientMessage(playerid, COLOR_GREEN, "/robpizza , /robgym , /robatm");
return 1;
}
You only need the x,y,z coordinates.. not the facing angle or the model id
PHP код:
|
Thanks Mate +Rep
And can you tell me which one is the facing angle and model ID? x.x |
AddPlayerClass(93,195.4010,-231.6129,1.7786,40.9996,0,0,0,0,0,0); //