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[Map] Mechanic's Garage & Fuel Station - Printable Version

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+---- Thread: [Map] Mechanic's Garage & Fuel Station (/showthread.php?tid=590116)



Mechanic's Garage & Fuel Station - TouchMyRam - 25.09.2015

Mechanic Garage & Fuel Station

This is a fully custom mapped mechanic garage that was implemented in place of the shipping containers near the airport's entrance. There are a few bugs and improvements that need to be improved and will be soon!

Known Bugs
Code:
  • Non-Solid Ramps & Interior Objects





Code:
RemoveBuildingForPlayer(playerid, 5202, 2050.3594, -2045.9297, 20.8672, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2073.8281, -2091.2344, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2051.0547, -2089.6094, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2026.2500, -2093.3906, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2026.8359, -2099.4531, 13.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2026.2500, -2093.3984, 15.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2050.5938, -2099.4609, 13.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2074.0156, -2099.4453, 13.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2073.8359, -2091.2188, 15.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2051.0469, -2089.6016, 15.0703, 0.25);
RemoveBuildingForPlayer(playerid, 5138, 2050.3594, -2045.9297, 20.8672, 0.25);
CreateObject(11391, 2018.55334, -2061.74902, 13.82230,   0.00000, 0.00000, -90.00000);
CreateObject(19456, 2031.89148, -2078.75269, 14.28919,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2041.89685, -2078.75293, 14.28770,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2042.79126, -2074.02368, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2042.79932, -2065.92969, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2038.06995, -2061.11230, 14.28920,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2028.43591, -2061.11230, 14.28920,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2018.80591, -2061.11230, 14.28920,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2013.92822, -2065.84180, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2013.92822, -2056.21875, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2013.93616, -2074.04297, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2022.26355, -2078.75269, 14.28920,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2016.64099, -2078.75293, 14.28770,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2015.03711, -2078.75293, 14.28770,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2014.80505, -2078.76294, 14.28770,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2027.12024, -2056.21875, 14.28920,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2022.26355, -2078.75269, 17.77749,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2031.89148, -2078.75269, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2041.89685, -2078.75293, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2016.64099, -2078.75293, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2014.80505, -2078.76294, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19437, 2015.03711, -2078.75293, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2013.93616, -2074.04297, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2013.92822, -2065.84180, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2013.92822, -2056.21875, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2027.12024, -2056.21875, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2018.80591, -2061.11230, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2028.43591, -2061.11230, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2038.06995, -2061.11230, 17.77750,   0.00000, 0.00000, 90.00000);
CreateObject(19456, 2042.79932, -2065.92969, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2042.79126, -2074.02368, 17.77750,   0.00000, 0.00000, 0.00000);
CreateObject(19456, 2037.71155, -2078.76270, 17.77690,   0.00000, 0.00000, 90.00000);
CreateObject(17951, 2027.22351, -2055.96216, 14.36629,   0.00000, 0.00000, 0.00000);
CreateObject(19454, 2015.58582, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2015.58582, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2019.08081, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2019.08081, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2022.56677, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2022.56677, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2026.04480, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2026.04480, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2029.54382, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2029.54382, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2032.99976, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2032.99976, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2036.48279, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2036.48279, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2039.96985, -2074.07446, 19.44950,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2039.96985, -2065.84644, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2041.13965, -2074.06445, 19.44350,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2041.14966, -2065.84644, 19.46350,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2022.56677, -2056.21338, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2025.49182, -2056.21338, 19.46750,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2019.08081, -2056.21338, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(19454, 2015.58582, -2056.21338, 19.45550,   0.00000, 90.00000, 0.00000);
CreateObject(10814, 2069.88525, -2048.38062, 16.42290,   0.00000, 0.00000, 0.00000);
CreateObject(11547, 2024.62024, -2090.21021, 15.48980,   0.00000, 0.00000, 0.00000);
CreateObject(1686, 2025.84143, -2081.95752, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2023.27148, -2081.95752, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2023.37842, -2098.40039, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2025.94836, -2098.40039, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2023.25537, -2093.00684, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2025.82532, -2093.00684, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2025.93811, -2087.61328, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(1686, 2023.36816, -2087.61328, 12.54660,   0.00000, 0.00000, 90.00000);
CreateObject(982, 2042.84241, -2086.99634, 13.27780,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.86572, -2098.53638, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.86572, -2093.01147, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.86572, -2087.48633, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.86572, -2081.96143, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2029.46631, -2081.93384, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2029.46631, -2087.45874, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2029.46631, -2092.98389, 13.05580,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2029.46631, -2098.50879, 13.05580,   0.00000, 0.00000, 0.00000);



Re: Mechanic's Garage & Fuel Station - thaKing - 26.04.2016

i made an update a while ago.. don't know why but he never updated ^ post.
http://pastebin.com/quXeAuqe img: http://imgur.com/a/IDt9q

what's updated/changed:
So, there are no more non-solid objects. (i think , maybe if I missed something)
Different inside interior design (didn't change the plan of hangar or whatever it's called)
Added mechanic stuff.

Could be done better, but that was long time ago, so if someone want a better update, feel free to edit yourself.