SPRUNK_DEF - DISABLED SPRUNKS + DYNAMIC SPRUNKS - change if you want more/less SPRUNK_LOCATION - sprunk folder location DISABLED_SPRUNK_MESSAGE - message for disables sprunks OLD_SPRUNK_MODEL - model id for an old sprunk machine (should not be changed..) NEW_SPRUNK_MODEL - model id for a new sprunk machine (should not be changed..) USED_SPRUNK_MODEL - which model id is gonna be used (you can change this) DIALOG_SPRUNK_ID - Dialog ID for /setsprunk command, redifine if it matches a dialog id in your script DYNAMIC_SPRUNK_COST - how much a dynamic sprunk drink costs DISABLED_SPRUNK_HP - How much a regular sprunk gives hp (should not be changed..) DYNAMIC_SPRUNK_HP - How much a dynamic sprunk gives hp (you can change this)
/disablesprunk - Disables a stock sprunk at your current location /createsprunk - Creates a dynamic sprunk vending machine model /editsprunk - Allows the further movement of the sprunk vending machine model /setsprunk - Sets the drinking place for a dynamic sprunk /checksprunk - Checks if a close object is a dynamic sprunk model and gives back its dynamic ID /removesprunk - Destroys a dynamic sprunk vending machine model (if within 2.0 of you)