Help Me, Operation - Printable Version
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Help Me, Operation -
Jastak - 18.09.2015
Hi everybody, I just want help with it. I want make a function than gets a value depending of angle and position of vehicle.
An example of what I want:
PS: Sorry for my English and I wait what help me.
Re: Help Me, Operation -
Andre02 - 18.09.2015
GetVehiclePos -
https://sampwiki.blast.hk/wiki/GetVehiclePos
GetVehicleZAngle -
https://sampwiki.blast.hk/wiki/GetVehicleZAngle
This is what you need.
Re: Help Me, Operation -
Jastak - 18.09.2015
Please Andre02 look the picture again.
AW: Help Me, Operation -
Nero_3D - 19.09.2015
I guess you are searching for
GetXYInFrontOfPlayer, works also inside vehicles
Otherwise you can use it to calculate any other position on the circle depending how you change the angle
Re: Help Me, Operation -
Jastak - 19.09.2015
No, it isn't the what i want. That function not drops position behind of the car as in the example.
AW: Re: Help Me, Operation -
Nero_3D - 19.09.2015
Quote:
Originally Posted by Jastak
No, it isn't the what i want. That function not drops position behind of the car as in the example.
|
The car looked like a point in the picture, couldn't determine in which direction is faces
So here you go, the function generalised
pawn Код:
GetXYAroundPlayer(playerid, & Float: X, & Float: Y, Float: distance, Float: angle) {
new
Float: A
;
if(GetPlayerPos(playerid, X, Y, A)) {
new
vehicleid = GetPlayerVehicleID(playerid)
;
if(vehicleid) {
GetVehicleZAngle(vehicleid, A);
} else {
GetPlayerFacingAngle(playerid, A);
}
A += angle;
X -= distance * floatsin(A, degrees);
Y += distance * floatcos(A, degrees);
return true;
}
return false;
}
To get the position behind use 180.0 for the angle
Re: Help Me, Operation -
M0HAMMAD - 19.09.2015
can you give more details !