I need help in what should i do to make an object save...... - Printable Version
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I need help in what should i do to make an object save...... -
astanalol - 05.09.2015
Hello.
i need help in :
What should i #define
What should i #include
To creatobjects and to Save them by doing this in Pawn:
CreateObject( Co-ordinates ) as you know.
Thanks boys <3
Re: I need help in what should i do to make an object save...... -
X337 - 05.09.2015
What do you mean?
You don't need to #define anything to make object.
but, you can use streamer plugin, "#include <streamer>" to make a dynamic object.
Re: I need help in what should i do to make an object save...... -
astanalol - 05.09.2015
Quote:
Originally Posted by X337
What do you mean?
You don't need to #define anything to make object.
but, you can use streamer plugin, "#include <streamer>" to make a dynamic object.
|
sorry for annoying because im' new
What do you mean by dynamic object ?
and #include <Streamer>
i download it right ?
much thanks man
Re: I need help in what should i do to make an object save...... -
X337 - 05.09.2015
Yea, take a look at this :
https://sampforum.blast.hk/showthread.php?tid=102865
Re: I need help in what should i do to make an object save...... -
astanalol - 05.09.2015
thanks
Re: I need help in what should i do to make an object save...... -
YoussefHammad - 05.09.2015
dynamic object is to use CreateDynamicObject( co-ordinates); instead of using CreateObject( co-ordinates );
alotta of people (including me) would highly recommend CreateDynamicObject as it has no limit , unlike CreateObject , if you are using CreateObject u can only create up to 1500 objects i think , and then the objects after the 1500 doesnt show. However CreateDynamicObject has no limit , u can create infinite number of objects with it. Thats why