case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
SetSpawnInfo(playerid, 0, 0, 2200.0459, 1285.3773, 10.8203, 93.1433, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
SetSpawnInfo(playerid, 0, 0, 2200.0459, 1285.3773, 10.8203, 93.1433, 0, 0, 0, 0, 0, 0);
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ffs. ******!!! Search "SetSpawnInfo" and look at the parameters.
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