CreateObject(16430, 754.28705, 670.20398, 292.17770, 0.00000, 40.00000, 18.00000);
CreateObject(16430, 638.70941, 632.64746, 394.13770, 0.00000, 40.00000, 18.00000);
CreateObject(16430, 522.62335, 594.90704, 496.57770, 0.00000, 40.00000, 18.00000);
CreateObject(8040, 426.51944, 563.98975, 548.96869, 0.00000, 0.00000, 18.00000);
CreateObject(3509, 443.89276, 570.05438, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 441.23480, 569.23145, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 438.62930, 568.32086, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 435.93521, 567.42096, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 433.05154, 566.51752, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 430.17056, 565.48706, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 427.30826, 564.46320, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 424.26666, 563.46240, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 420.86679, 562.39240, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 417.72159, 561.26794, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 414.49768, 560.41260, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 411.65881, 559.20966, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(3509, 408.43939, 558.22797, 548.36023, 0.00000, 0.00000, 0.00000);
CreateObject(7392, 406.34055, 538.11169, 557.97772, -4.00000, 0.00000, -74.00000);
CreateObject(7392, 456.91370, 554.27148, 557.97772, -4.00000, 0.00000, 109.00000);
CreateObject(8483, 437.28094, 540.23553, 555.61890, 0.00000, 0.00000, 106.00000);
CreateObject(1632, 810.94928, 684.28589, 247.05650, 0.00000, 0.00000, -71.00000);
CreateObject(1632, 809.57300, 688.18390, 247.05650, 0.00000, 0.00000, -71.00000);
CreateObject(1632, 808.22833, 692.07764, 247.05650, 0.00000, 0.00000, -71.00000);
CreateVehicle(451, 408.6858, 562.3978, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 411.9288, 563.4857, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 414.9439, 564.5643, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 417.9711, 565.5392, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 424.0968, 567.6617, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 421.1332, 566.6619, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 427.1108, 568.6118, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 430.0614, 569.4988, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 433.0375, 570.4996, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 436.3480, 571.5210, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 439.3977, 572.5418, 548.7604, -162.0000, -1, -1, 100);
CreateVehicle(451, 442.2664, 573.5687, 548.7604, -162.0000, -1, -1, 100);
I hate this maps, even on stunt servers just because they get streamed to late and I crash my plane in them.
|
public OnPlayerConnect(playerid)
{
if(GetPlayerVirtualWorld(playerid) == 0)
{
//Objects here...
}
}
You can make the objects appear if you are on a specific virtual world:
PHP Code:
|
You can make the objects appear if you are on a specific virtual world:
PHP Code:
|
Now I wonder if ChristolisTV is aware of the capabilities of the Incognito Streamer.
Judging by his post, I'd say he isn't. |
You can make the objects appear if you are on a specific virtual world:
PHP Code:
|