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[Map] Jump 1 - Printable Version

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+---- Thread: [Map] Jump 1 (/showthread.php?tid=587678)



Jump 1 - ChristolisTV - 01.09.2015

Hello there! I just created a map to share with you!

Code:
PHP Code:
    CreateObject(16430754.28705670.20398292.17770,   0.0000040.0000018.00000);
    
CreateObject(16430638.70941632.64746394.13770,   0.0000040.0000018.00000);
    
CreateObject(16430522.62335594.90704496.57770,   0.0000040.0000018.00000);
    
CreateObject(8040426.51944563.98975548.96869,   0.000000.0000018.00000);
    
CreateObject(3509443.89276570.05438548.36023,   0.000000.000000.00000);
    
CreateObject(3509441.23480569.23145548.36023,   0.000000.000000.00000);
    
CreateObject(3509438.62930568.32086548.36023,   0.000000.000000.00000);
    
CreateObject(3509435.93521567.42096548.36023,   0.000000.000000.00000);
    
CreateObject(3509433.05154566.51752548.36023,   0.000000.000000.00000);
    
CreateObject(3509430.17056565.48706548.36023,   0.000000.000000.00000);
    
CreateObject(3509427.30826564.46320548.36023,   0.000000.000000.00000);
    
CreateObject(3509424.26666563.46240548.36023,   0.000000.000000.00000);
    
CreateObject(3509420.86679562.39240548.36023,   0.000000.000000.00000);
    
CreateObject(3509417.72159561.26794548.36023,   0.000000.000000.00000);
    
CreateObject(3509414.49768560.41260548.36023,   0.000000.000000.00000);
    
CreateObject(3509411.65881559.20966548.36023,   0.000000.000000.00000);
    
CreateObject(3509408.43939558.22797548.36023,   0.000000.000000.00000);
    
CreateObject(7392406.34055538.11169557.97772,   -4.000000.00000, -74.00000);
    
CreateObject(7392456.91370554.27148557.97772,   -4.000000.00000109.00000);
    
CreateObject(8483437.28094540.23553555.61890,   0.000000.00000106.00000);
    
CreateObject(1632810.94928684.28589247.05650,   0.000000.00000, -71.00000);
    
CreateObject(1632809.57300688.18390247.05650,   0.000000.00000, -71.00000);
    
CreateObject(1632808.22833692.07764247.05650,   0.000000.00000, -71.00000);
    
CreateVehicle(451408.6858562.3978548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451411.9288563.4857548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451414.9439564.5643548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451417.9711565.5392548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451424.0968567.6617548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451421.1332566.6619548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451427.1108568.6118548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451430.0614569.4988548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451433.0375570.4996548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451436.3480571.5210548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451439.3977572.5418548.7604, -162.0000, -1, -1100);
    
CreateVehicle(451442.2664573.5687548.7604, -162.0000, -1, -1100); 
Screenshots:




It is my first map to share with you


Re: Jump 1 - alexkeward - 09.10.2016

Cool, would go well with other things on a stunt map.


Re: Jump 1 - HeLiOn_PrImE - 09.10.2016

I hate this maps, even on stunt servers just because they get streamed to late and I crash my plane in them.


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by HeLiOn_PrImE
View Post
I hate this maps, even on stunt servers just because they get streamed to late and I crash my plane in them.
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}




Re: Jump 1 - HeLiOn_PrImE - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}

I know that, but the owners of the servers I've played in the past didn't know this.
Don't get me wrong, it's a good effort. It just brings bad memories .

Oh...and Incognito's streamer has the feature implemented. No need for the code above.


Re: Jump 1 - Bolex_ - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}

I think he know it already LOL


Re: Jump 1 - HeLiOn_PrImE - 10.10.2016

Now I wonder if ChristolisTV is aware of the capabilities of the Incognito Streamer.
Judging by his post, I'd say he isn't.


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by HeLiOn_PrImE
View Post
Now I wonder if ChristolisTV is aware of the capabilities of the Incognito Streamer.
Judging by his post, I'd say he isn't.
Yea, I know.. streamer exists too but I was just telling another way of doing it.


Re: Jump 1 - Eoussama - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}

This, thumbs up, and hats off to you sir


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by Eoussama
View Post
This, thumbs up, and hats off to you sir
What, did I do something wrong? If yes please correct me..


Re: Jump 1 - HeLiOn_PrImE - 11.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
What, did I do something wrong? If yes please correct me..
It's just that the code you suggested is not efficient at all.
I don't think someone would use in on their server, given the possibilities we have with streamers.