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[Map] Jump 1 - Printable Version

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+---- Thread: [Map] Jump 1 (/showthread.php?tid=587678)



Jump 1 - ChristolisTV - 01.09.2015

Hello there! I just created a map to share with you!

Code:
PHP Code:
    CreateObject(16430, 754.28705, 670.20398, 292.17770,   0.00000, 40.00000, 18.00000);
    
CreateObject(16430, 638.70941, 632.64746, 394.13770,   0.00000, 40.00000, 18.00000);
    
CreateObject(16430, 522.62335, 594.90704, 496.57770,   0.00000, 40.00000, 18.00000);
    
CreateObject(8040, 426.51944, 563.98975, 548.96869,   0.00000, 0.00000, 18.00000);
    
CreateObject(3509, 443.89276, 570.05438, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 441.23480, 569.23145, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 438.62930, 568.32086, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 435.93521, 567.42096, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 433.05154, 566.51752, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 430.17056, 565.48706, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 427.30826, 564.46320, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 424.26666, 563.46240, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 420.86679, 562.39240, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 417.72159, 561.26794, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 414.49768, 560.41260, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 411.65881, 559.20966, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(3509, 408.43939, 558.22797, 548.36023,   0.00000, 0.00000, 0.00000);
    
CreateObject(7392, 406.34055, 538.11169, 557.97772,   -4.00000, 0.00000, -74.00000);
    
CreateObject(7392, 456.91370, 554.27148, 557.97772,   -4.00000, 0.00000, 109.00000);
    
CreateObject(8483, 437.28094, 540.23553, 555.61890,   0.00000, 0.00000, 106.00000);
    
CreateObject(1632, 810.94928, 684.28589, 247.05650,   0.00000, 0.00000, -71.00000);
    
CreateObject(1632, 809.57300, 688.18390, 247.05650,   0.00000, 0.00000, -71.00000);
    
CreateObject(1632, 808.22833, 692.07764, 247.05650,   0.00000, 0.00000, -71.00000);
    
CreateVehicle(451, 408.6858, 562.3978, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 411.9288, 563.4857, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 414.9439, 564.5643, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 417.9711, 565.5392, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 424.0968, 567.6617, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 421.1332, 566.6619, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 427.1108, 568.6118, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 430.0614, 569.4988, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 433.0375, 570.4996, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 436.3480, 571.5210, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 439.3977, 572.5418, 548.7604, -162.0000, -1, -1, 100);
    
CreateVehicle(451, 442.2664, 573.5687, 548.7604, -162.0000, -1, -1, 100); 
Screenshots:




It is my first map to share with you


Re: Jump 1 - alexkeward - 09.10.2016

Cool, would go well with other things on a stunt map.


Re: Jump 1 - HeLiOn_PrImE - 09.10.2016

I hate this maps, even on stunt servers just because they get streamed to late and I crash my plane in them.


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by HeLiOn_PrImE
View Post
I hate this maps, even on stunt servers just because they get streamed to late and I crash my plane in them.
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}
} 



Re: Jump 1 - HeLiOn_PrImE - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}
} 
I know that, but the owners of the servers I've played in the past didn't know this.
Don't get me wrong, it's a good effort. It just brings bad memories .

Oh...and Incognito's streamer has the feature implemented. No need for the code above.


Re: Jump 1 - Bolex_ - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}
} 
I think he know it already LOL


Re: Jump 1 - HeLiOn_PrImE - 10.10.2016

Now I wonder if ChristolisTV is aware of the capabilities of the Incognito Streamer.
Judging by his post, I'd say he isn't.


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by HeLiOn_PrImE
View Post
Now I wonder if ChristolisTV is aware of the capabilities of the Incognito Streamer.
Judging by his post, I'd say he isn't.
Yea, I know.. streamer exists too but I was just telling another way of doing it.


Re: Jump 1 - Eoussama - 10.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
You can make the objects appear if you are on a specific virtual world:

PHP Code:
public OnPlayerConnect(playerid)
{
     if(
GetPlayerVirtualWorld(playerid) == 0)
     {
          
//Objects here...
     
}
} 
This, thumbs up, and hats off to you sir


Re: Jump 1 - ChristolisTV - 10.10.2016

Quote:
Originally Posted by Eoussama
View Post
This, thumbs up, and hats off to you sir
What, did I do something wrong? If yes please correct me..


Re: Jump 1 - HeLiOn_PrImE - 11.10.2016

Quote:
Originally Posted by ChristolisTV
View Post
What, did I do something wrong? If yes please correct me..
It's just that the code you suggested is not efficient at all.
I don't think someone would use in on their server, given the possibilities we have with streamers.