doesAccountExist(account_name[]) {
new
sz_accStr[MAX_PLAYER_NAME + 12];
format(sz_accStr, sizeof(sz_accStr), "users/%s.db", account_name);
if(fexist(sz_accStr)) {
new
File: f_Handle = fopen(sz_accStr, io_read);
if(flength(f_Handle) > 0) {
fclose(f_Handle);
return 1;
}
fclose(f_Handle);
}
return 0;
}
CMD:unban(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pBanAppealer] >= 1)
{
new string[128];
if(isnull(params)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /unban [playername]");
if(doesAccountExist(params))
{
OnPlayerOfflineLogin(params);
if( PlayerInfo[MAX_PLAYERS][pPermaBanned] == 3 )
{
SendClientMessageEx( playerid, COLOR_WHITE, "Permanently banned accounts can only be unbanned via FTP." );
}
else
{
if( PlayerInfo[MAX_PLAYERS][pBanned] >= 0)
{
PlayerInfo[MAX_PLAYERS][pBanned] = 0;
PlayerInfo[MAX_PLAYERS][pWarns] = 0;
PlayerInfo[MAX_PLAYERS][pDisabled] = 0;
RemoveBan(PlayerInfo[MAX_PLAYERS][pIP]);
print("OnPlayerOfflineLogin: Saving variables to file");
OnPlayerOfflineSave(params);
print("OnPlayerOfflineLogin: Variables saved properly");
format(string, 128, "AdmCmd: %s (IP:%s) was unbanned by %s.", params, PlayerInfo[MAX_PLAYERS][pIP], GetPlayerNameEx(playerid));
ABroadCast(COLOR_LIGHTRED,string,2);
new year, month,day;
getdate(year, month, day);
format(string, sizeof(string), "AdmCmd: %s (IP:%s) was unbanned by %s. (%d-%d-%d)", params, PlayerInfo[MAX_PLAYERS][pIP], GetPlayerNameEx(playerid),month,day,year);
////Log("logs/ban.log", string);
print(string);
}
else
{
SendClientMessageEx( playerid, COLOR_WHITE, "Not a banned account!" );
}
}
}
else
{
SendClientMessageEx( playerid, COLOR_WHITE, "That account doesn't exist." );
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
}
return 1;
}
doesAccountExist(account_name[])
{
new
sz_accStr[MAX_PLAYER_NAME + 12];
format(sz_accStr, sizeof(sz_accStr), "users/%s.db", account_name);
if(fexist(sz_accStr))
{
return 1; //File exist
}
else return 0; // No file found
}
PHP код:
|
You don't have to read it in case if you're writing data properly inside the file or unless player files are generated without registering. Simply use the function fexist to know if a player file exist or not.
Here's your answer already: |