Boat Weapon - Printable Version
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+--- Thread: Boat Weapon (
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Boat Weapon -
MrGtasagamer - 25.08.2015
Hey,

Is there any Scripter who knows how to make the Weapon behind the boat to work?
Re: Boat Weapon -
CodeStyle175 - 25.08.2015
You can make it work, when you know how to use animations, trigonometry and moving objects.
AW: Re: Boat Weapon -
MrGtasagamer - 25.08.2015
Quote:
Originally Posted by CodeStyle175
You can make it work, when you know how to use animations, trigonometry and moving objects.
|
Can you maybe show me a example?
Re: Boat Weapon -
Logofero - 25.08.2015
Quote:
Originally Posted by MrGtasagamer
Hey,

Is there any Scripter who knows how to make the Weapon behind the boat to work?
|
This static model you how to use the Pawn does not turn the machine gun. There are 1 way - you have to cut out a machine gun and save it as an object.
As I did with the Abrams
Re: Boat Weapon -
prineside - 25.08.2015
I don't know what you mean saying "work". If that weapon is placed on original boat model, you can do nothing with SA-MP - it can't be removed or rotated, it also can't shoot.
You may try to use YSF plugin to make it shooting. You may attach some object to hide weapons in it and then create another weapon object on the top, which can be rotated or moved. You can't do anything with default weapons, placed on boat.
Re: Boat Weapon -
MrGtasagamer - 27.08.2015
Could somebody may help me making this script?