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[FilterScript] Simple Dynamic House System (basic structure) - Printable Version

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+--- Thread: [FilterScript] Simple Dynamic House System (basic structure) (/showthread.php?tid=586692)



Simple Dynamic House System (basic structure) - Twine - 24.08.2015

Hey guys.
There is my first Filterscript in this Forum.
Sorry for my bad english.

The filterscript runs on the MySQL version R39 - 3.

Commands:
• /createhouse ( RCON - Admin )
• /deletehouse ( RCON - Admin )
• /asellhouse ( RCON - Admin )
• /asetprice ( RCON - Admin )
• /asetscore ( RCON - Admin )
• /asetcheckout ( RCON - Admin )
• /ahousesettings ( RCOn - Admin )
• /buyhouse
• /checkout ( House owner )
• /sellhouse ( House owner )
• /enter & /exit
• /lock ( House owner )

Feedback is liked seen.
Have fun with this Filterscript.

••• Download •••
You need:
https://sampforum.blast.hk/showthread.php?tid=102865
https://github.com/pBlueG/SA-MP-MySQL/releases
https://sampforum.blast.hk/showthread.php?tid=570927
https://sampforum.blast.hk/showthread.php?tid=91354

Filterscript:
1: http://www.file-upload.net/download-...ripts.rar.html
2: http://pastebin.com/uda4DZ0N


Re: Simple Dynamic House System (basic structure) - Gammix - 24.08.2015

How come this is dynamic if you have this?
Quote:

#define MAX_HOUSE 100

And the're are some bad codings as well.


AW: Re: Simple Dynamic House System (basic structure) - Twine - 24.08.2015

Quote:
Originally Posted by Gammix
Посмотреть сообщение
How come this is dynamic if you have this?


And the're are some bad codings as well.
Well, except for the everything is dynamic.


Re: Simple Dynamic House System (basic structure) - Gammix - 24.08.2015

Meaning of dynamic.

And PAWN don't support dynamic arrays.


Re: Simple Dynamic House System (basic structure) - SpikY_ - 24.08.2015

Screenshots please!


AW: Re: Simple Dynamic House System (basic structure) - Twine - 24.08.2015

Quote:
Originally Posted by SpikY_
Посмотреть сообщение
Screenshots please!
http://fs2.directupload.net/images/150824/g3owpmhc.png
http://fs2.directupload.net/images/150824/q2fc7dem.png
http://fs1.directupload.net/images/150824/6x8lragr.png
http://fs2.directupload.net/images/150824/m8pw58qm.png

@Gammix:

Dynamical systems, I mean that you can edit them InGame.
That you can perform all settings


Re: Simple Dynamic House System (basic structure) - Stev - 24.08.2015

Very nice.


Re: Simple Dynamic House System (basic structure) - ahameed4755 - 24.08.2015

Nice. gonna test


AW: Simple Dynamic House System (basic structure) - Twine - 24.08.2015

Thanks


Re: Simple Dynamic House System (basic structure) - Mariciuc223 - 24.08.2015

STOP ABUSE 'STOCKS' please ... And that with "stock SaveHouse" and "stock UpdateHouse" i'm so sure i seen that before .. Maybe on Gagi's house system , i'm not so sure - You are the author , or you are the modifier

Take a look there : Stock