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The objects bugged or what ? - Printable Version

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+--- Thread: The objects bugged or what ? (/showthread.php?tid=586188)



The objects bugged or what ? - Toxik - 20.08.2015

I was looking today for new samp objects added in 0.3.7 verison
I found the area 51 hangars/buildings opened up
but you cant enter them
is that a bug ? or what ?
I tped inside the building and I can move free and with car too but cant enter it ..
I hope it get fixed in next relase


Re: The objects bugged or what ? - RoboN1X - 20.08.2015

If you mean replacing the default GTA:SA area 51 buildings with 0.3.7 objects (which is opened), you need to recreate the Area 51 base/land (the bit, id 16203) as that is the object that causing the collision on the building instead of the building itself.
So, remove 16203 and create 11692 on same position. the example can be seen in a51_base script (bundled with sa-mp 0.3.7 windows server package) in the filterscripts folder.

a51_base.pwn line 122
Код:
A51LandObject = CreateObject(11692, 199.344, 1943.79, 18.2031, 0, 0, 0);
a51_base.pwn line 176~180
Код:
			// Remove default GTASA Area 51 (69) land and buildings for the player
			// (so any player currently ingame does not have to rejoin for them to
			// be removed when this filterscript is loaded)
			RemoveBuildingForPlayer(i, 16203, 199.344, 1943.79, 18.2031, 250.0); 	// Land
			RemoveBuildingForPlayer(i, 16590, 199.344, 1943.79, 18.2031, 250.0); 	// Land LOD
But you don't need those if you create building somewhere else (not in the area 51).


Re: The objects bugged or what ? - Toxik - 20.08.2015

ye I removed original buildings & replaced with 0.3.7 but cant enter them .. why the hell ?
there is mapped an interior in them in /flymode I can enter in build and exit trough the gate place but cant enter .. why the hell ?