Server crashes on nearing maps with many objects -
knackworst - 19.08.2015
Hi
Ever since I have updated my (test)server to 0.3.7 I tend to crash on spawning or nearing maps that have alot of objects. It's weird because I didn't have this problem back when I used samp 0.3z...
The maps have quite a high density of objects, but it was never too much for my computer to handle in the past.
Does anyone know what could have caused this? Or could it be my computer that just cannot handle it?
I'm using incognito streamer.
Here's the crash code:
pawn Код:
SA-MP 0.3.7
Exception At Address: 0x00542721
Base: 0x03930000
Registers:
EAX: 0x00000000 EBX: 0x00B99B1C ECX: 0x037B4D68 EDX: 0x00001388
ESI: 0x08F33DE4 EDI: 0x00B99B1C EBP: 0x0A336A38 ESP: 0x0028FC00
EFLAGS: 0x00210246
Stack:
+0000: 0x10000202 0x0A336A38 0x00000001 0x18200081
+0010: 0x00000000 0x00000083 0x00000083 0x0000003B
+0020: 0x000000B0 0x00000082 0x0000003B 0x455D93DA
+0030: 0xC03846DF 0x455DFA38 0xC1146F5C 0x0054E64C
+0040: 0x08F258D0 0x0A336A38 0x0028FD8C 0x00000800
+0050: 0x3FC66667 0x0115F33B 0x00000005 0x0502D85E
+0060: 0x00C1C8F4 0x0028FC7C 0x3D4CCCCD 0x00C1C890
+0070: 0x3E9EB852 0x00000011 0x00B77230 0x0028FD7C
+0080: 0x0083CC6B 0xFFFFFFFF 0x00556C50 0x0A6386D8
+0090: 0x00000005 0x0028FD8C 0x00000010 0x0A63A278
+00A0: 0x0A63A234 0x00B77230 0x0A63A2A8 0xFFFFFFFF
+00B0: 0xB2F33C5E 0x3FEF815F 0x0A63A234 0x00829B97
+00C0: 0x80000000 0xBE55F8C2 0x3B81B8A0 0xBF7FFB0C
+00D0: 0xBC3ED712 0x00000000 0x3F714B06 0x3BF9C271
+00E0: 0xBEAAFED4 0x00000000 0x3EAB0726 0xBC1E36F4
+00F0: 0x3F714852 0x00000000 0x455DB5FA 0xC0C2E895
+0100: 0x43101870 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x0028FD8C 0x00561A8E 0x0028FD20
+0120: 0x7695C044 0x00000001 0x0028FD7C 0x0083CAA8
+0130: 0x00000000 0x00568776 0x00000001 0x765BDBFC
+0140: 0x00000050 0x0053C09A 0x0000001A 0xFFFFFFFF
+0150: 0x00000000 0x8B590306 0x03994436 0xFFFFFFFF
+0160: 0x039CDAAE 0x0000001A 0x765B9D90 0x00000000
+0170: 0x0D674AA0 0x0028FD64 0x0028F63C 0x0028FF70
+0180: 0x039E5D64 0x03A0A678 0x00000002 0x777B9F10
+0190: 0x0053E986 0x00000001 0x008241AF 0x004D9486
+01A0: 0x0053ECC2 0x00000001 0x00619B71 0x0000001A
+01B0: 0x00000001 0x00000001 0x0000000A 0x00748DA0
+01C0: 0x0000001A 0x00000001 0x759B8F60 0x00000000
+01D0: 0x0028FF80 0xFFFDB000 0x016F0000 0x4EECB725
+01E0: 0x016F0F08 0x00000008 0x00000100 0x00000008
+01F0: 0x00000102 0x44700000 0x44070000 0x00000000
+0200: 0x00000000 0x00000780 0x00000438 0x00000000
+0210: 0x00000001 0x00670578 0x00000200 0x00000000
+0220: 0x021C03C0 0x0039E27B 0x000003C0 0x0000021C
+0230: 0x0000002C 0x0028FE24 0x00825EA4 0x0028FF70
+0240: 0x774430A5 0x00000000 0xFFFDB000 0x00821D17
+0250: 0x00835342 0x97425AB5 0x0028FF80 0x008246F1
+0260: 0x00400000 0x00000000 0x01972A5F 0x0000000A
+0270: 0x00000094 0x00000006 0x00000002 0x000023F0
SCM Op: 0x77E, lDbg: 0 LastRendObj: 9831
Game Version: US 1.0
State Information: Ped Context: 0
Thanks in advance
Re: Server crashes on nearing maps with many objects -
Michael B - 19.08.2015
Could you post the server logs as well, preferably those shown by the
crashdetect plugin (install it if you don't use it yet).
Re: Server crashes on nearing maps with many objects -
knackworst - 19.08.2015
Crashdetect doesn't seem to find anything special. The serverlog is:
pawn Код:
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[12:36:38]
[12:36:38] Server Plugins
[12:36:38] --------------
[12:36:38] Loading plugin: sscanf
[12:36:38]
[12:36:38] ===============================
[12:36:38] sscanf plugin loaded.
[12:36:38] Version: 2.8.1
[12:36:38] (c) 2012 Alex "******" Cole
[12:36:38] ===============================
[12:36:38] Loaded.
[12:36:38] Loading plugin: Streamer
[12:36:38]
*** Streamer Plugin v2.6.1 by Incognito loaded ***
[12:36:38] Loaded.
[12:36:38] Loading plugin: crashdetect
[12:36:38] CrashDetect v4.11.2 is OK.
[12:36:38] Loaded.
[12:36:38] Loading plugin: Whirlpool
[12:36:38]
[12:36:38] ==================
[12:36:38]
[12:36:38] Whirlpool loaded
[12:36:38]
[12:36:38] ==================
[12:36:38]
[12:36:38] Loaded.
[12:36:38] Loaded 4 plugins.
[12:36:38]
[12:36:38] Filterscripts
[12:36:38] ---------------
[12:36:38] Loading filterscript 'TerribleStuntsDrawMaps.amx'...
[12:36:38]
--------------------------------------
[12:36:38] Maps were loaded
[12:36:38] --------------------------------------
[12:36:38] Loading filterscript 'stunt_island.amx'...
[12:36:38]
[12:36:38] |---------------------------------------------------
[12:36:38] |--- Stunt Island Filterscript by Matite and Kye
[12:36:38] |-- Script v1.02
[12:36:38] |-- 13th February 2015
[12:36:38] |---------------------------------------------------
[12:36:38] Loading filterscript 'modular_island.amx'...
[12:36:38]
[12:36:38] |---------------------------------------------------
[12:36:38] |--- Modular Island Filterscript by Matite
[12:36:38] |-- Script v1.01
[12:36:38] |-- 12th January 2015
[12:36:38] |---------------------------------------------------
[12:36:38] Loaded 3 filterscripts.
[12:36:38]
[12:36:38]
[12:36:38]
[12:36:38] =======================================
[12:36:38] | |
[12:36:38] | YSI version 3.09.0684 |
[12:36:38] | By Alex "******" Cole |
[12:36:38] | |
[12:36:38] =======================================
[12:36:38]
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/planes.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/helis.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/bikes.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/convertible.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/industrial.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/lowriders.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/offroads.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/PSV.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/saloons.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/sport.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/stations.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/boats.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/trailers.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/uniques.txt"
[12:36:38] -mSelection- WARNING: Failed to load list: "Vehicles/RCs.txt"
[12:36:38] 25
[12:36:38]
----------------------------------
[12:36:38] MRSandwich
[12:36:38] ----------------------------------
[12:36:38] Number of vehicle models: 5
[12:37:01] [connection] 192.168.1.3:53150 requests connection cookie.
[12:37:02] [connection] incoming connection: 192.168.1.3:53150 id: 0
[12:37:02] [join] MRSandwich has joined the server (0:192.168.1.3)
[12:37:38] New version of CrashDetect is available for download (4.13)
[12:53:31] [part] MRSandwich has left the server (0:1)
It is not the server that crashes, but just my game :/
Re: Server crashes on nearing maps with many objects -
knackworst - 19.08.2015
Update, I have unloaded the modular island and stunt island filterscript and now everything works fine...
Re: Server crashes on nearing maps with many objects -
Vince - 19.08.2015
This is a client crash, not a server crash. The thing you want to look for in crash reports is this line:
Код:
SCM Op: 0x77E, lDbg: 0 LastRendObj: 9831
You can search the opcode (077E) in the
opcode database. This one's apparently related to interiors.
The last rendered object is the object model that the client last rendered. If you can find it in your script it is likely that this object or the ones following it is the culprit.