CMD:changename(playerid, params[])
{
new id, newname[10], oldname[10], string[128];
if(isnull(params)) return SendClientMessage(playerid, -1, "Changename [NewName]");
if(sscanf(params,"s[10]", newname)) return SendClientMessage(playerid, -1 , "/Changename [NewName]");
if(strlen(params) < 4) return SendClientMessage(playerid,-1,"Name shoulkd not be less than 4 characters.");
if(strlen(params) > 10) return SendClientMessage(playerid,-1,"Name must be 10 characters max.");
GetPlayerName(playerid, oldname, sizeof(oldname));
new file[64];
format(file, sizeof(file), "/Users/%s.ini", newname);
if (fexist(file)) return SendClientMessage(playerid, -1, "The name you entered is already being used by another player!");
fremove(UserPath(id));
SetPlayerName(id,newname);
format(string, sizeof(string), "%s Name changed to (%s).", oldname, newname);
SendClientMessageToAll( -1,string);
Kick(id);
return 1;
}
Password = 158794218
Cash = 0
AdminLevel = 0
Kills = 0
Deaths = 0
Score = 11
Minutes = 13
Hours = 5
Seconds = 3
Cash = 0
AdminLevel = 0
Kills = 0
Deaths = 0
Score = 11
Minutes = 13
Hours = 5
Seconds = 3
CMD:changename(playerid, params[])
{
new id, newname[10], oldname[10], string[128];
if(isnull(params)) return SendClientMessage(playerid, -1, "Changename [NewName]");
if(sscanf(params,"s[10]", newname)) return SendClientMessage(playerid, -1 , "/Changename [NewName]");
if(strlen(params) < 4) return SendClientMessage(playerid,-1,"Name shoulkd not be less than 4 characters.");
if(strlen(params) > 10) return SendClientMessage(playerid,-1,"Name must be 10 characters max.");
GetPlayerName(playerid, oldname, sizeof(oldname));
new file[64];
format(file, sizeof(file), "/Users/%s.ini", newname);
if (fexist(file)) return SendClientMessage(playerid, -1, "The name you entered is already being used by another player!");
fremove(UserPath(id));
SetPlayerName(id,newname);
new INI:pfile = INI_Open(file);
INI_WriteInt(pfile, "Password", PlayerInfo[playerid][pPassword]);
INI_Close(pfile);
format(string, sizeof(string), "%s Name changed to (%s).", oldname, newname);
SendClientMessageToAll( -1,string);
Kick(id);
return 1;
}
|
The problem is that you are not saving the player's password back again to the file, if you are using Y_INI you could:
PHP код:
|
#include <a_samp>
#include <zcmd>
#include <YSI\y_ini>
#include <sscanf>
#define HASH // Put '//' in front of define if you don't want a hash for your password ..
// udb_hash can be modified with your hasher if you have another one (if you don't have one you need to put '//' in front of define)
#define TAG // Put '//' if you don't use a tag where you save password.
#if defined HASH
udb_hash(buf[]) // By darcoblue | Password hasher .
{
new s1=1, s2;
for(new n; n<strlen(buf); n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; }
return (s2 << 16) + s1;
}
#endif
CMD:changepassword(playerid, params[])
{
new pPass[16], pName[32]; // some news ..
GetPlayerName(playerid, pName, sizeof(pName)); // get the player name (who typed)
if(sscanf(params,"s", pPass)) return SendClientMessage(playerid, -1 , "/changepassword [NewPassword]"); // Return a message if parameters are null ..
if(strlen(pPass) < 3 || strlen(pPass) > 15) return SendClientMessage(playerid, -1, "Your new password need to be between 3 and 15 characters.");
if(strfind(pPass, "/") != -1 || strfind(pPass, "\\") != -1 || strfind(pPass, ":") != -1 || strfind(pPass, "*") != -1 ||
strfind(pPass, "?") != -1 || strfind(pPass, "\"") != -1 || strfind(pPass, "<") != -1 || strfind(pPass, ">") != -1 ||
strfind(pPass, "|") != -1 || strfind(pPass, "@")) return SendClientMessage(playerid, -1, "INVALID CHARACTERS: '/' '\' ':' '?' '\' '<' '>' '*' '|' '@'"); // Characters black list .
new fPath[64]; // create a string
format(fPath, sizeof(fPath), "/Users/%s.ini", pName); // Format the fPath string array
new INI:File = INI_Open(fPath); // a new initialiser for our INI_Open ..
#if defined TAG
INI_SetTag(File, "data"); // We set tag 'data'
#endif
#if defined HASH
INI_WriteInt(File, "Password", udb_hash(pPass)); // Write our hashed password
#else
INI_WriteString(File, "Password", pPass); // Write our string password
#endif
INI_Close(File); // Close the file
SendClientMessage(playerid, -1, "You changed your password , at next login you need to type new password.");
return 1;
}
|
[php]udb_hash(buf[]) // By darcoblue | Password hasher .
{ new s1=1, s2; for(new n; n<strlen(buf); n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } |
|
This is BAD BAD BAD.
Before officially releasing your server, i strongly recommend not using this insecure "hash" if i can call it, use the builtin SHA256_PassHash or get Whirlpool. |
|
PHP код:
|
|
Password = |
#include <a_samp>
#include <zcmd>
#include <YSI\y_ini>
#include <sscanf>
udb_hash(buf[]) // By darcoblue | Password hasher .
{
new s1=1, s2;
for(new n; n<strlen(buf); n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; }
return (s2 << 16) + s1;
}
CMD:changepassword(playerid, params[])
{
new pPass[16], pName[32]; // some news ..
GetPlayerName(playerid, pName, sizeof(pName)); // get the player name (who typed)
if(sscanf(params,"s", pPass)) return SendClientMessage(playerid, -1 , "/changepassword [NewPassword]"); // Return a message if parameters are null ..
if(strlen(pPass) < 3 || strlen(pPass) > 15) return SendClientMessage(playerid, -1, "Your new password need to be between 3 and 15 characters.");
if(strfind(pPass, "/") != -1 || strfind(pPass, "\\") != -1 || strfind(pPass, ":") != -1 || strfind(pPass, "*") != -1 ||
strfind(pPass, "?") != -1 || strfind(pPass, "\"") != -1 || strfind(pPass, "<") != -1 || strfind(pPass, ">") != -1 ||
strfind(pPass, "|") != -1 || strfind(pPass, "@")) return SendClientMessage(playerid, -1, "INVALID CHARACTERS: '/' '\' ':' '?' '\' '<' '>' '*' '|' '@'"); // Characters black list .
new fPath[64]; // create a string
format(fPath, sizeof(fPath), "/Users/%s.ini", pName); // Format the fPath string array
new INI:File = INI_Open(fPath); // a new initialiser for our INI_Open ..
INI_SetTag(File, "data"); // We set tag 'data'
INI_WriteInt(File, "Password", udb_hash(pPass)); // Write our hashed password
INI_Close(File); // Close the file
SendClientMessage(playerid, -1, "You changed your password , at next login you need to type new password.");
return 1;
}