#include <a_samp>
#include <zcmd>
#define DIALOG_LASER 24514
COMMAND:laser(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_LASER, DIALOG_STYLE_LIST, "Laser", "Laser Vermelho\nLaser Verde\nLaser Azul\nEditar Laser\nRemover Laser", "Selecionar", "Fechar");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_LASER)
{
if(response)
{
switch(listitem)
{
case 0: SetPlayerAttachedObject(playerid, 1, 18643, 6, 0.100000, 0.029999, 0.079999, 0.000000, -10.000000, 4.000000, 1.000000, 1.000000, 1.000000); // exemplo
case 1: SetPlayerAttachedObject(playerid, 1, 18643, 6, 0.100000, 0.029999, 0.079999, 0.000000, -10.000000, 4.000000, 1.000000, 1.000000, 1.000000);
case 2: SetPlayerAttachedObject(playerid, 1, 18643, 6, 0.100000, 0.029999, 0.079999, 0.000000, -10.000000, 4.000000, 1.000000, 1.000000, 1.000000);
case 3: EditAttachedObject(playerid, 1);
case 4: RemovePlayerAttachedObject(playerid, 1);
}
}
return 1;
}
return 0;
}
#define Ativar 3232
print("\n-- Laser Pointer by Skiaffo --\n");
new p = GetMaxPlayers();
for (new i=0; i < p; i++)
{
SetPVarInt(i, "laser", 0);
SetPVarInt(i, "color", 18643);
}
return 1;
new p = GetMaxPlayers();
for (new i=0; i < p; i++)
{
SetPVarInt(i, "laser", 0);
RemovePlayerAttachedObject(i, 0);
}
return 1;
if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
SetPVarInt(playerid, "laser", 0);
RemovePlayerAttachedObject(playerid, 0);
CMD:laser(playerid)
{
ShowPlayerDialog(playerid, Ativar, DIALOG_STYLE_LIST, "Laser", "{00ff00}Ligar\n{ff0000}Desligar", "OK", "SAIR");
return 1;
}
if (dialogid == Ativar)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid, "laser", 1);
SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
return 1;
}
if(listitem == 1)
{
SetPVarInt(playerid, "laser", 0);
RemovePlayerAttachedObject(playerid, 0);
return 1;
}
}
return 1;
}
return 1;
}
if (GetPVarInt(playerid, "laser"))
{
RemovePlayerAttachedObject(playerid, 0);
if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
switch (GetPlayerWeapon(playerid))
{
case 23:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
} } }
case 27:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
} } }
case 30:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
} } }
case 31:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
} } }
case 34:
{
if (IsPlayerAiming(playerid))
{
/*if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
} else {
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}*/
return 1;
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
} } }
case 29:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
} } } } }
return 1;
}
stock IsPlayerInWater(playerid) {
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
return 0;
}
stock IsPlayerAiming(playerid)
{
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) ||
(anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
return 0;
}