SA-MP Forums Archive
CreateDynamicObject and VirtualWorlds - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: CreateDynamicObject and VirtualWorlds (/showthread.php?tid=585479)



CreateDynamicObject and VirtualWorlds - Manolito - 14.08.2015

Hello all. How to create dynamic object in ALL virtual worlds except 1?


Re: CreateDynamicObject and VirtualWorlds - ZBits - 14.08.2015

Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD);
So, set the
Код:
worldid
parameter to your world id choice


Re: CreateDynamicObject and VirtualWorlds - SoFahim - 14.08.2015

Quote:
Originally Posted by ZBits
Посмотреть сообщение
Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD);
So, set the
Код:
worldid
parameter to your world id choice
He want expect VirtualWorld1 . That he never can.


Re: CreateDynamicObject and VirtualWorlds - ZBits - 14.08.2015

Quote:
Originally Posted by SoFahim
Посмотреть сообщение
He want expect VirtualWorld1 . That he never can.
He can.


Re: CreateDynamicObject and VirtualWorlds - LetsOWN[PL] - 14.08.2015

Quote:
Originally Posted by ZBits
Посмотреть сообщение
He can.
Apparently.
pawn Код:
for( new VW = 0; VW < 0x7fffffff; VW++ )
{
    if( VW == 1 )
        continue;
    CreateDynamicObject( Model, X, Y, Z, RX, RY, RZ, worldid = VW );
}
0x7fffffff is the amount of all avaiable virtual worlds (Limits - SA-MP Wiki)
But.. I guess it's pointless xD

Greetings



Re: CreateDynamicObject and VirtualWorlds - Beckett - 14.08.2015

From my perspective I don't think that's possible. Unless you want to create the same object 2,147,483,646 times.