Server Timer - Printable Version
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+--- Thread: Server Timer (
/showthread.php?tid=585219)
Server Timer -
Jigsaw123 - 11.08.2015
Hello!
Can someone help me make a timer so that 1 minute after the player connects, their chat gets cleared.
This is so that the
''Connected. Joining Server..."
Message goes away.
Cheers!
Re: Server Timer - TheLegend1 - 11.08.2015
show oneplayerconnect
Re: Server Timer -
Jigsaw123 - 11.08.2015
Why? All I asked for is a timer..
Re: Server Timer - TheLegend1 - 11.08.2015
lol
Misc::ClearWindow(playerid);
add this at onplayerconnect
Re: Server Timer -
SickAttack - 12.08.2015
pawn Код:
// [ DEVELOPMENT GAMEMODE ]
// INCLUDES:
#include <a_samp>
// DEFINES:
// FUNCTIONS:
#define function%0(%1) forward%0(%1); public%0(%1)
// PER-PLAYER VARIABLES:
// TIMERS:
new tmClearChat[MAX_PLAYERS];
// MAIN:
main()
{
print("Development Mode: clear_chat_on_connect.amx");
}
// CALLBACKS:
public OnGameModeInit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
KillTimer(tmClearChat[playerid]);
tmClearChat[playerid] = SetTimerEx("ClearChat", 1000 * 60, false, "i", playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
KillTimer(tmClearChat[playerid]);
return 1;
}
// FUNCTIONS:
function ClearChat(playerid)
{
for(new i = 0; i <= 15; i ++)
{
SendClientMessage(playerid, -1, " ");
}
return 1;
}