public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
if(pData[playerid][pMission] == MISSION_TYPE_TRUCK_2)
{
new vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
if(!IsTrailerAttachedToVehicle(vehicleid))
{
return SendClientMessage(playerid, RED, "ATTACT TRAILR");
}
}
}