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Dude: foreach YSI. - Printable Version

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+--- Thread: Dude: foreach YSI. (/showthread.php?tid=584262)



Dude: foreach YSI. - Unrea1 - 03.08.2015

Hello,
I wonder if the execution is good to know if this is what is causing me crash:


pawn Код:
foreach (new i : Player)
{
foreach(new j : Bot)
{
/* code */...
}
}
If the case were that this gives crash, how iteration "Character" would be used in this case ?, because I want to acknowledge on one side the players and on the other NPCs.

Код:
Iterators:

Player - List of all players connected.
Bot - List of all bots (npcs) connected.
NPC - Alias of Bot.
Character - All players and bots.
****** translator.., thanks for viewing.


AW: Dude: foreach YSI. - Kaliber - 03.08.2015

Do just this:

PHP код:
foreach (new Character)
{
    if(
IsPlayerNPC(i))
    {
        
//Here it is a NPC
        
continue;
    }
    
//Here it is a Player




Re: Dude: foreach YSI. - liquor - 03.08.2015

pawn Код:
foreach(Bot,i)
{

}

foreach(Character,i)
{

}

foreach(Player,i)
{

}



Re: Dude: foreach YSI. - J0sh... - 03.08.2015

Quote:
Originally Posted by liquor
Посмотреть сообщение
pawn Код:
foreach(Bot,i)
{

}

foreach(Character,i)
{

}

foreach(Player,i)
{

}
New foreach versions now use stuff like new i : Player, i : Player ^that is the old syntax.