[FilterScript] M's Headshot System - Printable Version
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+--- Thread: [FilterScript] M's Headshot System (
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M's Headshot System -
Fancy - 02.08.2015
M's Headshot System
Features
Added with all weapons
Hit sound on head shot
Headshot messages
Download
Solidfiles
Dont Like With All Weapons?
This one have headshot with Sniper,country rifle,shotgun,deagle
Download
Solidfiles
Re: M's Headshot System -
HydraHumza - 03.08.2015
Pastebin Please
Re: M's Headshot System -
maxQ - 03.08.2015
Great one! bro.
But pastebin is missing
??
Re: M's Headshot System -
RedLabel - 04.08.2015
Pastebin Please. and Great job man.
Re: M's Headshot System -
Dokins - 04.08.2015
Little bit strange that it's in an .exe format..
Re: M's Headshot System -
SpikY_ - 04.08.2015
Quote:
Originally Posted by Dokins
Little bit strange that it's in an .exe format..
|
No? its not
Respuesta: M's Headshot System -
INKISICION - 05.08.2015
https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage
Good luck
PHP код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9)
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(issuerid,"~r~Headshot",2000,3) && GameTextForPlayer(playerid,"~r~Headshot",2000,3);
PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0) && PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
}
return 1;
}
Re: M's Headshot System -
DarkLored - 05.08.2015
No reason to release such a "system" if it doesn't have any features except a gametext and a sound.
Re: M's Headshot System -
Variable™ - 05.08.2015
You must do it like that.
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9)
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(issuerid,"~r~Headshot",2000,3) && GameTextForPlayer(playerid,"~r~Headshot",2000,3);
PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0) && PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
SetPlayerHealth(playerid, 0.0);
}
return 1;
}
So when you headshoot someone with sniper he dies.
Re: M's Headshot System -
Fancy - 05.08.2015
Quote:
Originally Posted by 1Deagle1
You must do it like that.
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9)
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(issuerid,"~r~Headshot",2000,3) && GameTextForPlayer(playerid,"~r~Headshot",2000,3);
PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0) && PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
SetPlayerHealth(playerid, 0.0);
}
return 1;
}
So when you headshoot someone with sniper he dies.
|
So tell me why i added
Код:
SetPlayerHealth(playerid, 0);
Dont be a noob -_-