Hello, help ;) -
Mariciuc223 - 27.07.2015
I added some classes to my Gamemode and if i relog i need to select again my class ... I want to know how i can spawn player without selecting again class if he selected 1 time (Spawn he with class skin) Can anyone tell me how ?
AW: Hello, help ;) -
Mencent - 27.07.2015
Hello!
![Wink](images/smilies/wink.png)
You have to save this action that you done this one times.
Do you work with MySQL or y_ini (or other filesystems)?
Re: Hello, help ;) -
Moudix - 27.07.2015
Use y_ini for saving , then :
https://sampwiki.blast.hk/wiki/SetSpawnInfo
Re: Hello, help ;) -
Mariciuc223 - 27.07.2015
I work with y_ini ( I don't know mysql
![Sad](images/smilies/sad.gif)
) [Thx for fast answer]
EDIT: Can give one of you an exemple of how to save that ?
AW: Hello, help ;) -
Mencent - 27.07.2015
When you give me an example how you save your other stuff, then I can try to help you.
Re: Hello, help ;) -
Mariciuc223 - 27.07.2015
Код:
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File, "Password", pInfo[playerid][pPass]);
INI_WriteInt(File, "Level", pInfo[playerid][pLevel]);
INI_WriteInt(File, "Gender", pInfo[playerid][pSex]);
INI_WriteInt(File, "Age", pInfo[playerid][pAge]);
INI_WriteInt(File, "FirstSpawn", pInfo[playerid][pFirstSpawn]);
INI_WriteInt(File, "SpawnHealth", pInfo[playerid][pSpawnHealth]);
INI_WriteInt(File, "Money", pInfo[playerid][pCash]);
INI_WriteInt(File, "BankMoney", pInfo[playerid][pBankCash]);
INI_WriteInt(File, "PhoneNr", pInfo[playerid][pPhoneNr]);
INI_WriteInt(File, "RespectPoints", pInfo[playerid][pRespectPoints]);
INI_WriteInt(File, "Warnings", pInfo[playerid][pWarnings]);
INI_WriteInt(File, "FactionWarnings", pInfo[playerid][pFactionW]);
INI_WriteInt(File, "Lotto", pInfo[playerid][pLotto]);
INI_WriteInt(File, "PowerUser", pInfo[playerid][pPowerUser]);
INI_WriteInt(File, "UpgradePoints", pInfo[playerid][pUpgradePoints]);
INI_WriteInt(File, "WantedLevel", pInfo[playerid][pWanted]);
INI_WriteInt(File, "Jail", pInfo[playerid][pJail]);
INI_WriteInt(File, "JailTime", pInfo[playerid][pJailTime]);
INI_WriteInt(File, "RobPoints", pInfo[playerid][pRobPoints]);
INI_WriteInt(File, "Kills", pInfo[playerid][pKills]);
INI_WriteInt(File, "Deaths", pInfo[playerid][pDeaths]);
INI_WriteInt(File, "Job", pInfo[playerid][pJob]);
INI_WriteInt(File, "Drugs", pInfo[playerid][pDrugs]);
INI_WriteInt(File, "Materials", pInfo[playerid][pMaterials]);
INI_WriteInt(File, "FactionBlackList", pInfo[playerid][pFBlackList]);
INI_WriteInt(File, "AdminLevel", pInfo[playerid][pAdmin]);
INI_WriteInt(File, "HelperLevel", pInfo[playerid][pHelper]);
INI_WriteInt(File, "Leader", pInfo[playerid][pLeader]);
INI_WriteInt(File, "Faction", pInfo[playerid][pFaction]);
INI_WriteInt(File, "Rank", pInfo[playerid][pRank]);
INI_WriteInt(File, "Skin", pInfo[playerid][pSkin]);
INI_WriteInt(File, "Tutorial", pInfo[playerid][pTutorial]);
INI_SetTag(File, "time");
INI_WriteInt(File, "PowerUser_Year", pInfo[playerid][pPUYear]);
INI_WriteInt(File, "PowerUser_Month", pInfo[playerid][pPUMonth]);
INI_WriteInt(File, "PowerUser_Day", pInfo[playerid][pPUDay]);
INI_WriteInt(File, "PowerUser_Hour", pInfo[playerid][pPUHour]);
INI_WriteInt(File, "PowerUser_Minute", pInfo[playerid][pPUMinute]);
INI_WriteInt(File, "PowerUser_Second", pInfo[playerid][pPUSecond]);
INI_Close(File);
KillTimer(SetTimerEx("Spawn", 3, false, "i", playerid));
KillTimer(SetTimerEx("Tutorial", 10000, false, "i", playerid));
KillTimer(SetTimerEx("Freeze", 2000, false, "i", playerid));
KillTimer(SetTimerEx("UnFreeze", 2000, false, "i", playerid));
KillTimer(SetTimerEx("JailTime", 1000, true, "i", playerid));
KillTimer(SetTimerEx("Check", 1000, true, "i", playerid));
TextDrawHideForPlayer(playerid, Time);
TextDrawHideForPlayer(playerid, Date);
return 1;
}
I'm going to sleep , good night (hope you will done something - it's 00 in my country)
Bonus: How i save [EDIT:load i was drank last nigt :P]
Код:
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password", pInfo[playerid][pPass]);
INI_Int("Level", pInfo[playerid][pLevel]);
INI_Int("Age", pInfo[playerid][pAge]);
INI_Int("FirstSpawn", pInfo[playerid][pFirstSpawn]);
INI_Int("Gender", pInfo[playerid][pSex]);
INI_Int("SpawnHealth", pInfo[playerid][pSpawnHealth]);
INI_Int("Money", pInfo[playerid][pCash]);
INI_Int("BankMoney", pInfo[playerid][pBankCash]);
INI_Int("PhoneNr", pInfo[playerid][pPhoneNr]);
INI_Int("RespectPoints", pInfo[playerid][pRespectPoints]);
INI_Int("Warnings", pInfo[playerid][pWarnings]);
INI_Int("FactionWarnings", pInfo[playerid][pFactionW]);
INI_Int("Lotto", pInfo[playerid][pLotto]);
INI_Int("PowerUser", pInfo[playerid][pPowerUser]);
INI_Int("UpgradePoints", pInfo[playerid][pUpgradePoints]);
INI_Int("WantedLevel", pInfo[playerid][pWanted]);
INI_Int("Jail", pInfo[playerid][pJail]);
INI_Int("RobPoints", pInfo[playerid][pRobPoints]);
INI_Int("Kills", pInfo[playerid][pKills]);
INI_Int("Deaths", pInfo[playerid][pDeaths]);
INI_Int("Job", pInfo[playerid][pJob]);
INI_Int("Drugs", pInfo[playerid][pDrugs]);
INI_Int("Materials", pInfo[playerid][pMaterials]);
INI_Int("FactionBlackList", pInfo[playerid][pFBlackList]);
INI_Int("AdminLevel", pInfo[playerid][pAdmin]);
INI_Int("HelperLevel", pInfo[playerid][pHelper]);
INI_Int("Leader", pInfo[playerid][pLeader]);
INI_Int("Faction", pInfo[playerid][pFaction]);
INI_Int("Rank", pInfo[playerid][pRank]);
INI_Int("pSkin", pInfo[playerid][pSkin]);
INI_Int("Tutorial", pInfo[playerid][pTutorial]);
INI_Int("PowerUser_Year", pInfo[playerid][pPUYear]);
INI_Int("PowerUser_Month", pInfo[playerid][pPUMonth]);
INI_Int("PowerUser_Day", pInfo[playerid][pPUDay]);
INI_Int("PowerUser_Hour", pInfo[playerid][pPUHour]);
INI_Int("PowerUser_Minute", pInfo[playerid][pPUMinute]);
INI_Int("PowerUser_Second", pInfo[playerid][pPUSecond]);
return 1;
}
AW: Hello, help ;) -
Mencent - 27.07.2015
PHP код:
//in your pInfo:
pClassSelection
//if you are through the class selection:
pInfo[playerid][pClassSelection] = 1;
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File, "Password", pInfo[playerid][pPass]);
INI_WriteInt(File, "Level", pInfo[playerid][pLevel]);
INI_WriteInt(File, "Gender", pInfo[playerid][pSex]);
INI_WriteInt(File, "Age", pInfo[playerid][pAge]);
INI_WriteInt(File, "FirstSpawn", pInfo[playerid][pFirstSpawn]);
INI_WriteInt(File, "SpawnHealth", pInfo[playerid][pSpawnHealth]);
INI_WriteInt(File, "Money", pInfo[playerid][pCash]);
INI_WriteInt(File, "BankMoney", pInfo[playerid][pBankCash]);
INI_WriteInt(File, "PhoneNr", pInfo[playerid][pPhoneNr]);
INI_WriteInt(File, "RespectPoints", pInfo[playerid][pRespectPoints]);
INI_WriteInt(File, "Warnings", pInfo[playerid][pWarnings]);
INI_WriteInt(File, "FactionWarnings", pInfo[playerid][pFactionW]);
INI_WriteInt(File, "Lotto", pInfo[playerid][pLotto]);
INI_WriteInt(File, "PowerUser", pInfo[playerid][pPowerUser]);
INI_WriteInt(File, "UpgradePoints", pInfo[playerid][pUpgradePoints]);
INI_WriteInt(File, "WantedLevel", pInfo[playerid][pWanted]);
INI_WriteInt(File, "Jail", pInfo[playerid][pJail]);
INI_WriteInt(File, "JailTime", pInfo[playerid][pJailTime]);
INI_WriteInt(File, "RobPoints", pInfo[playerid][pRobPoints]);
INI_WriteInt(File, "Kills", pInfo[playerid][pKills]);
INI_WriteInt(File, "Deaths", pInfo[playerid][pDeaths]);
INI_WriteInt(File, "Job", pInfo[playerid][pJob]);
INI_WriteInt(File, "Drugs", pInfo[playerid][pDrugs]);
INI_WriteInt(File, "Materials", pInfo[playerid][pMaterials]);
INI_WriteInt(File, "FactionBlackList", pInfo[playerid][pFBlackList]);
INI_WriteInt(File, "AdminLevel", pInfo[playerid][pAdmin]);
INI_WriteInt(File, "HelperLevel", pInfo[playerid][pHelper]);
INI_WriteInt(File, "Leader", pInfo[playerid][pLeader]);
INI_WriteInt(File, "Faction", pInfo[playerid][pFaction]);
INI_WriteInt(File, "Rank", pInfo[playerid][pRank]);
INI_WriteInt(File, "Skin", pInfo[playerid][pSkin]);
INI_WriteInt(File, "Tutorial", pInfo[playerid][pTutorial]);
INI_WriteInt(File, "Class", pInfo[playerid][pClassSelection]);
INI_SetTag(File, "time");
INI_WriteInt(File, "PowerUser_Year", pInfo[playerid][pPUYear]);
INI_WriteInt(File, "PowerUser_Month", pInfo[playerid][pPUMonth]);
INI_WriteInt(File, "PowerUser_Day", pInfo[playerid][pPUDay]);
INI_WriteInt(File, "PowerUser_Hour", pInfo[playerid][pPUHour]);
INI_WriteInt(File, "PowerUser_Minute", pInfo[playerid][pPUMinute]);
INI_WriteInt(File, "PowerUser_Second", pInfo[playerid][pPUSecond]);
INI_Close(File);
KillTimer(SetTimerEx("Spawn", 3, false, "i", playerid));
KillTimer(SetTimerEx("Tutorial", 10000, false, "i", playerid));
KillTimer(SetTimerEx("Freeze", 2000, false, "i", playerid));
KillTimer(SetTimerEx("UnFreeze", 2000, false, "i", playerid));
KillTimer(SetTimerEx("JailTime", 1000, true, "i", playerid));
KillTimer(SetTimerEx("Check", 1000, true, "i", playerid));
TextDrawHideForPlayer(playerid, Time);
TextDrawHideForPlayer(playerid, Date);
return 1;
}
//where you set in the class selection
INI_Int("Class",pInfo[playerid][pClassSelection]);
if(pInfo[playerid][pClassSelection] == 1)
{
//Set out of the class selection
}
else
{
//the player never was in the class selection
}
I hope it will work or you get an idea how you can solve this.