Attach rock in hands -
Sn4ke2 - 24.07.2015
Hello all, how can i do this, to attach a stone on player hands, and then player can't do anything, like press C, ore fight, only walk
like in video
https://*********/SSftwtanojM
Re: Attach rock in hands -
davve95 - 24.07.2015
It's the carrying animation. Search for it in wiki.
You'll also need AttachObjectToPlayer.
You can use a filterscript to know where to place the stone and then get the coordinates (Don't know any good FS).
I don't know where the coordinates will output either to 100%.
But I've heard it's possible
.
Re: Attach rock in hands -
Sn4ke2 - 25.07.2015
Yeh, thats i don't know, what are the coord for the attach object, i don't know ..
Re: Attach rock in hands -
trablon - 25.07.2015
PHP код:
if(!strcmp(cmdtext, "/redcone", true))
{
SetPlayerAttachedObject(playerid, 3, 1238, 6);
SendClientMessage(playerid, COLOR_GREEN, "You are holding a Redcone");
return 1;
}
Re: Attach rock in hands -
Sn4ke2 - 25.07.2015
Not work, i don't want to use SetPlayerAttachedObject
Re: Attach rock in hands -
Beckett - 25.07.2015
Create yourself a quick editor, like this.
pawn Код:
CMD:spawnobject(playerid,params[])
{
new obj = SetPlayerAttachedObject(playerid,0,model,puthandbone);
EditPlayerObject(playerid,obj);
}
public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
{
if(response)
{
printf("%f,%f,%f,%f,%f,%f,%f,%f,%f",fOffsetX,fOffsetY,fOffsetZ,fRotX,fRotY,fRotZ,fScaleX,fScaleY,fScaleZ);
}
else
{
SendClientMessage(playerid,-1, "Attached object edition not saved.");
}
return 1;
}
Search the wiki for the bone ids and when you've done editing it click on that SAVE icon ingame you'll see the coordinates printed in your console, copy them and go to your SetPlayerAttachedObject, paste the coordinates there.