CMD:mask(playerid, params[])
{
new name[MAX_PLAYER_NAME];
new string[128];
if (PlayerInfo[playerid][pMaskOwner] == 1)
{
if(PlayerInfo[playerid][pMask] == 0)
{
new rand = 1000 + random(8999);
MaskID[playerid] = rand;
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
PlayerInfo[playerid][pMask] = 1;
format(string, sizeof(string), "\n\nStranger_%d", MaskID[playerid]);
MaskLabel[playerid] = CreateDynamic3DTextLabel(string, WHITE, 0, 0, -20, 25, playerid);
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, MaskLabel[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.30);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s has put a mask on.", name);
ProxDetector(15.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if(PlayerInfo[playerid][pMask] == 1)
{
DestroyDynamic3DTextLabel(MaskLabel[playerid]);
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);
MaskID[playerid] = 0;
PlayerInfo[playerid][pMask] = 0;
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s has put their mask away.", name);
ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else
{
SendClientMessageEx(playerid, COLOR_WHITE, "You haven't bought a mask.");
}
return 1;
}
ShowNameTags must be set to 1 to be able to show name tags with ShowPlayerNameTagForPlayer, that means that in order to be effective you need to ShowPlayerNameTagForPlayer(forplayerid, playerid, 0) ahead of time(OnPlayerStreamIn is a good spot). |
public OnGameModeInit()
{
ShowNameTags(1);//ADD THIS
So you have to
pawn Код:
|
CMD:mask(playerid, params[]) { new name[MAX_PLAYER_NAME]; new string[128]; if (PlayerInfo[playerid][pMaskOwner] == 1) { if(PlayerInfo[playerid][pMask] == 0) { new rand = 1000 + random(8999); MaskID[playerid] = rand; foreach(Player, i) { ShowPlayerNameTagForPlayer(i, playerid, 0);} PlayerInfo[playerid][pMask] = 1; format(string, sizeof(string), "\n\nStranger_%d", MaskID[playerid]); MaskLabel[playerid] = CreateDynamic3DTextLabel(string, WHITE, 0, 0, -20, 25, playerid); Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, MaskLabel[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.30); GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s has put a mask on.", name); ProxDetector(15.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLO R_PURPLE,COLOR_PURPLE); } else if(PlayerInfo[playerid][pMask] == 1) { DestroyDynamic3DTextLabel(MaskLabel[playerid]); foreach(Player, i) { ShowPlayerNameTagForPlayer(i, playerid, 1);} MaskID[playerid] = 0; PlayerInfo[playerid][pMask] = 0; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s has put their mask away.", name); ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); } } else { SendClientMessageEx(playerid, COLOR_WHITE, "You haven't bought a mask."); } return 1; } |
ShowPlayerNameTagForPlayer(playerid, i, true);
ShowPlayerNameTagForPlayer(i, playerid, true);
ShowPlayerNameTagForPlayer(playerid, showplayerid, show) playerid Player who will see the results of this function showplayerid Player whose name tag will be shown or hidden show 1-show name tag, 0-hide name tag |
Oh I got it, replace
pawn Код:
pawn Код:
|
public OnGameModeInit()
{
ShowNameTags(1);
}
CMD:mask(playerid, params[])
{
if(!PlayerInfo[playerid][pMaskOwner]) return SendClientMessageEx(playerid, COLOR_WHITE, "You haven't bought a mask.");
new name[MAX_PLAYER_NAME], string[128];
if(!PlayerInfo[playerid][pMask])
{
new MaskID[playerid] = 1000 + random(8999);
for(new i; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, false);
PlayerInfo[playerid][pMask] = 1;
format(string, sizeof(string), "\n\nStranger_%d", MaskID[playerid]);
MaskLabel[playerid] = CreateDynamic3DTextLabel(string, WHITE, 0, 0, -20, 25, playerid);
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, MaskLabel[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.30);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s has put a mask on.", name);
ProxDetector(15.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
DestroyDynamic3DTextLabel(MaskLabel[playerid]);
for(new i; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, true);
MaskID[playerid] = 0;
PlayerInfo[playerid][pMask] = 0;
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s has put their mask away.", name);
ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
return 1;
}
ShowPlayerNameTagForPlayer(i, playerid, false);