pawno\include\cnr\define.inc(233) : fatal error 111: user error: undefined symbol " ~(^.^~) Ahoy!!! " Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. |
/* MySQL Setting */ #define HOST "" #define USER "" #define PASSWORD "" #define DBNAME "" #define HOST2 "" #define USER2 "" #define PASSWORD2 "" #define DBNAME2 "" #define FORUMDB "forum" // Unused /*****************/ /* Dialogs */ #define DIALOG_LOGIN 1 #define DIALOG_REGISTER 2 #define DIALOG_UNUSED 3 #define DIALOG_UCP 4 #define DIALOG_ATM 5 #define DIALOG_BOMB 6 #define DIALOG_BUYCAR 7 #define DIALOG_ACP 8 #define DIALOG_DEPOSIT 9 #define DIALOG_WITHDRAW 10 #define DIALOG_JOB 11 #define DIALOG_WEED 12 #define DIALOG_COMMANDS 13 #define DIALOG_DEALERSHIP 14 #define DIALOG_CHANGEPLATE 15 #define DIALOG_VCP 16 #define DIALOG_MYVEHICLES 17 #define DIALOG_MYVEHICLES2 18 #define DIALOG_CHANGECOLOR 19 #define DIALOG_CHANGECOLOR2 20 #define DIALOG_GPS 21 #define DIALOG_SALESERVER 22 #define DIALOG_VSELL 23 #define DIALOG_VSELL2 24 #define DIALOG_CONFVS 25 #define DIALOG_CONFIRMVSELL 26 #define DIALOG_PLAYERVEHICLES 27 #define DIALOG_PLAYERVEHICLES2 28 #define DIALOG_HCP 29 #define DIALOG_HOUSETITLE 30 #define DIALOG_HOUSEPASSWORD 31 #define DIALOG_CHANGEINT 32 #define DIALOG_UPGRADEHOUSE 33 #define DIALOG_HOUSEPASS 34 #define DIALOG_NEON 35 #define DIALOG_SKIN 36 #define DIALOG_HOSPITAL 37 #define DIALOG_CGANG 38 #define DIALOG_CGANG2 39 #define DIALOG_GCP 40 #define DIALOG_GCP2 41 #define DIALOG_GCP3 42 #define DIALOG_GCP4 43 #define DIALOG_GCP5 44 #define DIALOG_GCP6 45 #define DIALOG_SKIN2 46 #define DIALOG_GCPC 47 #define DIALOG_MYHOUSES 48 #define DIALOG_MYHOUSES2 49 #define DIALOG_SUPA 50 #define DIALOG_SELLGARAGE 51 #define DIALOG_AMMUNATION 52 #define DIALOG_AMMU_MELEE 53 #define DIALOG_AMMU_HANDGUNS 54 #define DIALOG_AMMU_SUBMACHINES 55 #define DIALOG_AMMU_SHOTGUNS 56 #define DIALOG_AMMU_ASSAULTRIFLES 57 #define DIALOG_AMMU_RIFLES 58 #define DIALOG_TITLE 59 #define DIALOG_GUNDEAL 60 #define DIALOG_MECHANIC 61 #define DIALOG_JOB_CENTER 62 /***********/ /* Rope System */ #define ROPELENGTH 50 #define OFFSET 12 #define DURATION 250 /***************/ /* CNR Team */ #define CIVILIAN 1 #define POLICE 2 #define FBI 3 #define CIA 4 #define ARMY 5 #define MEDIC 6 #define SPY 7 #define LEO 1 /************/ #define INVALID_NUMBER 1 #define REGISTER_LOG "register.html" #define LOGIN_LOG "login.html" #define MAX_ADMIN_VEHICLES 100 #define MAX_LOCKER 30 #define MAX_CP 100 #define MAX_ZONE_NAME 28 #define MAX_STORE 33 #define MAX_ROB_CP 30 #define MAX_HOUSE_INT 12 #define MAX_ATM 2 #define MAX_CIVIL_SPAWN 8 #define MAX_ARMY_SPAWN 3 #define MAX_FBI_SPAWN 6 #define MAX_POLICE_SPAWN 5 #define MAX_PLAYER_VEHICLES 5 #define MAX_VIP_VEHICLES 7 #define MAX_GANGS 50 #define MAX_GANG_NAME 20 #define MAX_VEH 500 #define MAX_SERVER_VEHICLES 343 #define MAX_LOCATIONS 50 #define MAX_JAIL 19 #define MAX_HOUSE 500 #define MAX_PLAYER_HOUSE 3 #define MAX_VIP_HOUSE 5 #define MAX_LEN 32 #define MAX_ENTRY 120 #define MAX_TRUCKING 14 #define MAX_FREE 4 #define MAX_GARAGE 500 #define MAX_MONEYBAG 23 /* EXTERNAL CHAT SYSTEM */ #define USE_ANTI_STEALER true #define CHATDB "exsystem.db" #define SOCKET_PORT 9890 #define MAX_CONNECTIONS 5 #define KICK_LEVEL 1 #define BAN_LEVEL 3 #define INFO_LEVEL 1 #define SKIN_LEVEL 2 #define HEALTH_LEVEL 2 #define ARMOUR_LEVEL 2 #define WEAPON_LEVEL 2 #define SCORE_LEVEL 2 #define INTERIOR_LEVEL 3 #define WORLD_LEVEL 3 #define VHEALTH_LEVEL 2 #define ADMIN_MANAGE 5 #define BAN_MANAGE 4 #define ADMIN_COLOUR 0xFF0000FF #define ACTION_COLOUR 0xFF7575FF #define CHAT_COLOUR 0xFFFFFFAA #define ADMIN_COLOUR_D FF0000 #define CHAT_COLOUR_D FFFFFF #define ACTION_COLOUR_D FF7575 #define AFFECT_COLOUR_D 6699FF #define MAX_QUERY_LENGTH 500 #define ADMIN_TABLE admins #define BAN_TABLE bans #define GPSFile "gps.db" #define INVALID_SEAT_ID 999 /********************************/ /* PLAYER COLOR */ #define CLASS_CIVILIAN_COLOR 0xFFFFFFFF #define CLASS_POLICE_COLOR 0x3E7EFFFF #define CLASS_ARMY_COLOR 0x8F48F5FF #define CLASS_CIA_COLOR 0x2F205BFF #define CLASS_FBI_COLOR 0x1C3EFFFF #define CLASS_CIVILIAN_YELLOW 0xFFEC41FF #define CLASS_CIVILIAN_ORANGE 0xDF802DFF #define CLASS_CIVILIAN_RED 0xD92C3CFF #define CLASS_FIREFIGHTER_COLOR 0x9C3D36FF #define CLASS_MEDIC_COLOR 0xF78181FF #define CLASS_SPY_COLOR 0x00205B00 /*********************************************/ #define JOB_MECHANIC 1 #define JOB_RAPIST 2 #define JOB_TERRORIST 3 #define JOB_WEAPON 4 #define JOB_WEEDDEALER 5 #define JOB_KIDNAPPER 6 #define JOB_HITMAN 7 #define JOB_TRUCKER 8 /* VEHICLE SYSTEM */ #define DEFAULT_NUMBER_PLATE "CCNR" #define DEALERSHIP_SPORTVEHICLES 0 #define DEALERSHIP_SALOONS 1 #define DEALERSHIP_BIKES 2 #define DEALERSHIP_UNIQUE 3 #define DEALERSHIP_INDUSTRIAL 4 #define DEALERSHIP_LOWRIDER 5 #define DEALERSHIP_OFFROAD 6 #define DEALERSHIP_AIR 7 #define DEALERSHIP_VIP 8 /**********************/ /* AMMUNATION */ #define WEAPONPRICES_BRASSKNUCKLES 1000 #define WEAPONPRICES_GOLFCLUB 1000 #define WEAPONPRICES_KNIFE 1000 #define WEAPONPRICES_BASEBALLBAT 1000 #define WEAPONPRICES_SHOVEL 1000 #define WEAPONPRICES_POOLCUE 1000 #define WEAPONPRICES_CHAINSAW 5000 #define WEAPONPRICES_PURPLEDILDO 1000 #define WEAPONPRICES_CAMERA 1000 #define WEAPONPRICES_COLT45 1500 #define WEAPONPRICES_SILENCED9MM 1500 #define WEAPONPRICES_DESERTEAGLE 2500 #define WEAPONPRICES_MICROUZI 1500 #define WEAPONPRICES_TEC9 1500 #define WEAPONPRICES_MP5 1500 #define WEAPONPRICES_PUMPACTION 1500 #define WEAPONPRICES_SAWNOFF 3000 #define WEAPONPRICES_COMBATSHOTGUN 3000 #define WEAPONPRICES_AK47 1000 #define WEAPONPRICES_M4 1500 #define WEAPONPRICES_COUNTRYRIFLE 1000 #define WEAPONPRICES_SNIPERRIFLE 1500 /**********************/ /* MAX PLAYERS SETTING */ #undef MAX_PLAYERS #define MAX_PLAYERS 50 /* Toy System */ #define DIALOG_ATTACH_INDEX 13500 #define DIALOG_ATTACH_INDEX_SELECTION DIALOG_ATTACH_INDEX+1 #define DIALOG_ATTACH_EDITREPLACE DIALOG_ATTACH_INDEX+2 #define DIALOG_ATTACH_MODEL_SELECTION DIALOG_ATTACH_INDEX+3 #define DIALOG_ATTACH_BONE_SELECTION DIALOG_ATTACH_INDEX+4 #define DIALOG_ATTACH_OBJECT_SELECTION DIALOG_ATTACH_INDEX+5 #define DIALOG_ATTACH_OBJECT2_SELECTION DIALOG_ATTACH_INDEX+6 //================================================== ============================ #define MAX_OSLOTS 8 //================================================== ============================ /* Fallout System */ #define MAX_GLASS 54 #if !defined OK #error undefined symbol " ~(^.^~) Ahoy!!! " #endif |
#define OK
#if !defined OK #error undefined symbol " ~(^.^~) Ahoy!!! " #endif
#if !defined OK
#error undefined symbol " ~(^.^~) Ahoy!!! "
#endif
C:\Users\server\Desktop\California Cops and Robbers by Bondowocopz\pawno\include\cnr\define.inc(215) : error 017: undefined symbol "MAX_PLAYERS" C:\Users\server\Desktop\California Cops and Robbers by Bondowocopz\pawno\include\cnr\define.inc(215) : error 010: invalid function or declaration C:\Users\server\Desktop\California Cops and Robbers by Bondowocopz\pawno\include\cnr\define.inc(232) : error 013: no entry point (no public functions) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors. |
/* MySQL Setting */ #define HOST "" #define USER "" #define PASSWORD "" #define DBNAME "" #define HOST2 "" #define USER2 "" #define PASSWORD2 "" #define DBNAME2 "" #define FORUMDB "forum" // Unused /*****************/ /* Dialogs */ #define DIALOG_LOGIN 1 #define DIALOG_REGISTER 2 #define DIALOG_UNUSED 3 #define DIALOG_UCP 4 #define DIALOG_ATM 5 #define DIALOG_BOMB 6 #define DIALOG_BUYCAR 7 #define DIALOG_ACP 8 #define DIALOG_DEPOSIT 9 #define DIALOG_WITHDRAW 10 #define DIALOG_JOB 11 #define DIALOG_WEED 12 #define DIALOG_COMMANDS 13 #define DIALOG_DEALERSHIP 14 #define DIALOG_CHANGEPLATE 15 #define DIALOG_VCP 16 #define DIALOG_MYVEHICLES 17 #define DIALOG_MYVEHICLES2 18 #define DIALOG_CHANGECOLOR 19 #define DIALOG_CHANGECOLOR2 20 #define DIALOG_GPS 21 #define DIALOG_SALESERVER 22 #define DIALOG_VSELL 23 #define DIALOG_VSELL2 24 #define DIALOG_CONFVS 25 #define DIALOG_CONFIRMVSELL 26 #define DIALOG_PLAYERVEHICLES 27 #define DIALOG_PLAYERVEHICLES2 28 #define DIALOG_HCP 29 #define DIALOG_HOUSETITLE 30 #define DIALOG_HOUSEPASSWORD 31 #define DIALOG_CHANGEINT 32 #define DIALOG_UPGRADEHOUSE 33 #define DIALOG_HOUSEPASS 34 #define DIALOG_NEON 35 #define DIALOG_SKIN 36 #define DIALOG_HOSPITAL 37 #define DIALOG_CGANG 38 #define DIALOG_CGANG2 39 #define DIALOG_GCP 40 #define DIALOG_GCP2 41 #define DIALOG_GCP3 42 #define DIALOG_GCP4 43 #define DIALOG_GCP5 44 #define DIALOG_GCP6 45 #define DIALOG_SKIN2 46 #define DIALOG_GCPC 47 #define DIALOG_MYHOUSES 48 #define DIALOG_MYHOUSES2 49 #define DIALOG_SUPA 50 #define DIALOG_SELLGARAGE 51 #define DIALOG_AMMUNATION 52 #define DIALOG_AMMU_MELEE 53 #define DIALOG_AMMU_HANDGUNS 54 #define DIALOG_AMMU_SUBMACHINES 55 #define DIALOG_AMMU_SHOTGUNS 56 #define DIALOG_AMMU_ASSAULTRIFLES 57 #define DIALOG_AMMU_RIFLES 58 #define DIALOG_TITLE 59 #define DIALOG_GUNDEAL 60 #define DIALOG_MECHANIC 61 #define DIALOG_JOB_CENTER 62 /***********/ /* Rope System */ #define ROPELENGTH 50 #define OFFSET 12 #define DURATION 250 /***************/ /* CNR Team */ #define CIVILIAN 1 #define POLICE 2 #define FBI 3 #define CIA 4 #define ARMY 5 #define MEDIC 6 #define SPY 7 #define LEO 1 /************/ #define INVALID_NUMBER 1 #define REGISTER_LOG "register.html" #define LOGIN_LOG "login.html" #define MAX_ADMIN_VEHICLES 100 #define MAX_LOCKER 30 #define MAX_CP 100 #define MAX_ZONE_NAME 28 #define MAX_STORE 33 #define MAX_ROB_CP 30 #define MAX_HOUSE_INT 12 #define MAX_ATM 2 #define MAX_CIVIL_SPAWN 8 #define MAX_ARMY_SPAWN 3 #define MAX_FBI_SPAWN 6 #define MAX_POLICE_SPAWN 5 #define MAX_PLAYER_VEHICLES 5 #define MAX_VIP_VEHICLES 7 #define MAX_GANGS 50 #define MAX_GANG_NAME 20 #define MAX_VEH 500 #define MAX_SERVER_VEHICLES 343 #define MAX_LOCATIONS 50 #define MAX_JAIL 19 #define MAX_HOUSE 500 #define MAX_PLAYER_HOUSE 3 #define MAX_VIP_HOUSE 5 #define MAX_LEN 32 #define MAX_ENTRY 120 #define MAX_TRUCKING 14 #define MAX_FREE 4 #define MAX_GARAGE 500 #define MAX_MONEYBAG 23 /* EXTERNAL CHAT SYSTEM */ #define USE_ANTI_STEALER true #define CHATDB "exsystem.db" #define SOCKET_PORT 9890 #define MAX_CONNECTIONS 5 #define KICK_LEVEL 1 #define BAN_LEVEL 3 #define INFO_LEVEL 1 #define SKIN_LEVEL 2 #define HEALTH_LEVEL 2 #define ARMOUR_LEVEL 2 #define WEAPON_LEVEL 2 #define SCORE_LEVEL 2 #define INTERIOR_LEVEL 3 #define WORLD_LEVEL 3 #define VHEALTH_LEVEL 2 #define ADMIN_MANAGE 5 #define BAN_MANAGE 4 #define ADMIN_COLOUR 0xFF0000FF #define ACTION_COLOUR 0xFF7575FF #define CHAT_COLOUR 0xFFFFFFAA #define ADMIN_COLOUR_D FF0000 #define CHAT_COLOUR_D FFFFFF #define ACTION_COLOUR_D FF7575 #define AFFECT_COLOUR_D 6699FF #define MAX_QUERY_LENGTH 500 #define ADMIN_TABLE admins #define BAN_TABLE bans #define GPSFile "gps.db" #define INVALID_SEAT_ID 999 /********************************/ /* PLAYER COLOR */ #define CLASS_CIVILIAN_COLOR 0xFFFFFFFF #define CLASS_POLICE_COLOR 0x3E7EFFFF #define CLASS_ARMY_COLOR 0x8F48F5FF #define CLASS_CIA_COLOR 0x2F205BFF #define CLASS_FBI_COLOR 0x1C3EFFFF #define CLASS_CIVILIAN_YELLOW 0xFFEC41FF #define CLASS_CIVILIAN_ORANGE 0xDF802DFF #define CLASS_CIVILIAN_RED 0xD92C3CFF #define CLASS_FIREFIGHTER_COLOR 0x9C3D36FF #define CLASS_MEDIC_COLOR 0xF78181FF #define CLASS_SPY_COLOR 0x00205B00 /*********************************************/ #define JOB_MECHANIC 1 #define JOB_RAPIST 2 #define JOB_TERRORIST 3 #define JOB_WEAPON 4 #define JOB_WEEDDEALER 5 #define JOB_KIDNAPPER 6 #define JOB_HITMAN 7 #define JOB_TRUCKER 8 /* VEHICLE SYSTEM */ #define DEFAULT_NUMBER_PLATE "CCNR" #define DEALERSHIP_SPORTVEHICLES 0 #define DEALERSHIP_SALOONS 1 #define DEALERSHIP_BIKES 2 #define DEALERSHIP_UNIQUE 3 #define DEALERSHIP_INDUSTRIAL 4 #define DEALERSHIP_LOWRIDER 5 #define DEALERSHIP_OFFROAD 6 #define DEALERSHIP_AIR 7 #define DEALERSHIP_VIP 8 /**********************/ /* AMMUNATION */ #define WEAPONPRICES_BRASSKNUCKLES 1000 #define WEAPONPRICES_GOLFCLUB 1000 #define WEAPONPRICES_KNIFE 1000 #define WEAPONPRICES_BASEBALLBAT 1000 #define WEAPONPRICES_SHOVEL 1000 #define WEAPONPRICES_POOLCUE 1000 #define WEAPONPRICES_CHAINSAW 5000 #define WEAPONPRICES_PURPLEDILDO 1000 #define WEAPONPRICES_CAMERA 1000 #define WEAPONPRICES_COLT45 1500 #define WEAPONPRICES_SILENCED9MM 1500 #define WEAPONPRICES_DESERTEAGLE 2500 #define WEAPONPRICES_MICROUZI 1500 #define WEAPONPRICES_TEC9 1500 #define WEAPONPRICES_MP5 1500 #define WEAPONPRICES_PUMPACTION 1500 #define WEAPONPRICES_SAWNOFF 3000 #define WEAPONPRICES_COMBATSHOTGUN 3000 #define WEAPONPRICES_AK47 1000 #define WEAPONPRICES_M4 1500 #define WEAPONPRICES_COUNTRYRIFLE 1000 #define WEAPONPRICES_SNIPERRIFLE 1500 #undef MAX_PLAYERS #define MAX_PLAYERS 50 /* Toy System */ #define DIALOG_ATTACH_INDEX 13500 #define DIALOG_ATTACH_INDEX_SELECTION DIALOG_ATTACH_INDEX+1 #define DIALOG_ATTACH_EDITREPLACE DIALOG_ATTACH_INDEX+2 #define DIALOG_ATTACH_MODEL_SELECTION DIALOG_ATTACH_INDEX+3 #define DIALOG_ATTACH_BONE_SELECTION DIALOG_ATTACH_INDEX+4 #define DIALOG_ATTACH_OBJECT_SELECTION DIALOG_ATTACH_INDEX+5 #define DIALOG_ATTACH_OBJECT2_SELECTION DIALOG_ATTACH_INDEX+6 //================================================== ============================ #define MAX_OSLOTS 8 //================================================== ============================ /* Fallout System */ #define MAX_GLASS 54
#undef MAX_PLAYERS |