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some mapping - SpikeSpigel - 06.07.2015

Hi there-.. how can I compile this mapping ? I know how to compile objects , but how to compile RemoveBuildingFromPlayer no-..

Код:
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (1)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2768.0469" posY="-2104.4844" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (2)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2119.7891" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (pylon_big1_) (1)" radius="23.485365" interior="0" model="3244" lodModel="0" posX="2758.4297" posY="-2124.8594" posZ="10.61719" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (3)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2766.5234" posY="-2074.5156" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (4)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2089.0547" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (5)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2794.8047" posY="-2074.5156" posZ="17.75781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
</map>
How can I ?


Re: some mapping - Cyber123 - 06.07.2015

http://www.convertffs.com/ try this


Re: some mapping - SpikeSpigel - 06.07.2015

That's the site that I'm using but that site can't compile RemoveBuildingFromPlayer..


Re : some mapping - Terrorizt - 06.07.2015

you want to convert codes to RemoveBuildingForPlayer and CreateObject and ..?


Re: some mapping - SpikeSpigel - 06.07.2015

NO-.. A player made some mapping for my server and it has some RemoveBuildingFromPlayer and I just don't know how to compile RemoveBuildingFromPlayer-.. I just need to conver that thing :

Код:
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (1)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2768.0469" posY="-2104.4844" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (2)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2119.7891" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (pylon_big1_) (1)" radius="23.485365" interior="0" model="3244" lodModel="0" posX="2758.4297" posY="-2124.8594" posZ="10.61719" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (3)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2766.5234" posY="-2074.5156" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (4)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2089.0547" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (5)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2794.8047" posY="-2074.5156" posZ="17.75781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
</map>
And I don't find a site that can do that-.. convertffs is not working .


Re : some mapping - Terrorizt - 06.07.2015

Why is he even doing it like this he can use Map Editor ad it will give you the code that works with PAWN.


Re: some mapping - !damo!spiderman - 06.07.2015

http://snjrp.eu/mapconverter/


Re: some mapping - JaydenJason - 06.07.2015

RemoveBuildingForPlayer(playerid, 3636, 2768.0469, -2104.4844, 17.78906, 18.883654);

?

RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius)


Re: some mapping - SoFahim - 06.07.2015

Quote:
Originally Posted by SpikeSpigel
Посмотреть сообщение
Hi there-.. how can I compile this mapping ? I know how to compile objects , but how to compile RemoveBuildingFromPlayer no-..

Код:
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (1)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2768.0469" posY="-2104.4844" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (2)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2119.7891" posZ="17.78906" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (pylon_big1_) (1)" radius="23.485365" interior="0" model="3244" lodModel="0" posX="2758.4297" posY="-2124.8594" posZ="10.61719" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (3)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2766.5234" posY="-2074.5156" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (4)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2739.9844" posY="-2089.0547" posZ="18.5" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (indust1las_LAS) (5)" radius="18.883654" interior="0" model="3636" lodModel="3683" posX="2794.8047" posY="-2074.5156" posZ="17.75781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
</map>
How can I ?
You should convert the mapping to Pawno one. Try This or this if not then use this


Re: some mapping - JaydenJason - 06.07.2015

Quote:
Originally Posted by SoFahim
Посмотреть сообщение
You should convert the mapping to Pawno one. Try This or this if not then use this
http://snjrp.eu/mapconverter/

This one works perfect for me, only the first and the last one are broken I believe