SetPlayerAttachedObject help - Printable Version
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SetPlayerAttachedObject help -
NeamPojma - 04.07.2015
Im using objects like hats and glasses and that stuff. I attached objects to player but when he press e.g. /spec and /specoff , attached objects will be deleted. Is there any way saving objects then loading it again (e.g. on player spawn)
Re: SetPlayerAttachedObject help -
kyriakos587 - 05.07.2015
You have to save it when he but that attaches, and when someone spec him to remove and after when he /spectoff to load him the attaches
Re: SetPlayerAttachedObject help -
NeamPojma - 05.07.2015
Yeah ik,but how i can save and load with enums?