As I mentioned in the main post you need to start manually the resource with "start resourcename".
|
Yah, thanks
Anything is wrong with this? http://pastebin.com/xkT2cWhR Im going to bed now e tomorrow I see, thanks for the help. |
if level < 0 || level > 5 sendClientMessage(playerid, COLOR_WHITE, "Level [1/5]") return end
call("resourcename", "functioname", [arguments...])
export['resourcename'].testFunction("some string", 10, 20.0, true) export['resourcename']:testFunction("some string", 10, 20.0, true) export['resourcename']['testFunction']("some string", 10, 20.0, true)
export['resourcename'].functionName([arguments ...]) export['resourcename']:functionName([arguments ...]) export['resourcename']['functionName']([arguments ...]) export.resourcename.functionName([arguments ...]) export.resourcename:functionName([arguments ...]) export.resourcename['functionName']([arguments ...]) local resource = export['resourcename'] resource.functionName([arguments ...]) resource:functionName([arguments ...]) resource['functionName']([arguments ...])
Amazing work, very useful. Thanks!
Is there SQLite functions? (you could make a list with the functions and events) |
tocolor(r, g, b, a) tocolor(r, g, b) tocolor(hex color) I.E.: tocolor(255, 0, 0, 255) tocolor(255, 0, 0) tocolor(0xFF0000FF)
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3.7-R2, ©2005-2015 SA-MP Team [00:23:32] [00:23:32] Server Plugins [00:23:32] -------------- [00:23:32] Loading plugin: lua_samp [00:23:32] Lua in SA-MP v0.2.4 by DrAkE successfully loaded. [00:23:32] Loaded. [00:23:32] Loaded 1 plugins. [00:23:32] [00:23:32] Filterscripts [00:23:32] --------------- [00:23:32] Loading filterscript 'rcon.amx'... [00:23:32] Loaded 1 filterscripts. [00:23:32] Number of vehicle models: 0
[19:10:28] WEAPON_SPRAYCAN [19:10:28] OBJECT_MATERIAL_SIZE_512x512 [19:10:28] getPlayerTeam [19:10:28] getVehicleDamageStatus [19:10:28] isPlayerInVehicle [19:10:28] setPlayerTeam [19:10:28] PLAYER_STATE_SPAWNED [19:10:28] removePlayerFromVehicle [19:10:28] vectorSize [19:10:28] setVehicleParamsEx [19:10:28] addPlayerClass [19:10:28] WEAPON_FIREEXTINGUISHER [19:10:28] removePlayerAttachedObject [19:10:28] attachCameraToObject [19:10:28] WEAPON_DILDO [19:10:28] getPlayerLastShotVectors [19:10:28] textDrawColor [19:10:28] textDrawSetPreviewVehCol [19:10:28] BULLET_HIT_TYPE_OBJECT [19:10:28] MAX_MENUS [19:10:28] loadlib [19:10:28] enableStuntBonusForPlayer [19:10:28] HTTP_ERROR_CANT_CONNECT [19:10:28] playerTextDrawDestroy [19:10:28] attachCameraToPlayerObject [19:10:28] sendDeathMessage [19:10:28] allowPlayerTeleport [19:10:28] textDrawUseBox [19:10:28] isValidActor [19:10:28] getmetatable [19:10:28] INVALID_3DTEXT_ID [19:10:28] blockIpAddress [19:10:28] VEHICLE_MODEL_INFO_SIZE [19:10:28] KEY_ANALOG_RIGHT [19:10:28] DIALOG_STYLE_TABLIST_HEADERS [19:10:28] attach3DTextLabelToVehicle [19:10:28] isPlayerAdmin [19:10:28] getPlayerSurfingObjectID [19:10:28] getVehicleParamsEx [19:10:28] getPlayerCameraAspectRatio [19:10:28] getActorPos [19:10:28] isActorInvulnerable [19:10:28] playerTextDrawFont [19:10:28] PLAYER_STATE_SPECTATING [19:10:28] setActorPos [19:10:28] MAX_PLAYER_NAME [19:10:28] setPlayerMapIcon [19:10:28] getPVarType [19:10:28] WEAPON_PARACHUTE [19:10:28] setCameraBehindPlayer [19:10:28] getPlayerWeapon [19:10:28] isPlayerNPC [19:10:28] addCommandHandler [19:10:28] VEHICLE_MODEL_INFO_FRONT_BUMPER_Z [19:10:28] SELECT_OBJECT_GLOBAL_OBJECT [19:10:28] getPlayerVehicleID [19:10:28] PLAYER_STATE_ENTER_VEHICLE_DRIVER [19:10:28] setPlayerShopName [19:10:28] getVehicleParamsSirenState [19:10:28] updateVehicleDamageStatus [19:10:28] togglePlayerSpectating [19:10:28] WEAPON_NITESTICK [19:10:28] WEAPON_GOLFCLUB [19:10:28] getTickCount [19:10:28] textDrawTextSize [19:10:28] setVehicleParamsForPlayer [19:10:28] WEAPON_GRENADE [19:10:28] HTTP_ERROR_CONTENT_TOO_BIG [19:10:28] getPlayerMenu [19:10:28] setPlayerRandomSpawn [19:10:28] getPlayerState [19:10:28] WEAPON_ROCKETLAUNCHER [19:10:28] TEXT_DRAW_FONT_MODEL_PREVIEW [19:10:28] WEAPON_MP5 [19:10:28] EDIT_RESPONSE_FINAL [19:10:28] VEHICLE_MODEL_INFO_REARSEAT [19:10:28] OBJECT_MATERIAL_SIZE_64x64 [19:10:28] WEAPON_CHAINSAW [19:10:28] OBJECT_MATERIAL_TEXT_ALIGN_LEFT [19:10:28] sendPlayerMessageToAll [19:10:28] CARMODTYPE_SIDESKIRT [19:10:28] BULLET_HIT_TYPE_PLAYER [19:10:28] isTrailerAttachedToVehicle [19:10:28] getObjectModel [19:10:28] attach3DTextLabelToPlayer [19:10:28] OBJECT_MATERIAL_SIZE_256x32 [19:10:28] playerTextDrawShow [19:10:28] setPlayerChatBubble [19:10:28] OBJECT_MATERIAL_SIZE_256x64 [19:10:28] isValidMenu [19:10:28] textDrawCreate [19:10:28] createActor [19:10:28] getActorHealth [19:10:28] _G [19:10:28] getPVarFloat [19:10:28] HTTP_ERROR_NO_SOCKET [19:10:28] KEY_CROUCH [19:10:28] getPlayerTargetPlayer [19:10:28] WEAPON_CANE [19:10:28] setActorInvulnerable [19:10:28] textDrawLetterSize [19:10:28] setPVarFloat [19:10:28] getPVarInt [19:10:28] playerTextDrawBackgroundColor [19:10:28] setPlayerMarkerForPlayer [19:10:28] setPVarInt [19:10:28] getPlayerDrunkLevel [19:10:28] playAudioStreamForPlayer [19:10:28] getPlayerCameraMode [19:10:28] moveObject [19:10:28] textDrawSetOutline [19:10:28] setVehicleZAngle [19:10:28] setPlayerDrunkLevel [19:10:28] SELECT_OBJECT_PLAYER_OBJECT [19:10:28] gangZoneStopFlashForAll [19:10:28] KEY_FIRE [19:10:28] setPlayerAttachedObject [19:10:28] textDrawBoxColor [19:10:28] PLAYER_MARKERS_MODE_GLOBAL [19:10:28] debug [19:10:28] setVehicleHealth [19:10:28] sendRconCommand [19:10:28] WEAPON_DILDO2 [19:10:28] getPlayerMoney [19:10:28] editAttachedObject [19:10:28] textDrawSetShadow [19:10:28] getNetworkStats [19:10:28] WEAPON_SAWEDOFF [19:10:28] MAX_GANG_ZONES [19:10:28] setVehicleVirtualWorld [19:10:28] addStaticVehicleEx [19:10:28] disablePlayerRaceCheckpoint [19:10:28] clearAnimations [19:10:28] netStats_BytesSent [19:10:28] setPlayerPosFindZ [19:10:28] CARMODTYPE_FRONT_BUMPER [19:10:28] KEY_ANALOG_DOWN [19:10:28] getVehiclePoolSize [19:10:28] getVehicleVirtualWorld [19:10:28] getVehicleVelocity [19:10:28] getPlayerWeaponData [19:10:28] getPlayerVirtualWorld [19:10:28] gangZoneShowForAll [19:10:28] attachObjectToObject [19:10:28] setPlayerColor [19:10:28] getPlayerDistanceFromPoint [19:10:28] getPlayerCameraTargetVehicle [19:10:28] destroyPlayerObject [19:10:28] setNameTagDrawDistance [19:10:28] getPlayerFightingStyle [19:10:28] setVehicleVelocity [19:10:28] addStaticVehicle [19:10:28] createPlayerTextDraw [19:10:28] OBJECT_MATERIAL_SIZE_128x64 [19:10:28] WEAPON_HEATSEEKER [19:10:28] getVehicleParamsCarWindows [19:10:28] getVehicleRotationQuat [19:10:28] getVehicleHealth [19:10:28] coroutine [19:10:28] CARMODTYPE_EXHAUST [19:10:28] setPlayerSkillLevel [19:10:28] INVALID_ACTOR_ID [19:10:28] gameTextForPlayer [19:10:28] type [19:10:28] showPlayerNameTagForPlayer [19:10:28] playerTextDrawColor [19:10:28] MAX_PLAYER_TEXT_DRAWS [19:10:28] getPlayerVehicleSeat [19:10:28] WEAPON_MOLTOV [19:10:28] PLAYER_STATE_EXIT_VEHICLE [19:10:28] updatePlayer3DTextLabelText [19:10:28] MoneyGrubScoreUpdate [19:10:28] require [19:10:28] rawset [19:10:28] EDIT_RESPONSE_CANCEL [19:10:28] gameTextForAll [19:10:28] createVehicle [19:10:28] playerTextDrawSetOutline [19:10:28] getVehicleModelInfo [19:10:28] getPlayerFacingAngle [19:10:28] isPlayerConnected [19:10:28] playerTextDrawSetPreviewVehCol [19:10:28] getPlayerObjectModel [19:10:28] setMenuColumnHeader [19:10:28] setPlayerFacingAngle [19:10:28] setObjectsDefaultCameraCol [19:10:28] setWorldTime [19:10:28] textDrawSetProportional [19:10:28] setVehicleToRespawn [19:10:28] call [19:10:28] getPlayerCameraTargetObject [19:10:29] PLAYER_STATE_ENTER_VEHICLE_PASSENGER [19:10:29] getMaxPlayers [19:10:29] WEAPON_VEHICLE [19:10:29] addStaticPickup [19:10:29] KEY_SECONDARY_ATTACK [19:10:29] OBJECT_MATERIAL_SIZE_512x256 [19:10:29] setPlayerWantedLevel [19:10:29] interpolateCameraLookAt [19:10:29] setActorVirtualWorld [19:10:29] MAX_3DTEXT_GLOBAL [19:10:29] INVALID_GANG_ZONE [19:10:29] OBJECT_MATERIAL_SIZE_128x128 [19:10:29] KEY_CTRL_BACK [19:10:29] getPlayerPos [19:10:29] textDrawShowForAll [19:10:29] setPlayerPos [19:10:29] showPlayerDialog [19:10:29] getActorVirtualWorld [19:10:29] applyAnimation [19:10:29] spawnPlayer [19:10:29] getServerVarAsString [19:10:29] getPVarNameAtIndex [19:10:29] putPlayerInVehicle [19:10:29] limitGlobalChatRadius [19:10:29] resetPlayerMoney [19:10:29] PLAYER_STATE_NONE [19:10:29] isActorStreamedIn [19:10:29] KEY_NO [19:10:29] CARMODTYPE_SPOILER [19:10:29] isVehicleStreamedIn [19:10:29] hideMenuForPlayer [19:10:29] killTimer [19:10:29] deletePVar [19:10:29] CARMODTYPE_STEREO [19:10:29] setVehicleAngularVelocity [19:10:29] PLAYER_STATE_WASTED [19:10:29] pairs [19:10:29] OBJECT_MATERIAL_SIZE_256x256 [19:10:29] destroyActor [19:10:29] getVehicleModel [19:10:29] sendClientMessageToAll [19:10:29] getPlayerWeaponState [19:10:29] createPickup [19:10:29] textDrawSetString [19:10:29] _VERSION [19:10:29] DIALOG_STYLE_MSGBOX [19:10:29] rawget [19:10:29] WEAPON_DEAGLE [19:10:29] detachTrailerFromVehicle [19:10:29] disableInteriorEnterExits [19:10:29] addEventHandler [19:10:29] givePlayerWeapon [19:10:29] INVALID_MENU [19:10:29] destroyVehicle [19:10:29] editPlayerObject [19:10:29] disableMenu [19:10:29] lua_HTTP [19:10:29] textDrawShowForPlayer [19:10:29] WEAPON_SNIPER [19:10:29] WEAPON_BAT [19:10:29] attachPlayerObjectToPlayer [19:10:29] removePlayerMapIcon [19:10:29] setPlayerWeather [19:10:29] setPlayerObjectPos [19:10:29] TEXT_DRAW_FONT_SPRITE_DRAW [19:10:29] stopObject [19:10:29] HTTP_ERROR_BAD_HOST [19:10:29] select [19:10:29] isValidPlayerObject [19:10:29] load [19:10:29] getPlayerObjectPos [19:10:29] setPlayerObjectNoCameraCol [19:10:29] setPlayerScore [19:10:29] sendDeathMessageToPlayer [19:10:29] attachObjectToVehicle [19:10:29] getPlayerScore [19:10:29] DIALOG_STYLE_PASSWORD [19:10:29] getPlayerCameraTargetPlayer [19:10:29] OBJECT_MATERIAL_SIZE_32x32 [19:10:29] setPlayerSpecialAction [19:10:29] setPlayerVelocity [19:10:29] allowAdminTeleport [19:10:29] playCrimeReportForPlayer [19:10:29] getPlayerVelocity [19:10:29] gangZoneStopFlashForPlayer [19:10:29] WEAPON_DROWN [19:10:29] loadfile [19:10:29] OBJECT_MATERIAL_SIZE_64x32 [19:10:29] utf8 [19:10:29] INVALID_VEHICLE_ID [19:10:29] getVehicleTrailer [19:10:29] netStats_MessagesReceived [19:10:29] getVehicleParamsCarDoors [19:10:29] disablePlayerCheckpoint [19:10:29] BULLET_HIT_TYPE_NONE [19:10:29] manualVehicleEngineAndLights [19:10:29] textDrawHideForAll [19:10:29] setObjectPos [19:10:29] WEAPON_CAMERA [19:10:29] OBJECT_MATERIAL_SIZE_512x128 [19:10:29] INVALID_OBJECT_ID [19:10:29] getVehiclePos [19:10:29] MAX_3DTEXT_PLAYER [19:10:29] setVehicleParamsCarDoors [19:10:29] WEAPON_FLAMETHROWER [19:10:29] setVehiclePos [19:10:29] setObjectMaterial [19:10:29] allowInteriorWeapons [19:10:29] setPlayerWorldBounds [19:10:29] dofile [19:10:29] math [19:10:29] getVehicleComponentInSlot [19:10:29] isPlayerStreamedIn [19:10:29] getPlayerSurfingVehicleID [19:10:29] stopRecordingPlayerData [19:10:29] getPlayerKeys [19:10:29] getAnimationName [19:10:29] PLAYER_MARKERS_MODE_OFF [19:10:29] changeVehiclePaintjob [19:10:29] KEY_LOOK_LEFT [19:10:29] CARMODTYPE_REAR_BUMPER [19:10:29] attachPlayerObjectToVehicle [19:10:29] destroyMenu [19:10:29] playerTextDrawUseBox [19:10:29] attachTrailerToVehicle [19:10:29] tostring [19:10:29] getPlayerTargetActor [19:10:29] playerTextDrawHide [19:10:29] WEAPON_SHOTGUN [19:10:29] table [19:10:29] getPVarsUpperIndex [19:10:29] setPlayerObjectMaterial [19:10:29] netStats_GetIpPort [19:10:29] cancelEdit [19:10:29] textDrawSetPreviewModel [19:10:29] setPlayerSkin [19:10:29] enableZoneNames [19:10:29] MAX_PLAYERS [19:10:29] showNameTags [19:10:29] movePlayerObject [19:10:29] setPlayerInterior [19:10:29] getPlayerSkin [19:10:29] getPlayerNetworkStats [19:10:29] getVehicleDistanceFromPoint [19:10:29] WEAPON_SATCHEL [19:10:29] HTTP_POST [19:10:29] getPlayerInterior [19:10:29] cancelSelectTextDraw [19:10:29] setupPlayerForClassSelection [19:10:29] VEHICLE_MODEL_INFO_REAR_BUMPER_Z [19:10:29] VEHICLE_MODEL_INFO_WHEELSMID [19:10:29] setPlayerCameraLookAt [19:10:29] WEAPON_SHOTGSPA [19:10:29] setGameModeText [19:10:29] VEHICLE_MODEL_INFO_WHEELSREAR [19:10:29] VEHICLE_MODEL_INFO_WHEELSFRONT [19:10:29] VEHICLE_MODEL_INFO_PETROLCAP [19:10:29] setPlayerArmedWeapon [19:10:29] VEHICLE_MODEL_INFO_FRONTSEAT [19:10:29] VEHICLE_PARAMS_ON [19:10:29] PLAYER_STATE_DRIVER [19:10:29] VEHICLE_PARAMS_OFF [19:10:29] VEHICLE_PARAMS_UNSET [19:10:29] CARMODTYPE_VENT_LEFT [19:10:29] createExplosionForPlayer [19:10:29] selectObject [19:10:29] CARMODTYPE_HYDRAULICS [19:10:29] clearActorAnimations [19:10:29] setPlayerObjectRot [19:10:29] sendClientMessage [19:10:29] getPlayerCameraTargetActor [19:10:29] MAX_OBJECTS [19:10:29] getPlayerObjectRot [19:10:29] addVehicleComponent [19:10:29] CARMODTYPE_NITRO [19:10:29] CARMODTYPE_LAMPS [19:10:29] getPlayerName [19:10:29] CARMODTYPE_ROOF [19:10:29] addMenuItem [19:10:29] CARMODTYPE_HOOD [19:10:29] setPlayerName [19:10:29] getPlayerSpecialAction [19:10:29] createObject [19:10:29] BULLET_HIT_TYPE_VEHICLE [19:10:29] EDIT_RESPONSE_UPDATE [19:10:29] getPlayerAmmo [19:10:29] assert [19:10:29] givePlayerMoney [19:10:29] string [19:10:29] isPlayerAttachedObjectSlotUsed [19:10:29] KEY_YES [19:10:29] KEY_RIGHT [19:10:29] HTTP_HEAD [19:10:29] playerTextDrawSetString [19:10:29] KEY_DOWN [19:10:29] KEY_UP [19:10:29] PLAYER_STATE_PASSENGER [19:10:29] KEY_ANALOG_UP [19:10:29] WEAPON_KATANA [19:10:29] getWeaponName [19:10:29] WEAPON_RIFLE [19:10:29] KEY_SUBMISSION [19:10:29] gangZoneHideForAll [19:10:29] WEAPON_MINIGUN [19:10:29] KEY_HANDBRAKE [19:10:29] KEY_LOOK_RIGHT [19:10:29] print [19:10:29] KEY_ACTION [19:10:29] disableMenuRow [19:10:29] KEY_SPRINT [19:10:29] KEY_JUMP [19:10:29] WEAPON_COLLISION [19:10:29] isPlayerInRangeOfPoint [19:10:29] getPlayerTime [19:10:29] rawlen [19:10:29] NO_TEAM [19:10:29] KEY_LOOK_BEHIND [19:10:29] getPVarString [19:10:29] WEAPON_TEC9 [19:10:29] textDrawHideForPlayer [19:10:29] WEAPON_M4 [19:10:29] DIALOG_STYLE_TABLIST [19:10:29] WEAPON_UZI [19:10:29] getPlayerPoolSize [19:10:29] update3DTextLabelText [19:10:29] forceClassSelection [19:10:29] setObjectRot [19:10:29] WEAPON_VIBRATOR [19:10:29] disableNameTagLOS [19:10:29] WEAPON_COLT45 [19:10:29] OBJECT_MATERIAL_TEXT_ALIGN_CENTER [19:10:29] banPlayerEx [19:10:29] attachObjectToPlayer [19:10:29] setActorHealth [19:10:29] WEAPON_AK47 [19:10:29] getObjectRot [19:10:29] delete3DTextLabel [19:10:29] gangZoneHideForPlayer [19:10:29] textDrawFont [19:10:29] WEAPON_FLOWER [19:10:29] disableRemoteVehicleCollisions [19:10:29] WEAPON_VIBRATOR2 [19:10:29] io [19:10:29] textDrawBackgroundColor [19:10:29] getPlayerAnimationIndex [19:10:29] enableTirePopping [19:10:29] playerSpectatePlayer [19:10:29] WEAPON_KNIFE [19:10:29] OBJECT_MATERIAL_SIZE_128x32 [19:10:29] MAX_PICKUPS [19:10:29] editObject [19:10:29] WEAPON_POOLSTICK [19:10:29] textDrawAlignment [19:10:29] getPlayerPing [19:10:29] setObjectMaterialText [19:10:29] package [19:10:29] WEAPON_BRASSKNUCKLE [19:10:29] togglePlayerControllable [19:10:29] pcall [19:10:29] PLAYER_MARKERS_MODE_STREAMED [19:10:29] isPlayerInRaceCheckpoint [19:10:29] isObjectMoving [19:10:29] gangZoneFlashForPlayer [19:10:29] KEY_ANALOG_LEFT [19:10:29] PLAYER_STATE_ONFOOT [19:10:29] next [19:10:29] collectgarbage [19:10:29] netStats_GetConnectedTime [19:10:29] setObjectNoCameraCol [19:10:29] WEAPON_TEARGAS [19:10:29] DIALOG_STYLE_LIST [19:10:29] textDrawSetPreviewRot [19:10:29] removeVehicleComponent [19:10:29] getServerVarAsBool [19:10:29] banPlayer [19:10:29] setTimer [19:10:29] getPlayerWantedLevel [19:10:29] textDrawSetSelectable [19:10:29] ipairs [19:10:29] gangZoneShowForPlayer [19:10:29] isPlayerObjectMoving [19:10:29] MAX_VEHICLES [19:10:29] destroyPickup [19:10:29] applyActorAnimation [19:10:29] setmetatable [19:10:29] MAX_TEXT_DRAWS [19:10:29] INVALID_PLAYER_ID [19:10:29] CARMODTYPE_WHEELS [19:10:29] createExplosion [19:10:29] MAX_ACTORS [19:10:29] xpcall [19:10:29] error [19:10:29] netStats_MessagesRecvPerSecond [19:10:29] setPlayerVirtualWorld [19:10:29] connectNPC [19:10:29] OBJECT_MATERIAL_TEXT_ALIGN_RIGHT [19:10:29] playerTextDrawAlignment [19:10:29] OBJECT_MATERIAL_SIZE_512x64 [19:10:29] create3DTextLabel [19:10:29] setPlayerAmmo [19:10:29] tocolor [19:10:29] HTTP_ERROR_MALFORMED_RESPONSE [19:10:29] KEY_LEFT [19:10:29] setWeather [19:10:29] showMenuForPlayer [19:10:29] getVehicleZAngle [19:10:29] usePlayerPedAnims [19:10:29] playerTextDrawSetProportional [19:10:29] getServerTickRate [19:10:29] createPlayer3DTextLabel [19:10:29] sendPlayerMessageToPlayer [19:10:29] setGravity [19:10:29] HTTP_GET [19:10:29] showPlayerMarkers [19:10:29] destroyObject [19:10:29] rawequal [19:10:29] selectTextDraw [19:10:29] unBlockIpAddress [19:10:29] startRecordingPlayerData [19:10:29] playerSpectateVehicle [19:10:29] enableStuntBonusForAll [19:10:29] setSpawnInfo [19:10:29] getServerVarAsInt [19:10:29] isPlayerInCheckpoint [19:10:29] kickPlayer [19:10:29] isPlayerInAnyVehicle [19:10:29] OBJECT_MATERIAL_SIZE_256x128 [19:10:29] gameModeExit [19:10:29] resetPlayerWeapons [19:10:29] getObjectPos [19:10:29] removeBuildingForPlayer [19:10:29] interpolateCameraPos [19:10:29] stopPlayerObject [19:10:29] DIALOG_STYLE_INPUT [19:10:29] getPlayerCameraZoom [19:10:29] gangZoneCreate [19:10:29] playerTextDrawBoxColor [19:10:29] setVehicleNumberPlate [19:10:29] getVehicleComponentType [19:10:29] setDeathDropAmount [19:10:29] enablePlayerCameraTarget [19:10:29] getPlayerCameraFrontVector [19:10:29] getPlayerCameraPos [19:10:29] setPlayerCameraPos [19:10:29] setPlayerRaceCheckpoint [19:10:29] setPlayerCheckpoint [19:10:29] BULLET_HIT_TYPE_PLAYER_OBJECT [19:10:29] netStats_PacketLossPercent [19:10:29] playerPlaySound [19:10:29] setTeamCount [19:10:29] createPlayerObject [19:10:29] CARMODTYPE_VENT_RIGHT [19:10:29] HTTP_ERROR_CANT_WRITE [19:10:29] getfenv [19:10:29] playerTextDrawSetPreviewModel [19:10:29] getPlayerArmour [19:10:29] linkVehicleToInterior [19:10:29] setfenv [19:10:29] addPlayerClassEx [19:10:29] setPVarString [19:10:29] export [19:10:29] WEAPON_BOMB [19:10:29] isResourceRunning [19:10:29] playerTextDrawSetPreviewRot [19:10:29] playerTextDrawSetSelectable [19:10:29] limitPlayerMarkerRadius [19:10:29] setPlayerObjectMaterialText [19:10:29] setPlayerArmour [19:10:29] createMenu [19:10:29] os [19:10:29] setPlayerTime [19:10:29] playerTextDrawTextSize [19:10:29] playerTextDrawLetterSize [19:10:29] netStats_ConnectionStatus [19:10:29] setActorFacingAngle [19:10:29] setPlayerFightingStyle [19:10:29] setVehicleParamsCarWindows [19:10:29] togglePlayerClock [19:10:29] getPlayerIp [19:10:29] KEY_WALK [19:10:29] getPlayerHealth [19:10:29] isValidObject [19:10:29] getPlayerColor [19:10:29] INVALID_TEXT_DRAW [19:10:29] setPlayerHealth [19:10:29] getActorPoolSize [19:10:29] getActorFacingAngle [19:10:29] deletePlayer3DTextLabel [19:10:29] tonumber [19:10:29] getPlayerVersion [19:10:29] netStats_BytesReceived [19:10:29] netStats_MessagesSent [19:10:29] WEAPON_SHOVEL [19:10:29] repairVehicle [19:10:29] CLICK_SOURCE_SCOREBOARD [19:10:29] playerTextDrawSetShadow [19:10:29] gangZoneDestroy [19:10:29] WEAPON_SILENCED [19:10:29] gangZoneFlashForAll [19:10:29] stopAudioStreamForPlayer [19:10:29] changeVehicleColor [19:10:29] textDrawDestroy [19:10:29] enableVehicleFriendlyFire |
addEventHandler("onScriptInit", function() for funcname in pairs(_G) do print(funcname); end end)
Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3.7-R2, ©2005-2015 SA-MP Team [00:23:32] [00:23:32] Server Plugins [00:23:32] -------------- [00:23:32] Loading plugin: lua_samp [00:23:32] Lua in SA-MP v0.2.4 by DrAkE successfully loaded. [00:23:32] Loaded. [00:23:32] Loaded 1 plugins. [00:23:32] [00:23:32] Filterscripts [00:23:32] --------------- [00:23:32] Loading filterscript 'rcon.amx'... [00:23:32] Loaded 1 filterscripts. [00:23:32] Number of vehicle models: 0 |
#include <a_samp> main(){} public OnGameModeInit(){ SetTimer("StartResource", 1000, false); // It's a timer because Lua hasn't loaded yet, give it a second. return true; } forward StartResource(); public StartResource() { SendRconCommand("start lvdm"); // Edit "lvdm" to the name of your resource. return true; }
luascripts teszt luamodules mta_mysql.dll
Maybe I forgot to mention (i thought i did it), but you can load scripts, and modules with server.cfg:
Код:
luascripts teszt luamodules mta_mysql.dll |