if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
CMD:engine(playerid, params[])
{
new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle.");
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(!engine)
{
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);}
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);}
format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
else
{
SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);}
format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
return 1;
}
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); vehicleid = GetPlayerVehicleID(playerid);
vehicleid = GetPlayerVehicleID(playerid); if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
CMD:engine(playerid, params[]) {
new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle.");
vehicleid = GetPlayerVehicleID(playerid);
if((vehicleid == 509) || (vehicleid == 481) || (vehicleid == 510)) {
SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
} else {
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(!engine) {
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {
SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);
} else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {
SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);
}
format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
} else {
SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {
SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);
}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {
SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);
}
format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
}
return 1;
}
vehicleid = GetPlayerVehicleID(playerid);
if((vehicleid == 509) || (vehicleid == 481) || (vehicleid == 510)) {
GetVehicleModel(vehicleid);
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); ;
if (GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 509) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
|
Well I fixed it already, the fix was simple:
Not working: Код:
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); ; Код:
if (GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 509) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); |