if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) { new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
CMD:engine(playerid, params[]) { new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle."); if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); vehicleid = GetPlayerVehicleID(playerid); GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(!engine) { SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } else { SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } return 1; }
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); vehicleid = GetPlayerVehicleID(playerid);
vehicleid = GetPlayerVehicleID(playerid); if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
CMD:engine(playerid, params[]) { new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle."); vehicleid = GetPlayerVehicleID(playerid); if((vehicleid == 509) || (vehicleid == 481) || (vehicleid == 510)) { SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); } else { GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(!engine) { SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) { SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective); } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) { SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective); } format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } else { SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) { SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective); } if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) { SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective); } format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } } return 1; }
vehicleid = GetPlayerVehicleID(playerid);
if((vehicleid == 509) || (vehicleid == 481) || (vehicleid == 510)) {
GetVehicleModel(vehicleid);
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); ;
if (GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 509) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
Well I fixed it already, the fix was simple:
Not working: Код:
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); ; Код:
if (GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 509) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); |