OnPlayerTakeDamage - Printable Version
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+--- Thread: OnPlayerTakeDamage (
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OnPlayerTakeDamage -
Baltimore - 29.06.2015
How not to lose health with OnPlayerTakeDamage?
I intended to play with the "amount" value, but for example if the player has 10 HP before being shot I can not reget him the value of amount , eg amount = 50 ... if he does not regain 10 HP .
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Re: OnPlayerTakeDamage -
Suicidal.Banana - 29.06.2015
return false
Re: OnPlayerTakeDamage -
Abagail - 29.06.2015
I don't know why you think returning 0(or false) will stop the damage from being taken, it won't. It will stop the callback from being called in other scripts.
Re: OnPlayerTakeDamage -
NiGHTM4RE714 - 29.06.2015
Use OnPlayerWeaponShot()
PHP код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
// Your code here
return 0; //Prevents the player from taking damage.
}
Re: OnPlayerTakeDamage -
Suicidal.Banana - 30.06.2015
Quote:
Originally Posted by Abagail
I don't know why you think returning 0(or false) will stop the damage from being taken, it won't. It will stop the callback from being called in other scripts.
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ah, my mistake