[20:35:15] *** Streamer Plugin: Warning: Include file version (0x26105) does not match plugin version (0x27401) (script might need to be recompiled with the latest include file) [20:35:15] *** CreateDynamicMapIcon: Expecting 10 parameter(s), but found 9 [20:35:15] *** CreateDynamicMapIcon: Expecting 10 parameter(s), but found 9 [20:35:15] *** CreateDynamicMapIcon: Expecting 10 parameter(s), but found 9 [20:35:15] *** CreateDynamicMapIcon: Expecting 10 parameter(s), but found 9 [20:35:15] *** CreateDynamicMapIcon: Expecting 10 parameter(s), but found 9
Include file version (0x26105) does not match plugin version (0x27401) |
if(pickupid == Jetpack) { if(gTeam[playerid] == C1) return 0; else { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USE JETPACK); SendClientMessage(playerid,-1,"{FF0000}[JETPACK]{ffffff}You stole the jetpack, quickly take it to the place on the map."); DestroyPickup(Jetpack); SetTimer("StealAgain",1200000,false); SetPlayerMapIcon(playerid,Ammu,-396.3205,2236.0513,42.4297,20,0,MAPICON_GLOBAL); for(new i=0; i <MAX_PLAYERS; i++) { if(gTeam[i] == C1) { THIS MESSAGE------------> GameTextForPlayer(i,"~b~Cops ~N~~W~intruder stole the ~N~~R~jetpack~W~ ~N~stop him immediately!", 2000, 4); } } } } return 1; } |
GameTextForPlayer(i,"~b~Cops~n~~w~intruder stole the~n~~r~jetpack~n~~w~stop him immediately!", 2000, 4);
Originally Posted by SA-MP Wiki
Be careful, using too many text colors or special characters in one gametext may crash every player the gametext is shown to. Additionally, avoid using an uneven usage of the ~ character.
Example: ~~r~Hello, ~g~how are ~y~~you?~ |