if(PI[playerid][Spawn] == SPAWN_AERO)
{
SetSpawnInfo(playerid, 0, PI[playerid][Skin], 1642.0083, -2333.7332, 13.5469, 359.6582, 0, 0, 0, 0, 0, 0);
}
else if(PI[playerid][Spawn] == SPAWN_KOLODVOR)
{
SetSpawnInfo(playerid, 0, PI[playerid][Skin], 1724.6261, -1911.9575, 13.5642, 93.2842, 0, 0, 0, 0, 0, 0);
}
SpawnPlayer(playerid);
SpawnPlayer(playerid);