public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { //Motorul de pe N if(PRESSED(KEY_NO)) { if(IsPlayerInAnyVehicle(playerid)) if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehid; vehid = GetPlayerVehicleID(playerid); new iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective; GetVehicleParamsEx(vehid, iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); if(iEngine == 1) // Engine is on { SetVehicleParamsEx(vehid, 0, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it off SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Oprit motoru"); return 1; } else // Engine is off { SetVehicleParamsEx(vehid, 1, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it on SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Pornit motoru"); return 1; } } }
[1] OnPlayerDeath(playerid, killerid, reason) serach for SendDeathMessage(killerid, playerid, reason); and delete it
[2] Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { //Motorul de pe N if(PRESSED(KEY_NO)) { if(IsPlayerInAnyVehicle(playerid)) if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehid; vehid = GetPlayerVehicleID(playerid); new iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective; GetVehicleParamsEx(vehid, iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); if(iEngine == 1) // Engine is on { SetVehicleParamsEx(vehid, 0, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it off SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Oprit motoru"); return 1; } else // Engine is off { SetVehicleParamsEx(vehid, 1, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it on SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Pornit motoru"); return 1; } } } |
[1] OnPlayerDeath(playerid, killerid, reason) serach for SendDeathMessage(killerid, playerid, reason); and delete it
[2] Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { //Motorul de pe N if(PRESSED(KEY_NO)) { if(IsPlayerInAnyVehicle(playerid)) if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehid; vehid = GetPlayerVehicleID(playerid); new iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective; GetVehicleParamsEx(vehid, iEngine, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); if(iEngine == 1) // Engine is on { SetVehicleParamsEx(vehid, 0, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it off SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Oprit motoru"); return 1; } else // Engine is off { SetVehicleParamsEx(vehid, 1, iLights, iAlarm, iDoors, iBonnet, iBoot, iObjective); // Turn it on SendClientMessage(playerid, 0xFFFFFFFF, "[Info]{FF0000}Ai Pornit motoru"); return 1; } } } |