if(dialogid == NEONMENU) { if(response) { if(listitem == 0) { //blue SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateDynamicObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateDynamicObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { //red SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateDynamicObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateDynamicObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 2) { //green SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateDynamicObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateDynamicObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 3) { //white SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateDynamicObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateDynamicObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 4) { //pink SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateDynamicObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateDynamicObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 5) { //yellow SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateDynamicObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateDynamicObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 6) { //police SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateDynamicObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateDynamicObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "interior", CreateDynamicObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "interior1", CreateDynamicObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed"); } if(listitem == 8) { //back SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "back", CreateDynamicObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "back1", CreateDynamicObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed"); } if(listitem == 9) { //front SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "front", CreateDynamicObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "front1", CreateDynamicObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed"); } if(listitem == 10) { //undercover SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateDynamicObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateDynamicObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed"); } if(listitem == 11) { //remove neon DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover1")); DeletePVar(playerid, "Status"); } } }
if(dialogid == DIALOG_NEON) { if(response) { if(listitem == 0) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "blue", CreateDynamicObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "blue1", CreateDynamicObject(18648,0,0,0,0,0,0)); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~b~ Blue ~w~Neon has been added to your vehicle",3500,5); return 1; } if(listitem == 1) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "green", CreateDynamicObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "green1", CreateDynamicObject(18649,0,0,0,0,0,0)); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~g~Green ~w~Neon has been added to your vehicle",3500,5); return 1; } if(listitem == 2) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "yellow", CreateDynamicObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "yellow1", CreateDynamicObject(18650,0,0,0,0,0,0)); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~y~Yellow~w~ Neon has been added to your vehicle",3500,5); return 1; } if(listitem == 3) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "white", CreateDynamicObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "white1", CreateDynamicObject(18652,0,0,0,0,0,0)); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~w~White~w~ Neon has been added to your vehicle",3500,5); return 1; } if(listitem == 4) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "pink", CreateDynamicObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "pink1", CreateDynamicObject(18651,0,0,0,0,0,0)); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachDynamicObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~p~Pink~w~ Neon has been added to your vehicle",3500,5); return 1; } if(listitem == 5) { DestroyDynamicObject(GetPVarInt(playerid, "blue")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "blue1")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "green")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "green1")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "yellow")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "yellow1")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "white")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "white1")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "pink")); DeletePVar(playerid, "neon"); DestroyDynamicObject(GetPVarInt(playerid, "pink1")); DeletePVar(playerid, "neon"); GameTextForPlayer(playerid, "~g~Neon was deleted from your vehicle",3500,5); return 1; } } }
Originally Posted by SA:MP Wiki
objectid: The ID of the object to attach to the vehicle. Note that this is an object ID, not a model ID. The object must be CreateObject created first.
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Use CreateObject instead of CreateDynamicObject in your code you posted.
Read: AttachObjectToVehicle and refer GameObjectIDList Quoting: Also, I would recommend using switch-case instead of if-else. |