SetPlayerChatBubble Help. | +rep - Printable Version
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+--- Thread: SetPlayerChatBubble Help. | +rep (
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SetPlayerChatBubble Help. | +rep -
NickMirra - 06.06.2015
First thank you to the ones that respond and help(: Much appreciated.
Код:
PGRP.pwn(21407) : error 017: undefined symbol "ChatDeath"
PGRP.pwn(21407) : error 017: undefined symbol "ChatDeath"
PGRP.pwn(21407) : error 029: invalid expression, assumed zero
PGRP.pwn(21407) : fatal error 107: too many error messages on one line
Код:
}
21407 format(ChatDeath, sizeof(ChatDeath), "You have died, you must wait 120 seconds before accepting death.", string);
SetPlayerChatBubble(playerid,ChatDeath,COLOR_YELLOW,15.0,5000);
SetTimerEx("DeathTimer", 1200, 0, "ii", playerid);
GameTextForPlayer(playerid, "~r~Brutally Wounded", 5000, 3);
ClearAnimations(playerid);
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Damage", 4.0, 0, 1, 1, 1, 0, 1);
TogglePlayerControllable(playerid, 0);
Re: SetPlayerChatBubble Help. | +rep -
nezo2001 - 06.06.2015
You didn't define it
PHP код:
new ChatDeath[128];
Re: SetPlayerChatBubble Help. | +rep -
Rabea - 06.06.2015
use this"
pawn Код:
new ChatDeath[128];
format(ChatDeath, sizeof(ChatDeath), "You have died, you must wait 120 seconds before accepting death.", ChatDeath);
SetPlayerChatBubble(playerid,ChatDeath,COLOR_YELLOW,15.0,5000);
SetTimerEx("DeathTimer", 1200, 0, "ii", playerid);
GameTextForPlayer(playerid, "~r~Brutally Wounded", 5000, 3);
ClearAnimations(playerid);
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Damage", 4.0, 0, 1, 1, 1, 0, 1);
TogglePlayerControllable(playerid, 0);
Re: SetPlayerChatBubble Help. | +rep -
JaydenJason - 06.06.2015
also the player that died wont see that chat bubble