public OnPlayerCommandText(playerid, cmdtext[])
CMD:cv (playerid, params[])
{
new modelo, carro, cor1, cor2, Float:X, Float:Y, Float:Z, Float:Angle;
if(sscanf(params, "ddd", modelo, cor1, cor2)) return SendClientMessage(playerid, -1, "Digite: /cv [ID] [cor1] [cor2]");
if(IsPlayerConnected(playerid))
{
if(modelo >= 400 && modelo <= 611)
{
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "Saia deste veнculo para criar outro.");
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, Angle);
carro = AddStaticVehicleEx(modelo, X, Y, Z, Angle, cor1, cor2, 5000);
LinkVehicleToInterior(carro, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(carro, GetPlayerVirtualWorld(playerid));
SendClientMessage(playerid, -1, "Veнculo criado com sucesso!");
PutPlayerInVehicle(playerid,carro,0);
}
else SendClientMessage(playerid, -1, "Valor invбlido, tente novamente! | ID's = 400-611");
}
return 1;
}
public OnGameModeInit()
{
SetGameModeText("hehe");
//carros
AddStaticVehicleEx(411,1764.5000000,-1861.3000000,13.4000000,90.0000000,89,110,15); //Infernus
AddStaticVehicleEx(411,1756.0000000,-1858.5996000,13.2000000,90.0000000,201,48,15); //Infernus
//Objetos
CreateObject(1218,1759.4000000,-1860.3000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(barrel1) (1)
return 1;
}
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public OnPlayerCommandText(playerid, cmdtext[]) CMD:cv (playerid, params[]) |